bin.pol.social

jeffw, do games w Controversy and Censorship
@jeffw@lemmy.world avatar

Changing designs due to market pressures isn’t censorship. Remember the Sonic movie, where they redid the animation due to criticism? Nobody was outraged at that change but when it’s tits, all of a sudden people care.

Melonpoly,

What “market pressure” are you talking about? The game topped charts because it seemingly wasn’t afraid to have an attractive female lead while backing that up with fun gameplay. The difference with the Sonic movie was that no one liked the original design, and the movie wasn’t patched after people bought tickets.

RageAgainstTheRich,

You know there are a shit load of games with attractive female leads and amazing gameplay right?

You say it as if developers are terrified to make attractive girl characters…

Katana314,

Summarized it much better than I could.

If you’ve ever seen isometric pixel sprites, authors often draw those first “naked” to get the shape right. If they show an in development model that’s naked, and later have added clothes, is that then “censorship”? No of course it fucking isn’t.

Katana314, do games w Controversy and Censorship

There’s such thing as consumer-driven censorship.

Let’s say that I’m a game developer, and also a terrible person. After beating my game, it shows a victory screen that says “You know, Hitler might have been right!” Everyone will shit on the game; and that’s just normal player reaction.

Now, it’s easy to predict that no one would be so negative towards giant exposed breasts - except yes, plenty of people are. For all the porn-obsessed pervs out there, tons of people just want to enjoy an action adventure game without cringing distractions.

Don’t believe me? Look at Xenoblade Chronicles 2. The game lost a bunch of its potential sales to players that might enjoy a sweeping JRPG, but couldn’t stand frequent boob/butt shots of its overendowed and subservient female main character.

Megaman_EXE, do gaming w Why do mobile games suck nowadays?

I was wondering this recently, too. The two mobile games I miss most are tiny wings and the original fruit Ninja. But I remember playing Infinity Blade and other random games on my iPad touch that were really good back in 2010

I came across buried bornes 2, and it’s been ok so far. I have no idea if it has microtransactions or ads yet. It claims it does, but I’ve yet to see them. It’s not the best game I’ve played, but the concept is kinda interesting if you use your imagination a bit.

dmegatool,
@dmegatool@lemmy.ca avatar

I just installed Tiny Wings this week. It’s available on iOS. On Android there’s a clone named Dragon, fly!

Megaman_EXE,

Yeahhh that’s the main issue for me. I’ve stuck with android for the past decade. I didn’t know about dragon fly! It’s not as cute but it’s going to do the trick. Thank you!

account_93, do gaming w What is your favourite game console?

It was the NDS (and 3DS), Now It’s the switch (hopefully a successor is on the way…)

I like all consoles in general and have had most modern ones up til Xbox One S and PS4.

Only own a PC and Switch now.

I like the portable form factor, I don’t feel the need for a Deck as I can play everything I want on my current devices.

RichByy, do gaming w What is your favourite game console?
@RichByy@beehaw.org avatar

NDS is definitely first, but Steam Deck is close. These days I’m probably more on my Steam Deck tho.

squirrel, do games w Controversy and Censorship
@squirrel@lemmy.blahaj.zone avatar

How often does it need to be said? Do not preorder games based on what they looked like in the trailers!

ampersandrew, do games w Controversy and Censorship
@ampersandrew@lemmy.world avatar

If a little extra jiggle was crucial to the vision, then I’d say they need a better vision, but that’s just me. The commentary I heard around this case in particular is that ratings boards around the world impose a ton of different criteria, and getting around all of them is no easy feat, so that could be to blame.

CorrodedCranium, do games w Controversy and Censorship
@CorrodedCranium@leminal.space avatar

It seems silly to me.

It’s essentially rehashing the debate of people being more comfortable with violence than sexual content. A game can have someone getting vivisected with a shotgun and no one really cares but having full frontal nudity will end up with a game that has articles written about it.

From what I’ve heard Stellar Blade didn’t have full frontal nudity or anything remotely close to that level but the outfits were toned down. I don’t think it’s really necessary especially when you can choose which outfit the protagonists wears.

I feel like this has been the norm for a while though with games getting released here in the west with women being less sexualized. I’m kind out of the loop about Stellar Blade so I’m not sure if it was censored globally.

Donut, do gaming w Interactive Loading Screens - High Hell

Phantasy Star Online Ep. 1 & 2 has two loading screens where you can manipulate the location or speed and angle of the visuals on-screen. Not super interactive but enough to make the loading times feel less long

witx, do games w Half Life 3

I think HL3 will only happen to push some frontier in gaming, like they did with Alyx and VR. It’s the only safe move with that franchise and all the hype

Hawk,

Gabe has always said he’ll make HL3, “when the technology is there”.

No idea what it means, but it seems he at least has a vision for what the game should be.

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

Alyx used PBR a technology already dated compared to Raytracing and it looks better than most games with Raytracing. We’re there, man.

Zahille7,

I mean at least Source 1 is still being used to develop games (or at least was before Source 2 code and all was released). Valve made a game engine so tough and versatile you can make it do anything you want.

GMod took that engine, and has done absolutely wild things with it. Hell, even just the modders for Half-Life have done crazy things with it, like make it into an isometric RTS game with Lambda Wars.

Hubi,
@Hubi@lemmy.world avatar

This is exactly it. Most of their major titles utilize some new tech or groundbreaking feature and whatever they have planned for HL3 is just not ready yet.

BmeBenji, do games w Half Life 3

I can’t think of a game that Valve has released just to make money except for Artifact which totally flopped.

From what I understand, Valve has a non-hierarchical internal personnel structure and projects are started because someone has an idea that other people at the company like and want to work on.

Half-Life 3 won’t get traction inside Valve unless it has something to push the envelope like the other main-line games had. Half-Life had unrivaled first person storytelling. Half-Life 2 has unrivaled physics to play with. Half-Life Alyx had an interactive environment unlike anything else that exists even still. My money says if Valve can’t think of something gameplay-wise that’s as enticing right now as any of the previous games had when they were released, they don’t care that the story is still on a cliffhanger.

Zahille7,

Like Gaben has also said, if they did release it it probably wouldn’t live up to all the impossible expectations.

loren, do gaming w Maybe hot take: as a handheld, the regular switch is an awful handheld

The Joy Cons are the worst controllers Nintendo has ever made. If Switch 2 is anything even remotely similar, it’s seeing zero use as a handheld from me (if I even buy one).

account_93, do gaming w Why do mobile games suck nowadays?

99% of people think all mobile games should be free to use. So they go for P2W to make money.

They wouldnt make anywhere close to the amount they do via P2W if they did an upfront cost.

averyminya, do gaming w Interactive Loading Screens - High Hell

I have a couple. For the Playstation 2 (and whatever other console) the game for Treasure Planet had a loading screen where you could manipulate how you flew passed starts.

Surprised to not see the Dragon Ball Z games mentioned.

There was another game I was trying to think of, but I got distracted and lost it.

julianh, do gaming w Interactive Loading Screens - High Hell

They’re not interactive but Spec Ops: The Line’s loading screens stick out to be. They start out as pretty standard tips and lore info, but then starts giving you stuff like the definition of ptsd, a fun fact about increasing suicide rates in the military, or just telling you you’re not a good person. Occasionally the normal loading screen is entirely replaced with a ghostly image.

Kissaki,

That sounds like great game design. Using the loading screen as an extension of the game direction and concepts, adding to it.

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