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MSids, do games w What are some good examples of "Where the fuck do you go" kind of games?

So many times in GTA V I had no idea how to trigger the next mission. I would probably go back to it and play through if it had some sort of indicator for how to trigger the next campaign mission.

zipzoopaboop,

Go to a mission marker on the map?

sugar_in_your_tea, (edited )

Some missions are characteristic-specific, but those are labeled too.

MSids,

It was a while back, but I feel like I remember trying this, switching between characters and going to their various markers on the map but nothing would happen. It was long enough ago that I can’t rule out hitting a bug or missing a required side mission, but I remember not being the only person saying this.

I was never a fan of just driving around the city causing havoc, so even short amounts of time with no missions felt like eternity.

bitwolf, do games w What are some good examples of "Where the fuck do you go" kind of games?

I remember there being a few points like that in Megaman Legends 1 and 2.

ICastFist,
@ICastFist@programming.dev avatar

Legends 1 certainly had more “exploration”, as there was nothing to point you to where you should go. Legends 2 has neat red arrows on the overworld map, so you have a decent idea of where to fuck around, though the dungeons got much more elaborate. Fuck the Nino Ruins

ChickenAndRice, do games w What are some good examples of "Where the fuck do you go" kind of games?
@ChickenAndRice@sh.itjust.works avatar

A couple times in Linda Cubed Again. The game’s next objectives are told to you by characters, or through the in-game voicemail system.

However, there is no “current quest” screen so if you take a break from the game, you can easily forget where you left off.

Also, it doesn’t help that the game was only released in Japan (and fan translated only recently) so there’s not a lot of walkthroughs you can follow.

DoucheBagMcSwag, do games w What are some good examples of "Where the fuck do you go" kind of games?

Most 90’s and late 80’s point and click games (Sam and Max, Full Throttle, Monkey Island, The Dig, Loom, Maniac Mansion, Day of the Tentacle, Indiana Jones and the Fate of Atlantis, Zack McCraken and the Alien Mindbenders, Kings / Space quest, Dark Seed, Beneath a Steel Sky)

Machinist,
@Machinist@lemmy.world avatar

Dark Seed was old school hard and explained nothing. Gave up multiple times, wasn’t playable for me. Sucked because I’m a huge fan of H.R. Giger.

noxypaws, do games w What are some good examples of "Where the fuck do you go" kind of games?
@noxypaws@pawb.social avatar

Half Life 2 for me

MajesticElevator,

Whaaat? I feel like most levels are really linear

noxypaws,
@noxypaws@pawb.social avatar

I still got lost enough that I’ve never finished the base game

Kazumara, do games w What are some good examples of "Where the fuck do you go" kind of games?

Disco Elysium for me. Too many open directions. Too much player agency. I had no idea where I should go.

abigscaryhobo,

I always took Disco as just a “stumble into the plot” kind of game. You’re not supposed to go anywhere.

eronth,

True, but the problem (at least for me) is that I was simultaneously going nowhere and running out of places to go. I legit wasn’t sure how to progress literally any of the opened quests and felt like nothing was getting done.

DragonTypeWyvern,

The funny thing about Disco Elsyium is that there’s so much to do in the opening area and it builds such a rich picture of the city that you assume it’s a much bigger world than it really is.

It really isn’t that much bigger than the first part, but they did such a great job you don’t end up minding.

BmeBenji, do games w What are some good examples of "Where the fuck do you go" kind of games?

All of fucking Bloodborne. Fast travel is great. Building into the narrative where you don’t tell the story directly? Fuck that.

remington, do gaming w Weekly “What are you playing” Thread || Week of May 4th
@remington@beehaw.org avatar

Diablo 4 season 8

Una, do gaming w Weekly “What are you playing” Thread || Week of May 4th

Recently bought and played Minecraft. What I enjoy is playing singleplayer while also doing roleplay in my head and making up story and conversation between me and villagers.

madame_gaymes,
@madame_gaymes@programming.dev avatar

doing roleplay in my head and making up story

I used to love doing that. With the tech mods, I always RP’d I was sent ahead of a colony ship to get production and residence setup and ready.

Evotech, do games w What are some good examples of "Where the fuck do you go" kind of games?

Morrowind, but in a good way

But_my_mom_says_im_cool,

I still remember the first time playing morrowind and being blown away by the freedom. For some reason my clearest memory of that game is a dude falling from the sky and splatting. Then I stole his magic boots and died the same way.

itsgroundhogdayagain, do gaming w Weekly “What are you playing” Thread || Week of May 4th

RoboCop on PS5.

jsomae, do games w What are some good examples of "Where the fuck do you go" kind of games?

Any metroid game.

ICastFist, do games w What are some good examples of "Where the fuck do you go" kind of games?
@ICastFist@programming.dev avatar

The first 4 Tomb Raider games on PC/PS1

Digimon World on PS1, made worse by the fact that it’s a tamagotchi roguelite RPG. I never played DW3, but I heard it can easily become a “where the fuck do I go now?” because of obtuse/asshole time sinking designs here and there

Berttheduck, do gaming w Weekly “What are you playing” Thread || Week of May 4th

My wife and I have been playing Vintage Story. We’re really enjoying it. It’s a block survival game ala Minecraft but it’s much nicer to look at and the mechanics are way more in depth.

We’re in our first winter currently and doing things around the house we built at the start of the cold season (so we can stay close to somewhere warm). We’ve just made our first windmill and are building a chicken coop and making our farm look nicer with fences and paths. I’ve just started tanning to make leather using barrels full of borax and tannins (which you get by soaking oak logs in water for a day or so).

It’s also highly customisable with the world gen/ server settings and mods. For example we’ve moved our default spawn to our base and have a mod that sets spawn at beds for when we are off exploring.

It’s in early access but there’s definitely enough game to justify the cost at present.

Master,

I love vintage story with a few mods.

Berttheduck,

Any recommendations on the mods? There are loads!

frigidaphelion, do games w What are some good examples of "Where the fuck do you go" kind of games?

I’m sure I can think of several examples but recently I was replaying the original Darksiders and boy howdy did I get lost all the fkn time

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