one would think Nintendo would want to get back at the Trump admin for fucking with their money so much via tariffs. but I guess they don’t see it that way. Nintendo has always been cautious/conservative to a fault.
I hear you, but ime, the people that are this obsessed with trophies would LOVE to have exclusive merch to show off to their friends. So for me, it’s more of a “good for them. anyway…”
that’s fair! maybe I am overestimating, IDK. I just think that if such a process still existed, the approval process would be lengthy enough that people wouldn’t even bother with trying to sneak by malware submissions.
The thing is, Valve could go back to their old model where they review and approve 100% of new games on Steam. It would be significantly more expensive than it used to be for them, but they have more than enough money to staff a team for this process. They could do this, and they would still be plenty profitable. They just choose not to because they have no financial reason to do so, and they would rather keep that extra money as profit. Unfortunately, their choice to leave Steam as an unmoderated hell scape has had real consequences in the real world on real people.
in a perfect (communist) world, we wouldn’t need copyright because everyone would have their needs provided for, so anyone can use anyone else’s art because it doesn’t meaningfully hurt anyone.
Seriously though. It’s far past time for a new wolfenstein game
Yeahhh Machine Games was real busy making that Indiana Jones game that came out last year. FWIW, there is a lot of Wolfenstein TNO DNA in that Indiana Jones game. It’s a lot of first-person action with stealth sequences that are more refined than what you find in Wolfenstein. And Indy himself is distinctly anti-Nazi, and a lot of the game is killing Nazis.
totally fair. However, I think there’s a case to be made for it, at least so long as we have to live under capitalism. If an individual artist comes up with a unique character that becomes popular, that character is an important piece of that artist’s livelihood. Ripoffs and clones would eat into the artist’s livelihood, and now the artist doesn’t have enough money to live on the earnings from their art alone. They have to go get a soul-sucking job to make ends meet. Should we not be protecting that artist’s livelihood from copycats that would seek to profit from the artist’s creativity without paying the artist for that right? Should we not be doing everything we can to ensure that artists can live off their artwork alone, if they are talented enough?
In Sony’s defense, this actually seems like a case of copyright working as intended. Tencent basically started creating a Horizon game before getting approval from Sony, then they asked Sony and Sony said no, so they just went ahead and made it anyway, but they did the bare minimum to obscure that the game used to be a Horizon project. If Sony can prove that these facts are true, they definitely have a case. On the other hand, Tencent may have a point when they say that Horizon is in itself a derivative concept, so it’s a bit silly to accuse anyone of ripping off a franchise that is not particularly original.
yeah i’m skeptical for the same reason. “Episodic” seems to always end in disaster for devs, but hey, who knows? The market has changed a lot in the past few years, maybe episodic makes more sense now?