Both major consoles run on x86 hardware now. I mean, if a bunch of Brazilians can hack the PS5 version of Spider-Man 2 to run natively on PC, it can’t be that difficult for a AAA studio to port their console exclusives to PC.
Being x86 or not doesn’t have much impact. The CPU instruction set is dealt with by the compiler, and the only differences that show through will be which memory access bugs and race conditions end up having symptoms. The effort comes in because the GPU is programmed completely differently, so a lot of the rendering code needs to be rewritten from scratch, most PCs with good GPUs don’t have unified memory, so you need to manage when things are transferred to the GPU and back, and you’re not targeting one single piece of hardware, but instead many different ones that support different features, perform differently when asked to do the same thing, do different things in cases where the API specification says they can, and do different things when there’s a graphics driver bug.
Things aren’t as complicated as they were when porting things to and from the PS3, which had co-processors that had to be managed separately, or from the Dreamcast, which had a GPU that supported a bunch of things that couldn’t be done on a PC GPU until around 2010. The change wasn’t down to the CPU, and was instead that consoles no longer have weird extra hardware that PCs don’t, so you can typically just try and do the same things in the same ways and it’ll almost always be possible.
Settlers 2 via some DosBOX version. Back when I still used Android I used Dosbox Turbo, but it seems to have been removed from the Play Store. No clue which DosBOX build for Anrdoid is good nowadays…
Space Chem: Zachlike puzzle game. (Actually not only zachlike - it’s form zachtronics)
and basically any Android game that ever was part of a Humble Mobile Bundle. Those happened before Humble Bundle was sold and consequently became boring.
An all out attack on thousands of people’s lively hoods without warning, how will they ever get out of thi…oh wait, it’s America, right, they’ll not only not face punishment, they might even get a pat on the back.
Sky: Children of Light is a delightful game from the creators of Journey, and plays sort of like a Journey MMO
It has a splendid soundtrack featuring vocals from the ever talented AURORA, and beautiful visuals. It is also a great social experience, putting a focus on fostering connections and community. It gets regular content updates and its just super cozy!
I am not certain if the android version has controller support but I do know that they ported it to consoles and PC and those versions indeed do have controller support
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