I must admit I’ve never seen or played these. They might be a bit too new for me. I listened to an interview with the game designer on the retro hour a while back. It sounded intriguing.
Would you care to give an elevator pitch on why these are must-play?
The story is found and told through other characters. A lot of the story is shown rather than told.
Thief 3 has the most horrific level design ever in the orphanage. A game review had a review (really more of a worship piece) just on that one level. (I think this is the review: pcgamer.com/journeying-into-the-cradle-in-thief-d…)
The stealth mechanics actually require stealth and are multivariate. Most stealth games stealth systems now are actually less advanced.
God I remember having to actually disable enemy AI to get through The Cradle as a kid.
Thief 1 and 2 have incredible community made mods that completely overhaul the graphics and make it quite a beautiful game. Said community is still alive and well over on the TTLG forums, making fan missions for the game to this day (including the highly regarded Black Parade, which is basically an entire game made in the dark engine).
The only stealth games I’ve played that come anywhere close are Dishonored 1 and 2 (which, unsurprisingly, had a lot of Looking Glass veterans working on them).
I came here to say this! These games are highly underrated. Amazing story and world building, actually having to be sneaky even with low level enemies, amazing music, these were always my top faves.
Not that old, but Prince of Persia: Warrior Within (2004).
I have not played that many games, but I have yet to find such an amazing action adventure combat mechanics.
There is a trailer on Youtube that does the system justice - everything can be done in-game, at your will, and it’s not even that hard. Context matters, and it’s so rewarding chaining different combos to plow through them like butter.
Those basic enemies are meant to be fucked up in every possible way, the environments often provide ample varieties of opportunities.
Then there are stronger enemies and bosses, which don’t let you mop them around, so you have to fight them face to face.
The game itself is decent, there are some bad platforming parts, but thanks to time rewind they can be beaten.
The biggest issue is very low native resolution, and the game kept crashing on my Steam Deck. I will try it again, because I want to relive that combat again.
All three Prince of Persia games in this trilogy: The Sands of Time, Warrior Within, and The Two Thrones are some of my fondest memories with my original Xbox. Amazing games and I finished all three, but I’ve never been able to get into another PoP title since.
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Aktywne