theangriestbird

@theangriestbird@beehaw.org

i should be gripping rat

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

theangriestbird,

well yeah, but that’s only because the slow death of “generations” will be complete by then. We already have a large swath of casual and/or younger gamers that are still gaming on PS4 because PS5 is too expensive and all the games work fine on PS4. Bump that forward by a generation, and what would you expect to happen? I don’t think it’s all that wild to expect that for the majority of the PS6’s lifespan, 100% of games will also come out on PS5. Hell, I’d bet even low-budget and indies continue to come out on PS4! It’ll be like phones - the PS6 is there for the people that want to pay out the nose for the bleeding edge, and the PS5 and Pro will still be there for everyone else that wants a console gaming experience. And all those kids playing fortnite and minecraft? They’ll still be playing that on their childhood PS4.

theangriestbird,

thank you lol, i was aware but probably good that someone adds the context haha

theangriestbird,

that’s pretty much it. if you don’t like the first, you probably won’t like the second. if you DO like the first, you might prefer the second one. personally i bounced off of both of them around 10-15 hours in, for similar reasons, but I did find the 2nd game a little more exciting.

theangriestbird,

Everyone thinks u a freak but really u like it old-school

theangriestbird,

there’s a reason the announcer does that very pronounced pause between “Duck” and “Hunt”

theangriestbird,

“you think this is cute? wait til you see my sword.”

theangriestbird,

i’m putting you on speed dial

theangriestbird,

you always like to be in control

theangriestbird,

i hear his is only powerful at the tip

theangriestbird,

Observers may THINK that you wear the pants in this relationship. But in reality, you are baby.

theangriestbird,

hard on the streets, fast in the sheets.

theangriestbird,

well you exist and you matter to me, so i guess this one doesn’t apply to you

theangriestbird,

too forward? sorry, i just like to make sure everyone feels included.

theangriestbird,

The social aspect of going to watch a movie in a dark room on a screen while everyone around me loudly “whispers” to each other and checks their phones. Not to mention the screen that is lower quality than my television at home.

theangriestbird,

Writing in a lot of TV/movies are just too, well, stupid

Personally i find the quality bar for writing in games (especially AAA games) is much lower. A well-known game with writing that matches a mid-tier movie usually gets heralded as GOTY. I agree with your point about emergent stories, though.

theangriestbird,

For me, the turnoff with movies specifically is the hard time commitment. It’s rare that I have 2-3 hours free uninterrupted, and even if I do, I’m more drawn to the activity that I could put down after an hour if I really wanted to. Also, I’m usually picking up a game or TV show that I’ve already started, so I’m jumping into a story that I’m already invested in, rather than starting a whole new one.

did you hear that Dr Disrespect tried to make a comeback the other day with a Deadlock stream? (beehaw.org) angielski

[alt text: several screenshots of posts on twitter. The bottom post is a tweet from @DrDisrespect on twitter, which says, “LIVE in 30 minutes. I just installed Deadlock… what the hell is this game? If it’s from Valve, I must know. I must… understand the future of multiplayer gaming.” This Dr Disrespect tweet is a...

theangriestbird,

course not. he’s an idiot that stumbled into a profitable gig, and then he let it slip through his kiddie-diddlin’ little fingers.

theangriestbird,

it’s rockstar syndrome, same as always. People who become famous for being good at something start to think of themselves as invincible. Combine that with minors specifically treating the rockstar like they are a god that could do no wrong, and any pedophilic tendencies are gonna worm their way out.

With online celebrities specifically, I think the unique circumstance is that people can go from unknown to world-famous in a relatively short span of time, and they haven’t learned how to conduct themselves in that context in a way that they might if they achieved that fame more slowly. For a recently famous person like that, direct DM access to fans is a dangerous thing.

theangriestbird,
theangriestbird,

It’s a double-edged sword. But f2p has become so dominant that certain types of games almost NEED to be f2p to be relevant. See Concord for a recent example.

theangriestbird,

I got back into emulation recently with one of those handheld emulators (like Retroid, but a different brand). It’s mind blowing to me to play old Gameboy or GBA games on there because it feels just like playing on the genuine article, except the screen is like 3x better and backlit and all that. Plus all the games are just right there at your fingertips!

