Thank you all. This discussion is really helping me making a decision. I even thought that YouTubers are being paid for well advertising all these Chinese alternatives and put the Steam Deck in bad light.
I'd like to second what Veraxus said. I have a steam deck and the ease of use factors are off the chart. At this point my gaming PC sits nearly entirely unused, I do everything on my steam deck, even playing Caves of Qud lol
You should not just assumed a large community is telling the truth about their products. Steam Deck is still just a machine that requires Proton to work. You are at the mercy of Valve corp and the community. If a game doesn't work than the game will not work. Steam Deck is not amazing in what people here have told you, it's a machine that runs limited Steam games, nothing else mattered.
This is not true though, it’s a full PC which you can install whatever you want on, which just happens to have a very convenient way to run most steam games on
I bought a Onexplayer mini. I massively regret having done this instead of spending less money on a steam deck. the batery life stinks. I wish I had touchpads.
It’s a perfect digitization of D&D 5th edition - it’s like having an automatic dungeon master using the rules and regulations we’ve been playing with on paper for ages.
It has a massive plot that can vary wildly on playthroughs depending on how rolls go, just like the real version.
It’s four-player co-op with PVE in an age where cooperation is increasingly rare outside of competitive team games.
It’s a well designed, properly built, finished product that can be expanded on with DLC, rather than using them to address core gameplay issues. (looking at you Paradox)
Mmmm good point! I'm imagine some of the bigger 5e 3rd parties straight porting their magic items, spells and monsters into the game (monsters would be for custom campaign eventually).
Sure, but people were really mad earlier this year because Wizards of the Coast, the company that owns D&D tried to pull some licencing related shenanigans that would have massively fucked over the community. People were boycotting the movie a couple of months ago over that. It’s interesting, that Baldurs Gate seems to not be affected by this at all.
Yeah because Twitter is not a real place. The actual D&D community spoke with their wallets and they said “we like a good, finished product without stupid terms of use” and all bought BG3. People who don’t even play D&D bought BS3 to play with folks who do play D&D.
Well, I had already bought BG3 in Early Access before the OGL debacle, and before Hasbro (WotC’s parent company) sent the Pinkertons to intimidate some small time Youtuber into giving back some unreleased Magic: the Gathering cards that he had been erroneously sold early by a distributor. So I couldn’t very well boycott it when I had already purchased it and played like 30 hours of it.
You don’t need to justify your purchasing decision to me. I am not even calling for a boycott of the game. I know people at Larian and I wish them all the success they can get.
I am just surprised that this whole thing seems to be completely absent from the larger discussion about this game. I would have assumed, that it would have been at least a footnote.
My buddies and I have been on Battlebit a whole lot. It is the first fps I have played since Halo Reach and BFBC2 that has really grabbed my interest. It is just so good. The proximity and squad speak has been so good it has actually led to me making friends via an online game, which I haven't done simce I was in middle school playing Halo 3
My buddies and I have been on Battlebit a whole lot. It is the first fps I have played since Halo Reach and BFBC2 that has really grabbed my interest. It is just so good. The proximity and squad speak has been so good it has actually led to me making friends via an online game, which I haven't done simce I was in middle school playing Halo 3
I’ve played the Divinity games, which are very good CRPGs, but in my opinion, Baldur’s Gate 3 is in another league compared to those. The amount of choices and possibilities the game offers and its sheer vastness are amazing. Add to that the many fully voiced and well directed cutscenes and you have an awesome game that manages to appeal not only to hardcore CRPG fans.
Steam Deck's secret sauce is the software. Steam Deck's software isn't all OSS yet (it's NOT the same as the publicly available SteamOS), so the alternatives are all running on Windows which... is not good (especially for a handheld).
Honestly, just get a Steam Deck. The "power" differences are just not meaningful at that form factor right now.
I think what isn’t being discussed enough is how many fans of games like Dragon Age Origins this game is pulling in.
What this game does is straddles the difference between classic CRPGs like the original Baldurs Gate and modern, cinematic RPGs like Dragon Age Origins and Mass Effect, whose games began to veer into very action-oriented cinematic style as opposed to classic three-quarter-overhead-view turn-based style. It also brings the cinematic aspect to romancing companions as well, something that was also pioneered in DAO and ME. Other games had ability to romance as well, but not deeply like DAO and ME made it, with their cinematic style allusion-to-sex scenes.
This game does both and so it is grabbing the attention of people who loved classic CRPGs like Baldurs Gate, Fallout and Neverwinter Nights, but it’s also grabbing the attention of more “normie(?)” players who cut their teeth on Dragon Age Origins through Inquisition.
