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wizardbeard, do games w One-handed games?

XCom and XCom 2 can be played entirely with the mouse. Minor typing if you want to name your soldiers, but nothing requires quick reflexes. Everything is turn based.

There’s an older breakout style game on steam called Shatter that can be played entirely with the mouse and has a banger soundtrack and neat visual style.

Emulation opens up a lot of options for old school turn based games. RPGs, turn based strategy. Any of the Pokemon games gen 1-3 can be played one handed with some clever button mapping. Any game made to use just the Wii-mote as a pointer would also work, but I don’t know those off the top of my head.

You might want to look into one handed controllers, or something like the FLIR USB dongle that you can use to map IR TV remote signals to keyboard button presses. Just need to use a remote that doesn’t already control something.

wizardbeard, do gaming w need retro game recommendations

The “/v/s recommended games” wiki is mostly maintained by 4chan users (yuck), but it’s been a good source for both mainstream and hidden gems.

SNES, Sega Genesis, GBA

If I have time later I’ll edit this with some personal recomendations.

wizardbeard, do games w Emulating PS2 for my Steam Deck, would love any recommendations!

GOD HAND- the granddaddy of Platinum Games’s combo based “beat em ups”, made by Clover Studios before they went bankrupt and reopened as Platinum. So think Devil May Cry and Bayonetta but hand to hand 🎵"or fist to fist. Kick your nuts or twist your wrist. God power keeps my pimp hand strong so trust me or you won’t last very long."🎵 Yeah, it also has quite possibly the best theme song ever too.

Zone of the Enders the Second Runner drops you into the midpoint of a fairly generic mecha anime plot, but as overseen by Hideo Kojima. It has a lot of “Dynasty Warriors” style “tear through hundreds of fodder with ease” gameplay, but also a very fast paced “attack/dodge/parry” system for fights against beefier enemies that ends up as this fast paced sort of rock paper scissors as you have to adapt to use the right technique to counter the enemy. You fly and can manuever very fast, attacks can come from any angle, and it’s just flat out fun to control. There is a PC port/remaster of questionable quality (and no steam deck support), and a xbox 360 port of good quality, but it’s mostly just uprezzed graphics that you’ll get by emulation anyway.

wizardbeard, do games w EA has open sourced a bunch of old Command & Conquer games

It sounds like that’s what happened, but through the proper channels. They hired a known CnC community/modding site admin as the dev.

I’d imagine he pitched that this was an easy way to reduce maintenance costs while fostering massive good will and making the amount of long tail sales over time higher.

wizardbeard, do games w Emulating PS2 for my Steam Deck, would love any recommendations!

If you’ve tried the Crash Bandicoot N-Sane trilogy, there are a few sequels of differing quality on PS2. I don’t think any of them are particularly bad, but none are as good as the original PS1 trilogy (or the N-Sane remakes).

wizardbeard, do games w Steam now warns about Early Access that have not been updated in months.

My only real counter to that is Project Zomboid. It’s a complete game. It’s in EA due to them wanting to add many more gameplay systems to the existing complete sandbox. They have a roadmap somewhere. They don’t release major updates without multiple ones being added.

Last major update (41, a few years ago) was drivable cars (and all the spawning systems, loot, and map changes to make them fully fleshed out) and multiplayer. I’m sure there was more, but those were the standout things.

The new major update (42, available through a public opt-in beta branch right now) is a complete overhaul to gunplay, liquid management/mixing, crafting systems, lighting engine, and the addition of NPC animals with a full husbandry system. And that’s only the highlights. It will stay in beta as they get better data for balancing the new features and the absurdly increased player count surfaces bugs they didn’t find through internal testing. Once it’s balanced and stable (maybe a year), they’ll push this update to the main branch where it will continue to get minor bug fixes as things crop up (usually bugs surfaced by the modding community by the time it hits stable).

Then they’ll keep crunching away on work on human NPCs and simulating story stuff with loot generation, which I believe will be the next major update in a few years.

Each intermediate release is a complete game, it just doesn’t have the full set of features on the roadmap. It still is the best zombie survival sim on the market as is.

But it is absolutely a unicorn of early access.

wizardbeard, do games w Steam now warns about Early Access that have not been updated in months.

