Not Android specifically, I’m talking mobile games in general. I’m on iOS, and it’s not any better here. Mobile games are usually free for a reason, and that reason is that they are loaded with spyware, ads, and shitty monetization practices that I very highly doubt the majority of PC gamers on Windows, Linux, or MacOS would like to see become more prevalent on their platform.
And I while I don’t think Valve is some benevolent corporate overlord that’s looking out for what’s best for us, I do think they know how to extract a lot of value out of PC gamers for many years, and that’s by generally giving us what we want.
loaded with spyware, ads, and shitty monetization practices
I mean that’s already the case with PC games…? Only slightly better because they are not Google and don’t allow straight-up ads for third-party products and services, which is what most of these “free” mobile games run on anyway. Valve has the potential to make a much better experience.
Google has made quite some effort making android a mess for anything but themselves. If I were valve/steam I would not want to maintain a store on there
Android is probably the least consistent os out there. And that every phone manufacturer has to have their own spin on it doesn’t help. You got lucky, or some bog standard big brand thing
No, it’s the most popular because it’s free and can be stuffed onto basically anything while being pushed by the largest advertising company on the planet. Diversity has nothing to do with this
They were? Because steam already is on windows and linux?
As for Apple products: Apple does not like 3rd party app stores or allowing other companies to take payments. It took a legislative fight with the eu and quite a few fines before they decided to stop being ass much of a bunch of assholes.
If I had a good running market I wouldnt bother with apple either
Really? You’re really going to pretend Windows and Linux are alternatives to Android? Can we just have an honest conversation, please?
It took a legislative fight with the eu and quite a few fines before they decided to stop being ass much of a bunch of assholes.
You’re mistaken. They’re still a bunch of assholes. If you specifically live in the EU you might be able to distribute your own apps but they still require Apple’s rubber stamp and Apple still gets to collect the vast majority of their tax. Not the case for Android (anywhere). And it’s been this way from the beginning.
Terraria. You can choose difficulty of the initial save depending on how familiar the players are, and there are several clear milestones that can serve as transfer point (usually marked by beating specific bosses). In a small world, 20 hours is probably doable? You can maybe find a suitable seed for world generation to be sure.
I was also thinking about Elden Ring - despite the game size, the minimum required amount of bosses to beat the game is surprisingly small, and you can also divide the game into milestones. If it’s too short (like, if your players are speedrunner), you can add the DLC on top.
Scheduling availability for people is way easier with set times, 2 hours each, rather than tying it into game progression.
You can’t really “lose” in elden ring, it’s just a steady slog towards the end, so it might be less interesting. All of our highlight reels are full of permadeaths and mishaps, “winning” barely even makes the cut. Terraria in hardcore mode could be interesting though.
Started playing Star wars the force unleashed. Got 1 and 2 from prime gaming a long time ago. Installed through heroic. I played the first one when I was young on the Wii. Never played the second.
I do like Balatro and want to play it on my phone, but if I want to do that I have to buy another license, which I can’t even do because I don’t run Google Play Services
Spoiler: you can use the LÖVE loader to run the “PC version” of Balatro on Android, since it’s all written in Lua.
It would be helpful if you mention the games that are already in this list. Also, are all the players trying to speedrun the game or playing blind? Do cutscenes get skipped? Do the other players see what happened in the game before they started playing?
A Girl Who Chants Love At the Bound of This World YU-NO took me 80 real world hours to figure out how to get the true ending (branching story, requires specific item usage at specific points in the story), but depending on the platform and intended audience it is not a game I would recommend for streaming. Although the latest remake censors the nudity, its still sexually explicit, and it contains some content I understand is from a different time and culture but I personally find replusive. Beside that stuff the story was fantastic, though. Plus, as a graphic adventure game, it’s probably not ideal.
But, if Graphic Adventure games aren’t a problem but sexually explicit ones are, Snatcher on the SEGA CD and Policenauts on the SEGA Saturn are both quite lengthy, and lacking in the explicit department. Although Policenauts has a cool feature where loading a game save gives you a summary screen of everything that has happened up to that point, Snatcher does not.