It’s a “best of both worlds” approach that has solidified success because it appeals to the people who loved classic CRPGs as well as the people who wanted the cinematic beauty as well as ability to cinematically romance companions. It has beautiful cinematic detail as well as a fully fleshed out CRPG system and non-linear CRPG story. It’s giving players of all types what they wanted out of an RPG.
Also, excellent console controls directly help this. Old CRPGs required a mouse and keyboard, but I can play this game split-screen with my SO who only ever played the Dragon Age games and who I struggled to get into D&D previously.
My SO fucking loves this game, and she wouldn’t have ever been opened up to such a style of game without the excellent cinematic graphics alongside the top tier classic CRPG gameplay. There is no way in hell I could get her to play a strictly top-down no-cinematics classic CRPG. This game opened her up to the genre. It’s essentially the perfect modernization of a classic CRPG.
This is it right here, at least for me personally. I’m a huge Dragon Age fan (played through DAO and DA2 before Inquisition’s release) who has always been vaguely interested in Larian’s Divinity Original Sin games but never made them a priority in my backlog. Seeing the cinematic cutscenes and the 3rd-person voice acted dialog for BG3 made me immediately interested and now I’m 10-ish hours deep into Baldur’s Gate and loving it!
Also slowly resigning myself to DA4 not even coming close to matching BG3 in quality given the circumstances of its development.
Michael Bell from Bellular Studios just did a video about it if you want something to listen to. It is pretty much all of it that was said here. How Baldur's Gate 3 Humbled AAA
I played but did not get very far into Divinity: Original Sin, mostly because I tried twice to play them co-op, and coordinating adults' schedules is hard. I love how systemic those games are, but the presentation is limited to what you'd expect from an old-school CRPG. Shortly before release, I saw that this game retains all of that creativity while upping the presentation to the level of something like a Mass Effect, which makes it much more appealing. I hear that Ralph of SkillUp had exactly the same reaction to BG3. So, deep systems + finally catching up in production value and presentation.
As I see it, it's a confluence of things which have captured the zeitgeist:
Larian D:OS games have been very well received.
Baldur's Gate and the Infinity Engine games are beloved.
Final Fantasy XVI, the big JRPG for the year, is squarely an action game and some view that as off-kilter. Baldur's Gate 3, the big CRPG for the year, is squarely an RPG.
D&D is a big property and new D&D games often gain a fair bit of attention.
People seem to appreciate having no in-game purchases.
These five things, in my opinion, have pushed Baldur's Gate 3 to the front of media outlets and, in turn, to the forefront of conversations.
This is a big part to me, in addition to your other points. D:OS2 didn’t have the same hype going into launch because (at least to me) D:OD was good, but not amazing. Given how well received D:OS2 was, I think the media was primed both to give it attention and praise.
D&D itself is close to the highest popularity it’s ever been at (I suppose with this game now it is at the peak), what with the movie having brought mainstream attention to it and Critical Role and other actual play shows bringing buckets of attention to the game/TTRPG hobby over the last 8ish years.
It’s a great game, but so was Divinity: Original Sin 2. The main difference, besides the rules swap, is the cutscenes and dialogue animations.
I think BG3 is riding on the D&D brand and marketing campaign. In my mind there isn’t a massive difference between BG3 and D:OS2 (or other titles they’ve done) from a pure gameplay perspective.
Regardless, I’m for it. Hopefully we’ll see more innovative and high budget CRPGs.
I think BG3 is riding on the D&D brand and marketing campaign
With how much they adapted 5e's rules for a video game (thankfully, 5e can be jank) I'd wager it's more to do with them riding on the Forgotten Realms setting. It's hugely popular (see: BG 1-2, dozens of books, most popular D&D setting through the last few editions) so it helps drive interest that there's a competent game that is both faithful to the lore and excels at storytelling.
For instance I really liked a tiny scrap of paper dealing with the Mines of Phandelver hundreds of years ago. That's a bit of flavor from the 5e Red Box. Tons of stuff like that calling back to adventures and books in the series.
My nephew whom is mainly an FPS player and said that BG3 was not for him has recently picked it up and is loving multiplayer with his friends.
As a previous player of the BG series and others like it, BG3 is a far cry from any of its predecessors. I'm not stating your opinion isn't fair, but wanted to also give another account of players that don't consider this their type of game and are surprised to like it.
I know I'm just getting downvoted by people emotionally hurt by me stating I dislike tabletop RPGs. But my opinion is also being informed by my past experience with Larian's other celebrated game, Divinity Original Sin 2. No matter how hyped it was, or how clearly polished it was, I didn't think that game was fun either.
