bin.pol.social

Sunshine, do trains w New World Train Electrification in Colour
@Sunshine@lemmy.ca avatar

The purple line is surprising in Venezuela as they have abundant oil, I guess they want to export the oil at higher prices to other countries.

over_clox, do trains w New World Train Electrification in Colour

Posted image is literally in grayscale (though the provided link is in color).

Sunshine,
@Sunshine@lemmy.ca avatar

Because the vast majority of the rail lines in the Americas are fossil fuel powered.

over_clox,

I checked your provided link, practically all the lines in the USA were orange, not black.

Sunshine,
@Sunshine@lemmy.ca avatar

That’s for existing rails you have to click the electrification option.

over_clox,

Lemmy preview doesn’t care about that, you literally shared the grayscale version and called it colored.

Sunshine,
@Sunshine@lemmy.ca avatar

Zoom in closer and you see the colour. Why are you so negative?

over_clox,

Not being negative, just telling you what I see. Also, you didn’t provide a color code, nor did you suggest phone users to zoom in.

Sunshine,
@Sunshine@lemmy.ca avatar

Yay, I get more criticisms.

That’s why I said colour in the title and phone users already know they must zoom in on map data.

over_clox,

You should declare that then, when practically the whole map is in grayscale. Some of us have piss poor vision, I’m at 20/500 vision myself, and my pupils are starting to solidify. Plus my glasses are tinted.

Also, why no actual color guide?

Vrtrx,

Here is the map again. And here is the legend with your color guide

over_clox,

Thank you. However, I still cannot see the colored areas without at least a few hints on where to look.

Vrtrx,

That’s because there aren’t a lot of electrified lines and America is pretty big. So in order to get all of America in the picture I had to zoom out but by doing that little details obviously get lost. Here is the link. This one should already be set to show electrification. With this you can zoom and look wherever you want

over_clox,

Thank you very kindly 👍

xep,

Yes, I think that is rather the point.

smokinliver,

Dont take that personal, I enjoyed your post and its really not your fault ppl cant even read map descriptions.

Thx for posting <3

over_clox,

Then you should clarify that people should check the link if they want to see the colored map.

tostiman,
@tostiman@sh.itjust.works avatar

No it’s not, zoom in on the north-east of the USA.

over_clox,

Thank you, very helpful 👍

abysmalpoptart,

I think the original poster posted this intentionally as sarcasm because there is so little color in the image. If you look at the original image and look at the USA North east near new york, you’ll see a few meager lines that are various colors (as well as a few slivers in south and central america, and what looks like a dot in los Angeles). This is showcasing just how little electrified rail exists in the americas.

It may not seem like it, but it is actually in color. I’m on mobile and am able to see it. If you’re not able to, it may be an issue with your app or method of viewing the post.

over_clox,

If you check the link they shared, it’s practically all orange, so they did not share the default view, nor a color legend to go along with it.

Jumuta,

yea ofc the map is orange, it’s showing the infrastructure type instead of electrification

yk how maps work right?

over_clox,

Not entirely, not when the map site just kicks me back to Lemmy when I attempt to change ‘Style’

abysmalpoptart,

That is correct, it isn’t the default view, it’s the electrification view, which OP inferred they were using (the title says electrification map). If you open the link, the orange is worldwide general rail infrastructure.

If you click the top right options button (the 3 line “hamburger” icon at the far top right, separate from the map layers), you’ll see an option for electrification. This is the map they shared.

The grayscale option actually only grayscales the territory, not the infrastructure. I hope this helps clarify the situation.

I do agree that a legend would have been helpful.

over_clox, do trains w New World Train Electrification in Colour

Grayscale ≠ Color

f314,

That’s kind of the point: if you zoom in on the East coast you can see some color. This just really effectively shows how little of the rail network is actually electrified.

over_clox,

And isn’t one of the points of Lemmy and the fediverse in general to help those with vision deficiencies?

Like, describe the image, offer a color guide, suggest zooming in?

f314,

Sure, OP could easily have done a better job with accessibility!

over_clox, do trains w Old World Train Electrification in Colour

Oh, well at least this post is in color…

Hugh_Jeggs,

For context, there was a post the same that said “New world train electrification in colour” with a map of the Americas that had only a tiny bit of colour

This bellend ☝️ went off on a rant about how the map wasn’t in colour, completely missing the entire point of the map lol

over_clox,

I checked their link, all our tracks in the USA were orange. No reference to a color guide in their post.

thisnameisnottolong,

Maybe you could make your own post the way you like it, instead of being hypercritical of someone else’s efforts.

over_clox,

Maybe if I understood their post in the first place. We got too many train derailments over here, they all scare the fuck out of me.