I don’t find myself using it as much as I should. I think retro games just don’t interest me as much as modern ones. I think they are cool and worth playing, I just find it hard to let go of the conveniences of modern gaming.

theangriestbird,

I think they definitely have a strategy that is timed around the age of the base PS5 release. 4 years old = PS5 Pro and beginning of refurbished console sales, to grab the consumers that weren’t enticed by the base PS5.

theangriestbird,

i mean they’ve been doing refurbished consoles for multiple generations now, no? The only new thing is that they’re selling them directly from Sony’s site, rather than going through GameStop like they used to back in the day.

theangriestbird,

aha i respect your linux dedication. Steam Deck has been a renaissance for gaming on Linux!

The Eurogamer 100 - 100 best games to play right now (www.eurogamer.net)

Not a particularly interesting article necessarily, but I wanted to share this as the list is actually quite good in my opinion, and it’s laid out very nicely. It’s one page that’s very easy to scroll through. Might find some things you havent played!

theangriestbird,

Strange to see a game like Nex Machina on the top 10, but I appreciate Eurogamer providing unique and surprising picks. Funny to see Outer Wilds and Tetris Effect in the top 5 - makes me think Eurogamer might be staffed with more than a few old Giant Bomb fans.

theangriestbird,

Many agree with you! I personally bounced off of it, but I don’t know if I gave myself to it completely when I played.

theangriestbird,

soooo…all 13 games they showed in the release trailer. Coincidentally, also about 90% of all “next gen” exclusive titles. I guess it’s not surprising that games compatible with the PS4 are not getting PS5 Pro upgrades, but it also kind of highlights how Sony has barely taken advantage of the base PS5 as-is.

theangriestbird,

That announcement stream was so weird. 4 minutes of Mark Cerny talking about the features of the PS5 like it didn’t come out 4 years ago, 3 minutes of explaining the PS5 Pro “Big 3” features of GPU upgrade, advanced ray tracing, and PlayStation Spectral Super Resolution, and 2 minutes of trailers that looked too (heh) similar to current PS5 gameplay. It’s like they know that it’s impossible to make a new console look good in trailers anymore, so they just rushed to get it over with because everyone has already decided whether or not they want to pay even more for an upgraded PS5.

At least the price for the base PS5 should come down on the used market?

theangriestbird,

I guess my thinking was that people will sell their base PS5 after they buy the Pro, and basic supply-and-demand says that more PS5’s on the used market equals lower prices. It might not come down a lot, but I think it will come down.

Choose Option (beehaw.org) angielski

[alt text: text that says, “When your girlfriend says, ‘it’s either me or runescape’”. Below the text is a stock photo of a man and woman sitting next to each other on a couch and looking away from each other. Between them, there is a floating screenshot from the crafting menu in Runescape, and the cursor is...

theangriestbird,

the pandemic really muffed it all up. The truth is that those product launches were lined up well before the pandemic truly began in March 2020, and it would have cost both companies an exorbitant sum to delay the launches at all. And really, they had no reason to believe that a pandemic would hurt their sales numbers, because the gaming market had never gone through an event like this before. And ultimately, the pandemic actuallly ended helping their sales because everyone was at home with nothing to do. The gaming market reached its highest revenue peak ever due to the pandemic.

I agree that it has made this whole generation feel weird as a consumer. But I think a lot of that feeling would be there with or without the pandemic, and the pandemic just exacerbated some things. Xbox is firmly in second place to the point that the PS5 is dominant, and it would have been dominant without the pandemic there. There are so few current-gen games, and even fewer PS5 exclusives, but this isn’t because of the pandemic. We live in the age of crossplay and cross-platform, mostly caused by Sony and Xbox both moving to x86 architecture last gen, and sticking with it this gen. That common architecture makes it way easier to port games to other platforms, so it takes quite a lot of money to convince a dev to go exclusive these days. Why dev for PS5 only when you could also scoop up some money from PC gamers, Switch gamers, hell even PS4 gamers! The pandemic certainly hampered some dev ability to pump out first party games, but the bigger cause is probably the ballooning size of AAA game budgets. These games have become so massive and complex that it has become very difficult to pump one out faster than once every 4 years. The only thing I would pin mostly on the pandemic is the rise of PC gaming. PC gaming is at an all-time high because many took their pandemic stimulus as an excuse to finally switch to PC, and that has further fragmented the market in ways that definitely change the “vibe” as a consumer.

