Divinity: Original Sin 1 and 2. It’s not on the switch, but I’m guessing it should run fine on your old laptop since D:OS1 came out in 2014. My wife and I love these games since she isn’t very good with fast action, and these are turn based fighting so she can take her time figuring out what to do to whom.
Yep, my partner also did not enjoy the “misses” on his list, but we had a blast playing divinity original sins 1 & 2. Now we are 100 hours into Baldurs gate 3. I highly recommend these games for couples.
Surprisingly, though, while more fast paced, she did also really enjoy It Takes Two. It is a game that does try to be a bit accessible for the new player.
I started playing it again recently and it's as good and fun as ever. If they start up the development again I hope they don't make it worse, I don't want hots2 with the same 'blizzard overwatch 2' mindset.
Well funny thing is, HOTS used to work like Overwatch 2, but they changed it to work more like OW1 in an update called “HOTS 2.0”, which was very well received.
Personally I get you though, Battle Passes and other FOMO nonsense are cancer and I don’t want it in games
Oh yeah I played both before and after hots 2.0, I just don't want battle passes and overpriced skins. I always thought the gold, gem and shard prices were pretty fair and accessible in hots, which made me actually spend money on it more than any other game at the time... but apparently it wasn't designed in a way to draw the whales in so it didn't make as much money off them.
Oh it definitely drew the whales in (I used to whale for it, bought Blizzcon tickets just for the HOTS mounts and flags), but Bobby Kotick had the mindset of “If we can’t build an eSport brand around it, it’s useless!”
That’s why Overwatch PVE and HOTS went out the window
Valve works differently than other companies. Internally everyone works on what they want when they want. You can literally wheel your desk to a new location if you decide to want to work with another team. Because of this though it creates an odd dynamic that isn’t always going to work out best for the developers or the consumers.
This is why it feels extremely random whenever valve releases something new. You would think they would just release banger after banger of hot AAA titles. But it’s more complicated than that unfortunately. This is also reflected in things like fixing cheats in team fortress 2 etc etc.
I second the Lego games. Although the older ones (Complete Saga) & Lego Indiana Jones were annoying to play COOP because there’s no split screen.
But Lego Star Wars Clonewars has split screen so you don’t get in the way of each other. I haven’t actually played other newer Lego games but I assume they will have split screen as well.
In our world, the lack of split screen was a feature. It was less co-op as in play together, and more like play as a team. We enjoy fighting about meaningless stuff like whether to collect studs or whether to hurry along. I’d imagine if I tried playing with a sibling, there would be blood.
For me I just found it annoying that whenever we wanted to go in different directions one player would end up getting dragged back by the camera border. So many failed jumps…
But that’s fair, if someone thinks that being able to get in the way of each other and being forced to cooperate better due to it adds to their enjoyment of the game then playing the games without split screen could be preferable.
My partner was never really into games growing up, and especially had trouble with the spatial aspect and controllers.
The tipping point came when we played Minecraft together and they got to use a keyboard and mouse rather than a controller. Since then, they’ve done tons gaming on their own with hundreds of hours in Stardew Valley and a more recently a deep dive into Fallout 4.
Destiny 2 played a big part in learning shooting mechanics, sense of space, and especially precision platforming.
Thrilled to see that you’ve found and enjoyed It Takes Two because that’s our all-time favorite co-op game and we recommend it to everybody.
Since yours is into puzzling, I want to second the recommendation for the We Were Here series. The first one is free and each is better than the next. It’s an asymmetrical puzzler that requires two computers with each player unable to see the other’s screen. Communication is critical to solve each of the puzzles.
My wife and I really enjoyed playing The Quarry together. It’s one of those games where it is more of a movie with decisions so I would do all of the controls and she would do the decisions.
Lego games like Lego Starwars has already been mentioned and I will second those (especially the newer ones that have split screen).
Divinity Original Sin is also great.
Honestly most games I can think of have already been mentioned and those who have not seem like they might not be that great of an option since it seems your partner isn’t normally into gaming. (RTS in particular might be too hard)
But I will suggest some anyway just in case
Starcraft 2 has free online multiplayer which includes a COOP vs AI mode.
There’s also a 2 player campaign adaption of Warcraft 3’s normally single player campaign. Although it might only be available for pre-Reforged.
Also I didn’t know about it before now, I googled it just in case, but apparently SC2 also has COOP mods for its campaigns.
You mentioned having a Switch so I will recommend Advance Wars Reboot and Wargroove 1 & 2, although there are no COOP campaigns but you can play multiplayer maps.
Besides Advance Wars Reboot Camp on Switch (or the originals for Gameboy, which you could play with emulator), there’s also an online fan site called Advance Wars By Web where you can play advance wars in the web browser, although there’s no single player.
Wargroove is also on Steam and besides the campaign and regular game itself there are puzzles.
And speaking of Puzzles, card games tend to have Puzzles. I haven’t actually played Magic, Yu Gi Oh, etc. so I can’t say for sure whether they have any, but there’s puzzles in Faeria. (I would’ve recommended Might and Magic Duel of Champions, it had some great puzzles, but Ubisoft shut that game down many years ago)
Also StarCraft 2 can be modded with MassRecall so you can go through the SC1 campaigns, more than just SC and Broodwars, in the SC2 engine, which makes them a bit easier and more satisfying. I think that would allow you to do co-op on the original single player campaigns.
Unbelievably, I’m playing (and enjoying) Fallout 76 after avoiding it for so many years of following it’s travails from afar.
It’s buggy in all those Bethesda ways that are almost comfortable in their familiarity at this point, and it’s got a lot to explore. This can tide me over until Starfield is discounted and improved.
Also been playing Teardown a bit, which has a really cool look and feel. Hyper-real except a voxel universe, if that makes sense. Lots of fun to destroy the environment.
I got my money’s worth out of Fallout 76, but I do have to say that, playing it on a 165 Hz monitor, you can really feel the load stuttering as you traverse the map.
Starfield does a much better job of not letting streaming loading affect the framerate than Bethesda’s past titles.
I suppose that there’s always the outside chance that they’ll re-release some prior game on the Starfield engine. They did do an updated release of Skyrim.
Well there are lots of websites available on the internet but I only trust 1 website name is ModzMania and they use to have Roblox Unlimited robux Mod apk
Wow how convenient, a new account that never had any comments before recommending a cool totally legit new website to another new account that also had no comments before.
From the same instance no less. With similar names. Very smart.
HotS isn’t really dead - you can play it now and it feels as good as ever. We all want to see continued balance patches and more cosmetics and heroes and maps but the fact is that it already feels balanced and has enough cosmetics and enough heroes and enough maps.
That’s not to say we won’t love more or that we may as well stop playing it, but the real question you’re asking here is if the game is dead - it is not dead, and therefore won’t “return”. You just load it up, pick a hero, click Ready - and it’s “returned”.
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