I don't see how me playing or not playing the game would disqualify me from recognizing the phenomenon surrounding this game as "hype." It's marketing hype, it's fresh new game hype, it's whatever you want to call it. The game is out, it's popular, people are leaving glowing reviews about it everywhere. That's hype.
Just because I'm calling it "hype" doesn't mean I'm bashing the game, I'm making an observation where I give OP a concise response.
yeah, i like the game and even i can see its hyped in articles and on forums.
every time someone article has the word "polished".
it has tonnes of quest bugs, these type of games always do.
the ui is remarkably good - for this type of game, on steamdeck controller; but it's not a slick ui.
there's always tradeoffs and compromises. complexity of quests leads to bugs, complexity of player choices leads to analysis paralysis/tyranny of choice and cumbersome ui.
You nerds sure love putting words in my mouth. People need to calm their titties at best, or just shut the fuck up in general. Everyone's so programmed to just turning every single casual discussion online into a black and white argument of who is right or wrong. (That's you I'm talking about, btw)
Tell me you completely missed the point of every comment I've made in this thread without telling me you completely missed the point of every comment I've made in this thread.
I mean, the snarky side of me wants to say "tell me you completely misunderstood my comment without telling me you completely misunderstood my comment."
Though in case you are asking in good faith, I already wrote above "Just because I'm calling it "hype" doesn't mean I'm bashing the game, I'm making an observation where I give OP a concise response."
To elaborate further: it seems like people are assuming "hype" has negative connotations where I'm actually delivering some underhanded criticism of the game, or Larian, or themselves as fans of the game, or themselves as fans of the movement of a non AAA game studio experiencing runaway critical success. I am doing none of these things. OP was wondering "what is up with Baldur's Gate 3?" and I answered. It's hype.
There are other comments from people explaining the fine details of why BG3 is getting hyped up so much and those comments are rightly upvoted to the top, as they should be. However, for someone who doesn't have any skin in the game and is only passively interested in this whole thing (me, for example), this entire situation can be described as excitement, exuberance, noise, or... hype.
Holy fuck I miss the days when words actually had meaning.
It’s a combination of good timing, a perfect product and going against the direction of most AAA-studios.
Though BG2 is more than two decades old, a lot of us still considers it one of the best games ever. I think quite a few of us have been eager to return to forgotten realms. That’s one group.
Then there’s a group of Divinity fans (some overlapping the old BG group) waiting for Larians next RPG.
Those two groups would be the critical mass for creating hype. Would the game live up to the old games? Would it be as good as Divinty?
Then comes the first reviews and people get to play the beta, and though the first few months were rough, once we got close to release it was clear, that BG3 would not only live up to its expectations, it would smash through the roof.
Now you have your core fan base talking about how good this game is, how do you sell this to people who normally don’t play this type of game?
Well, talk to them in a language they understand. This game is complete from day 1. No DLC. No ingame shop. Just a complete game that you can play over and over again with new ways of completing it… oh, and you can co-op with your friends. Even on the couch in split screen.
There are simply not anything of major significance to criticize about this game. You may not like it, or the genre is not for you, but as a complete product it’s simply perfect.
As a player you get the feeling that Larian focus on the game first where others focus on money first. That may not be the whole truth, but it’s the feeling this is creating, and hopefully other studios will acknowledge that there are other ways to do things.
I feel like there might be room for an old school PC gaming community here on Lemmy. There is usually a console/arcade game focus on the retro gaming communities, but it would be great to have a place to discuss releases from that 1990-2009 or so era.
Everyone else is playing the System Shock remake while I’m just sitting here hoping for a System Shock 2 remake, because it was a spiritual predecessor to BioShock that included class-based co-operative play. The netcode in the original was/is dogshit, so my friend and I never actually completed the game before our saves were totally corrupted.
Frankly, also wouldn’t mind a remake of the original Deus Ex either. Warren Spector was heavily involved in the development of System Shock and Deus Ex, while Ken Levine was instrumental in System Shock 2 and BioShock.
Same. And I grew up on Champions of Krynn and Eye of the Beholder and Pools of Radiance, so Baldur’s Gate was mind blowing when it came out. BG2 was even better!
I haven’t played a CRPG in a while. Never got into DoS series, etc. But there’s no way I was missing BG3 after the rave reviews it was getting, considering my history with the series.
I don’t think anyone at Larian thinks that they have created the perfect product. It’s pretty buggy still, and lacks depth in areas, but its intentions are pure and that buys a lot of credibility in and of itself.
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