I mean, big YouTubers like Charlie and others covering Thor’s bullshit is what drove this huge spike in signatures so maybe we should be thanking Thor lol
Nah, fuck Thor — he could have been the YouTuber pushing for coverage of Stop Killing Games, instead he decided to double down on his stupid bullshit.
Reminder — he was a Blizzard employee for 7 years. I think that, plus his ‘my shit doesn’t stink and if you think it does, you’re wrong and banned’ attitude should give you all you need to know.
Thor reminds me a lot of chatgpt. Subjects that I am not an expert in, he sounds intelligent and like he is providing good advice. The second he provides advice in an area where I am a subject matter expect, it makes me realize how full of shit he is.
I think you’re allowed to be selfish when it’s your game. I paid £80 for that game, I should have the right to play it for as long as I have the hardware to run it, even if I have to do some fiddling and modding to get it to work.
This is about maintaining the compromise that is intellectual property law.
IP law has been so perverted that I see a lot of the takietarians around here wanting to abolish it completely. That’s not a good idea. The US constitution empowers Congress to make laws that for a limited time give creators exclusive rights to their creations. FOR A LIMITED TIME. That’s the key feature. I know this is an EU petition, I imagine they have a similar concept of IP. That it belongs to the creator for awhile, and then enters the public domain as the heritage of all mankind.
Do away with copyright protection entirely, and you kill a lot of people’s jobs. The rate at which things will be created will drastically decrease. Throughout the 1980s, how many decade defining or genre defining video games came out of the United States? The nation known for a video game industry crash that decade? How many came out of the UK? How many out of Japan? How many out of the Soviet Union?
Okay so let’s make copyright permanent! Well no, because then you get Disney, a collection of stuffed suits who have MBAs instead of souls holding as much western culture hostage as they can in perpetuity.
So, we compromise. You create something, you get an amount of time of exclusive right of way, then it becomes public domain.
That length of time has gotten longer and longer to the point now that it’s more than 2 human lifetimes long. To an individual human, that’s as good as forever, so it has the problems of permanent copyright.
Especially in the realm of computer software and video games, where the life of a platform averages 10 years. There’s a whole body of software and games written for OLD systems that are still protected under copyright, but finding the copyright holder is damn near impossible. I’ll make up a game: Turtle Adventure for the Commodore 64, copyright 1985 by Bedsoft Inc. Bedsoft Inc was a sole proprietorship operated by Bartholomew Teethwick in Bristol, England. Mr. Teethwick published Turtle Adventure, a typing tutor game that didn’t really work right, and an advertisement for a Pacman clone to release in 1987 was circulated but that game was never made. The “company” was shut down in 1988 and Mr. Teethwick died of AIDS in 1991, unmarried, no children. Who’s going to sue me for posting Turtle Adventure on Github? Whose rights is copyright law protecting here?
Then you get into this model where video games don’t work at all without a central server somewhere. That’s just an end around of the deal. This software is supposed to end up in the public domain eventually. By copyrighting it, that’s the deal you made.
To patent something, you’re required to submit a technical description of your invention in sufficient detail for it to be replicated, because patent law is a similar compromise. You invent something, it’s yours for awhile then it belongs to humanity. You cannot have a patented trade secret. Why do we allow closed source software to be copyrighted?
The rules for software weren’t created for software, they were created for human readable works of literature, and they’ve been misused in ways that benefit large greed-based organizations like Microsoft.
Requiring game developers to publish their server side code when the game goes defunct is holding them to the deal they made when they installed that copyright notice. It is what they owe humanity.
Currently it’s The Finals, though I have been taking a break. I need to fire it back up to see if my biggest issue with it has been fixed… It was the fact that the netcode was garbage and the entire match could be completely out of sync to the point that what you actually see other players doing is nowhere near the reality of what is actually going on in the game.
The dev made a post that they knew about the problem and even identified the cause, but as of the last time I actually played, it hadn’t been fixed yet.
Second place is Crossout. It’s essentially F2P Twisted Metal but you build your own vehicles. The biggest flaw with it is the grind. It takes so much time and rounds played to advance to unlock new parts and earn resources. I’ve been playing for a month and I’m only level 11, and still stuck playing the super basic starting modes until I have enough “PS” to open up the others. 😮💨 I think it might actually be P2W with how other players at the same rank can have full blown mechs while I am still stuck with the shittiest car parts going off the normal, free level of progression.
Then again, it also had ABSOLUTELY NO TUTORIAL beyond the basics of driving your car. It doesn’t explain any of the menus, how to build, how to share, etc. I could just be missing something.
I tried Destiny 2 when it was free on PS+, the base version or something, and loved the gunplay. The feel and handling of guns and shooting was really good, but the story part was pretty confusing, so didn’t continue playing.
Fatal flaw: Versus mode (PvP) with random strangers is almost always awful. Only well-balanced teams of roughly equal skill can have a good time, which is unlikely when playing with randos.
As opposed to the co-op campaigns where it’s OK if some players are better than others because we’re all on the same team and a good player can carry several n00bs.
Rocket League. I find myself going back to it because I like the concept but you need to have chat turned off completely and even then the games usually devolve into one or more players throwing a hissy fit a minute into any match because something didn’t go perfectly.
It’s too convoluted and the entire world is useless. The entire game needs to be remade and no more expansion layers added on it. Levelling from 10-30 should not render more then half the zones as ‘outlevelled’
bin.pol.social
Najstarsze