Everyone keeps labelling GabeN as the only one holding VALVe to standards, but by his own admission he’s more of the equivalent of a board member now, not deeply involved in the day to day anymore. I think the only ones that truly know his level of involvement would be people at VALVe.

What I’m getting at is that I have the same concerns about what will happen after he passes, but I don’t think he’s the only person standing in the way of VALVe going full corporate.

wizardbeard, do games w Steam now warns about Early Access that have not been updated in months.

The examples I’ve seen are a year+ with no updates. Not definitive, but I highly doubt they’re doing this for the cases you’re talking about.

wizardbeard, do games w Day 192 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

Something I love about this game is how there’s no hud, all the info is conveyed through lights on the backpack.

I know other games have done similar, like all the menus in Dead Space existing as projections from your suit in the game world and not stopping time. I’m a sucker for that little bit of extra diagetics (pretty sure that’s the right term).

wizardbeard, do gaming w SNES Mods and Romhacks Collection 2025

When the hell did they start updating the site database to include downloads of externally hosted patches?

That effectively means the site is back!

Why the fuck wasn’t that posted about fucking anywhere?

All I can find is articles about the site going read only except for the forum and news posts back in August 2024. I used to check the site weekly, but stopped in September after none of the community made continuation projects seemed to be taking off.

wizardbeard, do games w Stop Killing Games Petition to UK Relaunched

Does Ross/Accursed Farms, the person who started this movement, not count?

wizardbeard, do games w Day 177 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

Yeah, I get that the devs probably don’t want to rehash the same level editor mechanics ad-naseum so instead they made the far more complex/in-depth Dreams, but I think there’s still value in simpler creation tools. I’m sad they moved away from LBP.

Simpler tools lower the bar for entry and can make creating things easier. For LBP it also enforced a cohesive art style, and unless the creator was insane it enforced a specific set of game mechanics.

With Dreams you have no idea what you’re in for, and there’s countless people taking time poorly reinventing the wheel for basic gameplay functionality. You can’t just go and use a highly polished “platformer mechanics” pack created and tested by a professional team like you got with LBP or more recently (and far more restricted) with Mario Maker. Every “starter kit” is going to have differing levels of amatuer jank.

It’s a great “intro to game development” tool, but I personally think it’s lacking in the “play high quality user created content” realm because there’s less quality content as a result of the complexity.

wizardbeard, do games w The voice actor of the GMan just posted this promising cryptic HL3 rumor

Where have you guys been? Half Life 3 was confirmed December 13, 2007.

I’m sure it’s coming any day now.

wizardbeard, do games w The voice actor of the GMan just posted this promising cryptic HL3 rumor

They have been “working” on Half Life 3 for over a decade, with many promising leads found through datamining things left in other source games over that time. There is almost always absurd levels of speculation over the smallest crumbs of datamined material.

For example, there’s been an unfinished NPC worked on for Episode 3 left in Half Life 2 that was first shown in a tech demo in 2006, literally prefixed with “Ep3_” in the code. It’s been around for 18 years and the most that was used from it was graphics for the gels in Portal 2, vs all of the speculated things about it.

The recent documentary they released had what was effectively a post-mortem section where they talked about why Episode 3/Half Life 3 never came out.

I can see why you might think that their new controller and headset might be enough of a game changer that they feel like making 3 is worth it again, but the overall feeling I’ve gotten from them from following all of this closely since the pre-Orange Box days is that: 3 isn’t happening due to the immense pressure and expectations that have built up over the many years people have been waiting. Maybe we get Alyx 2 or some other spin off, but the only thing they’d accomplish with 3 at this point is disappointing a wide variety of people with countless conflicting expectations.

At the very least you also have to contend with “Valve Time”. What would take a normal studio a year takes them four due to their obsession with polishing everything. Team Fortress 2 started development in 1998 and didn’t release for 9 years.

Don’t get me wrong, I’m excited to see where they go next, and I hope this means more than a voice actor sending a fun new years message. But you need to understand that “definitive evidence” of 3 coming based off datamined material has been floating around for 15+ years now.

wizardbeard, do games w Valve is fixin' to start some arguments over the holidays because 'All adult members in a Steam Family' can see your Steam Replay page

At least that one has a simple solution: delete your saved card.

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