Hugh_Jeggs,

So uh get in muh fower tun truck and drive like a goddamn infant

Jumuta,

maps can have different layers lmao

over_clox,

Indeed. Might be nice if OP suggested to change what they call ‘Style’ to Electrification when viewing their source link.

Also might be nice if the map site didn’t just kick me back to Lemmy when I attempt to change it.

makingrain,
@makingrain@lemm.ee avatar

Some people eh

petrescatraian, do gaming w If you use beehaw.org as a minecraft seed you get a beehive close to where you spawn. (1.21.3)

@Gamers_mate lol, reshared. Can the bees attack you if you attack them? That would make it even more cool.

JackOverlord,
@JackOverlord@beehaw.org avatar

They can, but just like real bees they lose their stinger when they do and die shortly thereafter.

petrescatraian,

@JackOverlord lmfao!!!

Gamers_mate,

Yes but they are pretty chill as long as you don’t hit them or pick up their nest without the silk touch enchantment.

petrescatraian,

@Gamers_mate oh. I'm gonna pick Minecraft again then, and do just that, lol.

FlihpFlorp,

Also just like real bees smoking them with a campfire while they’re in the hive makes you be able to harvest with shears

But that only makes the bees inside the hive calm not bees who are still flying around

Also I’d recommend making an enclosure since they sometimes get lost and then die in the rain

Rentlar, do trains w New World Train Electrification in Colour

A tiny pink line will appear if you were to zoom in to Mason City, Iowa, USA.

Sunshine,
@Sunshine@lemmy.ca avatar

Nice find! I thought America only had it for New England and California.

BossDj,

Many of the big, blue cities will have some color if you zoom in. But only to commute within the area

Sunshine,
@Sunshine@lemmy.ca avatar

The Yucatan peninsula has an electric line too!

davel, do trains w Old World Train Electrification in Colour
@davel@lemmy.ml avatar

I wonder how Afro-Eurasia feels about being called old.

SomeoneSomewhere,

New Zealand is famously a very old country.

Tar_alcaran, do trains w New World Train Electrification in Colour

Ouch, I didn’t realize it was so little.

Sunshine,
@Sunshine@lemmy.ca avatar

It’s why we gotta demand of our leaders to commit to electrification of the lines.

echodot, do games w Grand Theft Auto: San Andreas release 20 years ago today.

I’m still a bit mad about the trains in grand theft auto games. The early ones had trains you could actually properly interact with rather than them just sort of mindlessly going around the map being indestructible juggernauts.

I want to be able to derail and steal it.

There are indie games that support derailing trains, so it ain’t hard

Zahille7,

Couldn’t you blow up the subway in IV?

CameronDev, do games w Are any games using neural networks for better hard AI that doesn't cheat?

Chess/Go? AlphaZero would fit that description. Also think they were tackling StarCraft as well?

Edit: en.m.wikipedia.org/wiki/AlphaStar_(software)

CameronDev,

Chess/Go? AlphaZero would fit that description. Also think they were tackling StarCraft as well?

Edit: en.m.wikipedia.org/wiki/AlphaStar_(software)

Edit2: www.gran-turismo.com/us/…/technology/

count_dongulus,

Oh that’s really interesting; I hadn’t considered racing games as a genre to benefit from this type of machine learning. I guess I figured there’s not so much to AI there that it’s necessary, at least when we already know the “ideal lap line” for cars to follow, but yeah it gets a lot harder when considering other drivers on the track and a huge array of unique car models with their own handling and performance characteristics.

drspod,

I played Forza Horizon 4 and the Drivatars are pretty convincing. They make exactly the kind of mistakes on the track that I make and they can be challenging but beatable in a way that’s much more fun than any other racing game I had played before.

jerkface, do games w Are any games using neural networks for better hard AI that doesn't cheat?
@jerkface@lemmy.ca avatar

The advantage of a neural AI, in my mind, isn’t that it is better. It is that it is worse in a way that is fun.