Metal Gear Solid might be a pretty good one, as I remember the game being quite long, cutscenes included.
The Legend of Zelda Twilight Princess could be a good pick as well.
Danganronpa games can be pretty long as well, and are interesting to people who like solving mysteries.
Shenmue could be a good pick because of its QTE sections, which are pretty fast and easy to lose. And everyone loves to see a streamer lose.
Silent Hill or Yakuza series might offer something more interesting.
XCOM 2 can be incredibly punishing to lose, and the game makes it pretty easy to lose.
The Dwarf Fortress community has been doing this exact thing for years now. IIRC, Boatmurdered was also one of these where the save was being passed between multiple folks.
Niestety nie podsunę rozwiązania, tylko wskażę na potencjalne pułapki: czynsz w stolicy Cię rozpierdoli, a programistów jest już wręcz za dużo, bo to modny kierunek, żeby “robić hajs”. Większość moich znajomych programistów dawno wypalona zawodowo. Zrób sobie kurs operatora koparki czy coś w tym stylu, zgarniaj na tym 6k miesięcznie, a koduj dla przyjemności (jak musisz robić to codziennie, to jest to po prostu chujowe).
Pracowałeś kiedyś na koparce przy polskich inwestycjach (drogowych i innych)? Myślisz że można po takiej pracy mieć czas i siłę na jakiekolwiek “kodowanie dla przyjemności”?
Sama nie jestem programistką ani w ogóle nie jestem związana z IT, ale jakoś po osobach które znam nie widzę, żeby ten rynek przestał dawać zarobki albo kurczył się tak drastycznie, że nie jest już w stanie nikogo wchłonąć. Nie wiem czy gdybym usłyszała takie porady byłoby mi miło, wiem jak bardzo potrafią zniechęcić takie słowa.
Nie dam rady żadne fizyczne rzeczy robić, bo mam strasznie słabe kolana. Już mi powoli wysiadają od wciskania sprzęgła i gazu. O noszeniu ciężarów nie wspominając.
Nie martwię się o wypalenie zawodowe bo mnie informatyka kręci i nie przeszkadza mi gadanie z klientem na temat projektu. A jak coś to mam drugie hobby w zapasie. (Modelowanie w 3d ale perspektywy zawodowe wyglądają jeszcze gorzej niż programowanie)
Mam doświadczenie w zarządzaniu małymi projektami ale całkowicie do tego mnie nie ciągnie.
Cassette Beasts is a creature collector with a substantial single-player campaign and a permadeath difficulty option.
You could also have permadeath as a house rule, which would let you play singleplayer games with traditional campaigns. For example, you could play Elden Ring or Borderlands 2 and commit to deleting the character upon death.
A weird suggestion: Keep Talking and Nobody Explodes is a co-op puzzle game about defusing a bomb. The player who’s streaming will have the bomb but stream only audio, not video, and everyone else will have to use the defusal manual to guide them to safely disarm the bomb. You’ll have to advance level by level.
Na studia bym na Twoim miejscu nie liczył, dziś można bez nich swobodnie pracować w IT, kiedy już dostanie się pracę.
Niestety podobno rynek się kurczy, a do tego jest to środowisko pełne libków, gdzie zdrowie psychiczne jest wystawione na szwank. Potem napiszę więcej.
Branża IT moim zdaniem jest trudna, ale w sensie moralnym czy tam etycznym. Najłatwiej pewnie dostać pracę w dużej firmie, więc do wyboru w moim mieście są banki, Amazon, software-house’y robiące dla banków i okazjonalnie firma z jakiejś “normalnej” branży, jak logistyka/transport. Wszystko to jest… W najlepszym razie ponure.
Ja akurat mam po angielsku, oglądam też wszystko oprócz szmera po angielsku, bo w języku angielskim jest najwięcej kontentu i po prostu można łatwiej znaleść interesujące mnie rzeczy.
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