@style99@kbin.social avatar

style99

@style99@kbin.social

Just another ordinary, average guy.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Indy,

Starting to feel like there's more SPAM than posts on Kbin, at this point.
I sort by new and comb through reporting "SPAM" and blocking users, but it's a never-ending cycle it seems and users reported for SPAM are still posting (hence why I block them in addition to reporting the individual posts).

Oldest Unity game developer group breaks up over lack of trust in the company (arstechnica.com) angielski

The "first official Unity user group in the world" has announced that it is dissolving after 13 years because "the trust we used to have in the company has been completely eroded." The move comes as many developers are saying they will continue to stay away from the company's products even after last week's partial rollback of...

EA's BioWare will lay off 50 and cut ties with unionized Keywords playtesting group (venturebeat.com) angielski

Neither the layoffs nor breaking ties with a playtesting company that knows their worth in the market sound like they're going to help BioWare make RPGs that can compete with Baldur's Gate 3, formerly a BioWare series.

CIWS-30,

Nobody really expects RPG's to be as big and deep as BG3, they just want a complete game that works without shitty microtransactions everywhere and always online for no reason. Plus, having interesting characters and storylines, quests that can be solved in more than one way, and gameplay that's actually formed by taking player feedback and listening to it is what people reacted well to, among other things. Baldur's Gate 3 doesn't even have Denuvo!

If there's one thing that I hope competitors learn from Larian and BG3, it's that respecting your players and giving them what they want leads to success. Similar to Elden Ring and from software, like that video mentioned. Now compare BG3 to Diablo 4 and Immortal, or the upcoming Starfield and you'll see why people love it. It's not about specs or scope, it's about designing a game to be actually FUN.

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