SomeGuy69, do trains w New World Train Electrification in Colour
@SomeGuy69@lemmy.world avatar

Damn USA that’s a shame. Zero fucks given of you guys.

Sunshine,
@Sunshine@lemmy.ca avatar

Canada: hold my beer!

SomeGuy69, (edited )
@SomeGuy69@lemmy.world avatar

For more mountainous or thick forest areas this is understandably. It required combustion engine trains, simply because of steep mountains, where it’s difficult to put down power lines or forests with a lot of trees who can easily destroy power lines. USA however is mostly flat. Looking at some like Austria or Swiss, if I see this correctly, they also are on a good way. Here we have a lot of hybrid but in general our train transport is a mess of mixed.

vithigar, do games w Are any games using neural networks for better hard AI that doesn't cheat?

I don’t know what it’s using specifically under the hood, but in Street Fighter 6 Capcom recently added a new AI opponent you can fight that they say is trained on actual player ranked matches and fights more like a human opponent. You can even have it try to mimic your own playstyle if you’ve played enough.

It can do some odd things and its mimicry isn’t perfect. But it definitely doesn’t feel like the typical high difficulty CPU opponent which uses things like input reading to react faster than a real player ever could.

…it also has been seen teabagging.

count_dongulus,

I’m not into fighting games, but that’s pretty neat! I hope the industry follows suit if people like how it works in Street Fighter 6.

ampersandrew,
@ampersandrew@lemmy.world avatar

You can train it in mirror matches, but the V Rivals that you can fight other than your own mirror are an amalgamation of a particular rank. There’s a whole lot of skill variance in Master rank alone, so it might be good for training me against Dhalsim, because hardly anyone plays Dhalsim, so no one knows the matchup, but it won’t help me learn how to beat Punk, specifically.

vithigar,

Yeah, there are some disappointing limitations for sure, but it definitely is interesting, and does at least feel more like a human player than the normal CPU opponents.

…if a somewhat schizophrenic one.

relic_, do games w Are any games using neural networks for better hard AI that doesn't cheat?

The challenge is that AI for a video game (even one fixed game) is very problem specific and there’s no generalized approach/kit for developing AI for games. So while there’s research showing AI can play games, it’s involved lots of iteration and AI expertise. Thats obviously a large barrier for any video game and that doesn’t even touch the compute requirements.

There’s also the problem of making AI players fun. Too easy and they’re boring, too hard and they’re frustrating. Expert level AI can perform at expert level, which wouldn’t be fun for the average player. Striking the right difficulty balance isn’t easy or obvious.

count_dongulus, (edited )

I wouldn’t mind an AI using unorthodox strategies, but yeah that’s a good point that fine tuning it to be fun is a big challenge. Speaking of “non-player-like behavior”, I wonder if AI could be used to find multiplayer exploits sooner, though the problem there is you don’t really have much training data besides QA and playtesters before a full release.

relic_,

Historically, AI has found and used exploits. Before OpenAI was known for chatgpt, they did a lot of work in reinforcement learning (often deployed in game-like scenarios). One of the more mainstream training strategies (pioneered at OpenAI) played sonic and would exploit bugs in the game, for example.

The compute used for these strategies are pretty high though. Even crafting a diamond in Minecraft can require playing for hundreds of millions of steps, and even then, AI might not constantly reach their goal. Theres still interesting work in the space, but sadly LLMs have sucked up a lot of the R&D resources.

grrgyle, do games w Screenshots of what I'm playing, day 1: progressing through Sonic 2

I love random screenshots! I wish I could enjoy Sonic for the gameplay as much as the vibes - I just suck at it too much

Auster,

Dunno how much you played of the franchise, but if you got stuck early on (e.g. the dreaded Marble Zone in the punishing first game), maybe you could abuse save states? The franchise got several emulated releases, and I imagine it’s not uncommon for them to allow such a function natively. And at least to me, Sonic 2 plays much better and I remember kid me finding Sonic 3 even sharper.

bungle_in_the_jungle,

Iirc there are also cheat codes. I definitely remember reading about them in a magazine back then and having the best time flying around this zone as super sonic.

TotesIllegit,

I remember planting so, so many rings in a single place with debug mode enabled in Sonic 2 just so I could play through each stage as Super Sonic without effort- aside from the super slippery controls.

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