TL;DR: the pandemic was a factor, but I think most of the “weirdness” of this gen has come from other market forces.

they're a powerful tool (beehaw.org) angielski

[alt text: text that says, “when your friend is in an argument online and asks you for memes”. Below the text is a screenshot from The Elder Scrolls 5: Skyrim, where the shopkeeper Ulfberth War-Bear is looking at the player character and saying, “Looking to protect yourself, or deal some damage?”]

the secret recipe (beehaw.org) angielski

[alt text: a semi-surreal meme image on a plain white background. Two characters from Dark Souls are saying, “My lord, we have absolutely ESSENTIAL lore information for the player. Should we make a cutscrene for it?”. They are looking at Hidetaka Miyazaki, who has the From Software logo emblazoned over him, and he is...

theangriestbird,

because all lore is essential, right?

theangriestbird,

it’s interesting to think about the logistics here. How much money should Rockstar have allocated for the soundtrack, to offer a better deal to artists? The article mentions that they licensed over 240 songs for GTA5. At $7500 a song (who knows what they actually paid), that’s $1.8 million. The total budget for GTA5 was around $265 million, so that $1.8 million is less than 1% of the total budget. Some songs surely cost more than $7500 to license, so let’s assume it added up to 1% of the budget by the end. Evidently GTA6 is looking like a $2 billion budget game atm (absolutely bonkers), and I don’t think it’s unreasonable for them to allocate at least the same percentage to the music licenses, given how central the soundtrack is to the GTA experience.

If they allocated 1% of $2 billion to the soundtrack, that would give them $20,000,000 to play with, or average $83k per song if they are going for about the same size of soundtrack. Now, this is all just my quick napkin math based on the assumption that Rockstar paid about $7500 per song for GTA5, but I think this indicates that either A) they are massively underballing Heaven 17 here, or B) Rockstar senior management has not allocated a music licensing budget that matches the size of the game they are making.

What do y’all think? Is $83k per song a reasonable rate for the kind of license Rockstar is asking for? Or is even that too low?

theangriestbird,

artists die from “exposure”, because it doesn’t pay the bills. I think you are right that the exposure has value, but it definitely doesn’t have $83k worth of value, because musicians simply do not make money from album sales anymore. Most artists barely break even from doing concert tours.

theangriestbird,

Sounds like Sony finally has their very own Mario game! I hope Sony leans into this side of their portfolio in the future. And more selfishly, I REALLLY hope this one comes to PC

theangriestbird, (edited )

The standout line for me was this bit at the end:

Are we going to reach the same levels of player count and engagement again when there are so many other draws on their attention and time compared to 2020 or 2021? Not anytime soon, if we ever do.

As I see it, the video game market went from a growth market to mature practically overnight. Meaning, since Pong, the video game market has continued to grow as more and more people have discovered gaming over time. But in 2020-21, a huge influx of players and time found their way to the video game market and many of them liked it and stuck around. Others have again left gaming, having been pulled away by other things. So now, it’s more about optimization of the player base rather than pursuing more organic growth by finding new players.

This has been a painful transition in thinking for many in the industry, especially those who assumed that player growth would continue forever, especially after the boom seen in 2020-21.

It’s not just that gaming had an unusual growth period during COVID lockdown. It’s that gaming had its final big growth period ever during this period. Everyone left out there that ever thought they might give gaming a shot did so during the lockdown, and they either stuck with it, or they realized it wasn’t a forever hobby for them. From here on out, the gaming industry is more like the food industry or something. They won’t find new pockets of untapped consumers. They have found them all, and now developers and publishers need to be smarter about scale and burn rate.

theangriestbird,

That statement was my attempt to summarize a chunk of the article, and was not my own analysis. From my perspective, I will say that I understand that there are parts of the world that don’t have access to PS5 games or whatever. However, I don’t think that this market is going to massively shift at any time in the next decade, because that would mean a shift of the entire socio-economic balance of the world. As much as I would love to see the Global North take a backseat while other nations rise, I think it’s fair for an analyst to assume that this is not going to happen.

theangriestbird,

Ys IX

Guild Wars 2 and Loop Hero

clear out my backlog

I have a feeling you aren’t going to make much progress on your backlog. lol

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