Depends. How techy are you? None of those games are officially supported on the Steam Deck, but Valve lets you dig around under the hood and install whatever you want. However, anything that isn’t on Steam and officially supported will require some work for you to get running. That said, you can play just about anything on the Deck if you’re willing to put in the time. The touchpads make the Deck very capable on traditionally kb/m games.
Just watched the Digital Foundry review, unprompted by this post. Sounds like it’s a dramatically better screen, and marginally better in every other feature. Better battery, better performance, cooler temps, lighter weight, better storage…this might be the time to jump on the Steam Deck train.
interesting point. i think my comfort level with this kind of game would be maybe $15, unless there were multiple reviewers calling this their game of the year. however, i think that says more about my personal tastes - the climbing gameplay is a gamble because it is unlike other games i’ve played, and good writing alone is not enough to sell me on a game.
no i mean to be clear, i know that names are hard! you have to think of something that’s catchy but also unique enough to google but also doesn’t sound stupid and also kind of signifies what your outlet is about…it’s hard! And most of the outlets i named also had to come up with their names within a 2-week period where they had no jobs but had to scramble to pick a name while their names were still in the news. You and I are on the same page here.
Haha Aftermath is ex-Kotaku staff, although they do have Gita Jackson, who was with Vice and Motherboard for a while after she left Kotaku. The ex-Waypoint staff is Remap!
I’m with you on subscription-fatigue, I love the Remap crew and maintain my sub with them for now. The thing is, I think this whole thing works better if all of us gaming enthusiasts continue to read and share everything from every subscription-based outlets, and then only sub to our favorite one or two. The problem with the ad-based model was that there was not enough money to go around, even if the engagement from individual users was high. Ads were paying less and less, and a small, highly-engaged audience can only generate so many clicks. With the subscription model, everyone subscribes to their faves, and then outlets are rewarded for catering to a niche. This is what most of these small outlets were doing best anyway, so i personally think it works out well. Eventually there has to be an upper limit to how many of these outlets can survive, but i think the ceiling is a little higher than most people think.
okay i watched a little. Very very cool! I didn’t know that this was what Freelancer looked like these days, and this is a very cool way to find out about this Discovery mod. Thank you for sharing! Seems very interesting, I might have to read more about it when i get some free time.
This mod reminds me a lot of STALKER Anomaly, which was a mod for the STALKER games that dropped within the past few years. Basically stitches the maps from all three STALKER games together, fixes all the bugs, and adds a much deeper metagame. GAMMA was the refinement that came out a year or two ago, which slaps a ton of extra mods into it so it looks kind of like a modern game on top of everything else. I have not played either of these mods (I decided to try playing through one of the main games instead), but i know they blew up in a similar way to this one.
how many names can there be left for outlets that rose out of the ashes of other outlets? Second Wind, Remap, Aftermath, Nextlander…i didn’t think I would see this kind of name become a “genre” in my lifetime.
This reminds me a lot of what happened to Waypoint with Vice. They were running on an ad-based model since their inception, and then they launched Waypoint Plus (their subscription model) to basically save themselves from extinction. Then Vice itself hit the bankruptcy wall, so the Waypoint staff were all laid off because, while Waypoint Plus was profitable and sustainable, it wasn’t growing.
Then the laid off staff just launched their own subscription-based small business and, at least for now, it seems like they’re better off. Based on other comments, it looks like that is what the Escapist Staff is doing with Second Wind.