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teawrecks, do gaming w ‘Call of Duty’ Doesn’t Just Depict Bad History—It’s Pro-War Propaganda

I think at this point, the only way they get media attention is if they do something outlandish like this. The adults get huffy and make posts like this, the kids don’t care at all and call them boomers, and all press is good for them. It started with “remember, no russian” and it’s the only reason I ever hear about COD anymore.

teawrecks, do gaming w Terraforming Mars team defends AI use as Kickstarter hits $1.3 million

Can you think of a better term? I tried to clarify by saying, “thing that has internalized a ton of content that it can use to generate new content from”, but there’s not a succinct term for that. I would not call an LLM a mind, but I would say minds do this observe patterns->distill information->generate new patterns thing very well. So “mind-like” is all I could come up with.

legal definitions would only allow creativity to come from humans

That would be part of the ethical dilemma we will need to solve, which corporations will be on a very predictable side of. Our laws were written assuming that only humans were capable of creativity and consciousness (however linked, or not, the two might be).

teawrecks, do gaming w Terraforming Mars team defends AI use as Kickstarter hits $1.3 million

That’s anybody, really. Everything you’ve ever accomplished has depended upon the insights and knowledge of countless other people who never saw a dime from you for it. That’s part of living in a society and it’s a crucial part of how it advances.

Yes, that is why I phrased it as I did.

I agree that art is a form of communication, but it’s also a source of inspiration regardless of the artist’s intent. A person can derive meaning that the artist never intended. So I wouldn’t say art is totally a subset of communication.

most of the value we get from creativity isn’t from the mechanics of creating something

This part I would disagree with. I think 99.999% of all art is created solely for the creator’s benefit. The other 0.00001% of art is hanging on display in museums, etc. In the case of creating music, the playing of the instrument is very important to the fulfillment of most musicians. And learning the mechanics of painting, or sculpting, etc., is where I think most of the value of most art comes from. The mechanism of creating art IS the act of communication; it’s channeling thoughts and feelings into something tangible. You likely had an art class in school, not because they wanted you to create something you could sell, or to learn a skill that was going to pay the bills, but because the act of creating art is fulfilling to the creator.

I think this is part of why Sand Mandalas are destroyed after they are finished being created. It’s not the existence of the piece that is important, it was the creation of it.

teawrecks, do gaming w 'The Game Just Fundamentally Undermines Itself': Game Designer Breaks Down 'Baldur's Gate 3's Most Fatal Flaws

Yeah, that was the first red flag for me too. Even if it’s true, that would mean his experience in game dev is not that much longer than the time it took to make BG3.

But even if we assume years in the industry is not a useful metric, the article makes a bunch of other assumptions. Like saying the player is “punished” by the existence of so many dead end dialogue options. I don’t consider it a punishment to not see every single dialogue option a game has. I intend to make the choices in the game that I think are my best option, and if that means I miss out on some content, so be it, that’s the experience I got.

But to flat out call the game “not good” us laughable. Particularly from someone so green in the industry.

teawrecks, do gaming w Terraforming Mars team defends AI use as Kickstarter hits $1.3 million

Totally agree, but where the line is, I think, is that companies want free lunch: they want to leverage a mind-like thing (either a human brain or a trained AI) that has internalized a ton off content that it can use to generate new content from, but they don’t ever want to pay them or treat them like a living being.

If these AI models ever become advanced enough that people actually consider them to be alive or conscious or something, suddenly the tables will turn, and companies will be fighting against their ethical treatment. It will basically be another, much more philosophically difficult, slavery debate, and we all know which side the corporations will be on.

Or maybe it’s simply a false equivalence we all need to accept. Maybe creativity can exist independent from a conscious brain, or maybe it’s just a vulnerability in human consciousness to look at these stochastic arrangements of data and say “that looks inspired”.

Either way, in 300 years our progenitors will look back at us and think, “wow, I can’t believe they thought that was ok. Clearly it was just a different time.”

teawrecks, do gaming w Unity bosses sold stock days before controversial repricing announcement

CEOs have to schedule their sales many months ahead of time. Also, it was 2000 shares, which is peanuts.

The article is focusing on this guy because people know who he is. Instead, they should be focusing on the board members who sold tens of thousands of shares right before the announcement. From Kotaku:

Tomer Bar-Zeev, Unity’s president of growth, …sold 37,500 shares on September 1 for roughly $1,406,250, and board director Shlomo Dovrat, who sold 68,454 shares on August 30 for around $2,576,608.

Source

That is way more sus.

Also, I actually didn’t know this until yesterday, but CEOs are also permitted to buy shares of their own company, so long as they clear the purchase with the SEC. But that would indicate they’re optimistic about their company…

teawrecks, do gaming w Unity introducing new fee attached to game installs

Interesting, I didn’t realize this. I assumed a dev kit was always required for that behavior, and that’s why Nintendo offering a cheap switch dev kit was such a big deal. TIL

teawrecks, do gaming w Unity introducing new fee attached to game installs

It would be great if there was a guaranteed way to homebrew your consoles, but yeah security and stability is the real thing we benefit from. I don’t think anyone would advocate for more hackers in console multiplayer games, and I don’t want a homebrew game I’m running to crash or brick my system because of their fly-by-night hardware usage.

teawrecks, (edited ) do gaming w Unity introducing new fee attached to game installs

You’re still going to need them to sign your binary for the console to recognize it as legit.

Circumventing the official path worked back in the 80s and 90s, but modern consoles and their SDKs were designed with those lessons in mind.

teawrecks, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose

Remember when Sean Murray said prior to NMS launch that it was part of their vision for you to be alone in a vast uncharted universe with nowhere to call a home? That was code for, “we don’t have multiplayer or basebuilding, and there’s not really anything interesting enough for you to stay there long term”.

Give Starfield a few years, they’ll figure out what to do with those planets.

teawrecks, do gaming w Looking for games with unique core mechanics

I took their description of “walking sim” as facetious. Kinda like calling QWOP a walking sim.

teawrecks, do gaming w Your Opinion on my Game Idea

Zachtronics games are on another level, really. I think what sets them apart from “edutainment” games is that they’re not really made for someone to learn programming, they’re a labor of love for people who love to program. And as a result, they just happen to be the most attractive resource to learn programming that I’ve ever seen.

I think that’s a good lesson that all games that want to be educational should take away: don’t feel the need to force material down the player’s throat, instead make a game for someone who loves the subject matter, and the rest will take care of itself.

teawrecks, do gaming w Should I get Monster Train or Inscryption?

I hope you’re not disappointed by Inscryption, because it’s not going to be what you expect. But it is great. Don’t look anything up before you play it.

teawrecks, do gaming w Running With Scissors Studios gives permission to pirate games

If you think I’m arguing that artists should not be compensated for their work, then I’ve completely misrepresented myself. Is that what you thought I meant?

teawrecks, do gaming w Running With Scissors Studios gives permission to pirate games

I was going to say, all artists should share this position, but I’ll do one better: if you don’t have this position, you’re not an artist. Feels bold to make any absolute claim about what makes an artist, but I feel safe on this one. If making sure you’re fairly compensated is higher priority than sharing your art, then you’re not an artist.

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