Komentowane

Report: Unity considering revenue-based fee caps, self-reported install numbers (arstechnica.com) angielski

The recently promised "changes" to Unity's controversial new per-install fee plan for developers could include hard limits based on a company's total revenue and developer self-reporting of installation numbers, according to a new report.

Spider-Man 2's Ray Tracing Feature Always On (www.techpowerup.com) angielski

Developers at Insomniac Games have confirmed that Spider-Man 2's ray tracing feature will be running as standard/by default within the PlayStation 5 version—a player's adjustments of graphical performance settings will have no bearing on this being turned on or off. Mike Fitzgerald, Insomniac's director of core technology,...

Witchfire Q&A on Long Dev Phase, EGS Exclusivity, DLSS 3's Phenomenal Boost, FSR/XeSS Support and System Specs (wccftech.com) angielski

The dark fantasy roguelite first-person shooter was revealed a long time ago at Geoff Keighley's 2017 The Game Awards. The small team went silent for over four years, announcing in January 2022 that Witchfire would launch in early access in late 2022. However, there was another delay to 2023, with the developers explaining that...

Amnesia: The Bunker's Halloween update plans to make this year's scariest game even more terrifying (www.pcgamer.com) angielski

Fortunately, Frictional's planned Hallowe'en update to the game has a solution. Of sorts. As reported by RPS, The Bunker is soon to receive a new difficulty mode called Shellshocked, introducing an array of changes designed to make the experience even more horrible. Foremost among these is how it removes the obstacles that make...

10tys migrantów dotarło z Tunezji na Lampeduse w 2 dni (wyborcza.pl)

W przeznaczonym dla maksymalnie 400 osób ośrodku dla imigrantów w środę było ich ponad 7 tys. Przez dwa kolejne dni na Lampedusę przybyło ich 10,5 tys. To niemal wyłącznie uciekinierzy z Tunezji. Mieszkańcy wyspy, których jest w sumie 6 tys., spontanicznie ruszyli z pomocą....

Lessons Learned From Cyberpunk 2077's Terrible Launch And Hands-On With Phantom Liberty (www.gameinformer.com) angielski

The 2020 launch of Cyberpunk 2077 was terrible. Anticipation reached a point that no reasonable game could meet. Cyberpunk could have potentially grappled with those lofty expectations, but the major problem was its technical proficiency – or lack thereof. Despite the game getting good reviews (a product of press only being...

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