Minimetro and Cultist Simulator are my go to “comfy” games, but cultist simulator really does get you feeling like you’re chasing a mad eldritch horror when playing at times. It’s deliberately obtuse and odd, and then a revelation of the truth takes you over and you push on beyond your wildest expectations.
Slay the Spire and Hollowknight have both been mentioned enough in other posts in case anyone reading this is somehow unaware of either of them.
Faster than Light and Into the Breach are both excellent games. FtL is rng mitigation and crisis control par excellence. ItB is basically chess, and you play out the turns as best you can. It’s rewarding, but once you get good you need to ramp up the difficulty somewhat to keep it fun.
I want to like Into the Breach but it’s too stressful. Like, when I fuck up in FTL and the crew dies it sucks, but when I fuck up in Into the Breach and all those civilians die? Oof. They were counting on me!
But once you’ve finished a run once or twice, you’ll get more options and be able to turn it essentially into Sudoku or some other solitaire puzzle and do most levels perfectly once you know what’s going on and having a few more options.
Only with modern bootlegs. Back then, games were written on mask ROMs, meaning the chips were literally manufactured with the data already written to it. They are non-rewritable.
If my mother or in-law would ever give my children anything religious I would A replace it with a real gift for the kids and B have a long discussion with grandma about indoctrinating children into a cult.
But if you are curious about the history of bible games and the multiple game knockoffs that were produced, I can highly recommend the AVGN videos about the bible games. Very entertaining and informative.
Thanks for posting this, we need more people on the Fediverse putting out original content like this. Nice overview of the game for anyone who wants to know what it’ll be like.
Son, you’re talking to a guy who spoke no English when he first played the legend of Zelda for NES. Talk about playing a game that doesn’t tell you where to go next
Many of the early console and PC games were only solvable by finding answers in published magazines. Nintendo was notorious for this - they had their own magazine called Nintendo POWER and a hotline you could call to get tips. A few that come to mind:
Blaster Master / Goonies 2 / Mad Max / The Kings Quest games / The Black Caludron
On arcades, you’d get fucked by asshole difficulty. At home, you’d get fucked by asshole difficulty and purposeful lack of information. Took me a while to put 2 and 2 together and realize how “predatory games” have been around for a very long time. Can’t sell the game twice, but you can sell information.
Star Flight. I played it on Genesis, and it’s still one of the greatest games I’ve ever played.
One space ship, 270 solar systems, and 800 planets. The manual included a captain’s log that was sent back in time from the future, but without that you’d just be scouring the stars for clues, interrogating aliens, digging through ancient ruins, and watching slowly as a rash of planet-destroying solar flares spreads through the galaxy.
Sounds interesting. Reminds me somewhat of Uncharted Waters, which is a naval RPG set around 1560. You could visit ports all over Europe, Middle East and Africa, probably over India and Japan, too, doing trade runs or living a pirate’s life.
A lot of the game is scanning planets, gathering resources, and upgrading your ship. The upgrades allow you to gather more resources, explore further, and get better weapons so you can survive hostile alien encounters.
If you ever have the opportunity, I highly recommend giving it a try.
It’s a game by French company COWCAT Games that is describes as a point and click beat’em-up game. Has lots to do because there are multiple endings. It has a free visual novel made to essentially showcase a vn engine that can be used to make BTI fan games or your own creations and has an upcoming DLC (apparently only gonna be $9.99) that focuses more on the combat side of the game.
It’s currently available on PS4/5 (vita planned but scrapped), xbox (don’t know if they mean one and series x/s or just series), switch, steam, itch(dot)io, and even epic if you hate yourself.
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