There will be ways to force your Windows 10 machine to pull down the continued updates meant for government and extended support contracts, just like there was for Windows 7.
Not a good or particularly safe way to keep your PC, and even the extended updates will stop eventually, but worth knowing in case anyone is afraid of making the full switch to Linux.
Um… they are, and have been for almost 20 years, since the Wii. Or the N64 depending on how you look at it.
What did you think Virtual Console was? How about the NES and SNES mini? What about the “Nintendo Game Pass” or whatever they’re calling it?
Animal Crossing’s original Japan release had NES games in it, and so did the GC rerelease/psuedosequel we got internationally too.
Even better: During the Wii era, the Wiis at the Nintendo Store in New York City ran official Nintendo made software to load games off a connected hard drive, so you could play multiple of their new releases without workers having to switch discs.
It has always been about attempts to prevent piracy and keep control over how people access their games for Nintendo, and they are roughly 10 years behind the curve on modern tech trends.
Ugh, I hate that the actual ethical issues in games journalism got swallowed up by all the other hateful bullshit.
Like, sponsored articles weren’t being disclosed, and some games journalists were being fired for refusing to give favorable reviews to games that were advertising on their site. There were private mailing lists where behind the scenes coordination was happening to push kinder reviews of one member of the list’s friend’s indie game. White jounalists were claiming themselves as mouthpieces for minority gamers who never asked for someone else to speak for them.
Which gave cover for explicit mysogyny and hate… then further got twisted by far-right idealogues like Milo Yannopolous and Breitbart.
On a legal level, it is how GOG works. They still only sell licenses. You just have the loophole that their installers and the games installed by them will work regardless.
There’s always the classics: Super Metroid and Castlevania: Symphony of the Night
Bloodstained: Ritual of the Night is a spritual sequel to Symphony, made by a good chunk of the people who made Symphony now that Konami has effectively stopped making games.
The Castlevania GBA and DS games are great as well.
I also really enjoyed Blaster Master Zero. It has a few distinct gameplay styles within the overarching metroidvania style overworld progression. Side scrolling platformer in a tank, on foot, and isometric on foot shooter.
I’ve enjoyed what I’ve played of Xeodrifter, but I didn’t get too far into it.
Welcome to the reality of indie game dev. Great ideas are comparatively easy, effectively dirt cheap. Like most things worth doing in life, the difficulty lies in actualizing those ideas and bringing them to reality.
The only real solution is experience. Beyond that: Learn to treat your “amazing game ideas” like cattle instead of pets. Prioritize rapid prototyping of your main gameplay loop/systems before you fall in love with the set dressing.
All of that said, by just finishing a project you are already further along than 90% of amatuer devs. The best takeaway from 4chan’s long running amatuer game dev threads: just like make game.
Creating something that exists beyond your imagination is always progress forward. Releasing a game, even one that doesn’t meet what you hoped, even one that’s objectively shit, is monumental progress.
Now toss it up on itch.io or whatever storefront and start on your next attempt.
What “recent events”? People being weidly offended by “woke-ot” and the unnoficial community mod who apologized for being shitty years ago, or is there something new I missed?
The linked Github doesn’t have any information on why it was forked. The readme hasn’t been updated at all to say anything about why this should be used over normal godot.
What recent events? People being weidly offended by “woke-ot” and the unnoficial community mod who apologized for being shitty years ago, or is there something new I missed?
The linked Github doesn’t have any information on why it was forked. The readme hasn’t been updated at all to say anything about why this should be used over normal godot.
My suggestion is that next time you play through to use the Viva New Vegas modpack, or the equivalent one for the Tale of Two Wastelands (puts Fallout 3 into New Vegas’s slightly updated engine).
Great “vanilla plus” experience. Just try to avoid getting into modding hell, spending more time tacking extra mods on top than playing.
At the end of every exchange, someone has to be left “holding the bag”. There’s no end state that doesn’t end up screwing over someone else so you can cash out.
Sigma Star Saga is an odd RPG game where the random encounters are short side scrolling shmup segments. I really enjoyed the amount of it that I played, but you can get screwed in some encounters as it gives you a random ship each time, and some are worse than others.