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setsneedtofeed, do games w The Weekly 'What are you playing?' Discussion
@setsneedtofeed@lemmy.world avatar

I started playing ATOM RPG again. I tried once a few months ago but my build made the game very unfun. I looked up a guide to a hood starter build and hope that helps me see what other people see in it.

setsneedtofeed, do gaming w Still the #1 game in causing the release of classified documents though
@setsneedtofeed@lemmy.world avatar

The drive sprocket for the Tiger 2 was modeled with 18 teeth instead of 20.

The developers are buffoons. Absolute fools.

setsneedtofeed, do gaming w And this is why I quicksave before merchants
@setsneedtofeed@lemmy.world avatar

Why would you take a car off a diamond store?

setsneedtofeed, do games w Games that require you to unlock the basic functions of the game can suck my nuts.
@setsneedtofeed@lemmy.world avatar

My favorite tutorial was in STALKER. The guy gives you a pistol and tells you good luck.

setsneedtofeed, do games w Here's what a random person on the internet thought of The Outer Worlds
@setsneedtofeed@lemmy.world avatar

While the ending slides were mostly nothing special, I did actually audibly laugh when the SAM’s ending slide was an advertisement.

setsneedtofeed, do games w Here's what a random person on the internet thought of The Outer Worlds
@setsneedtofeed@lemmy.world avatar

I’m still not sure why The Outer Worlds is thought of as the same team as New Vegas. It had different leads and writers. The marketing for the game heavily pushed the connection because of Obsidian, but the individuals (at least the ones most important in steering the game development) involved are different.

setsneedtofeed, do games w Here's what a random person on the internet thought of The Outer Worlds
@setsneedtofeed@lemmy.world avatar

The combat was a low point. I spent most of the game up through the finale with a MK2 light machinegun. It was tinkered with and upgraded. My character had no points at all put into gun skills and I still chewed through enemies with ease. Whenever ammo ran low I switched to a MK2 heavy assault rifle.

Even the finale sub-boss robot was pathetically easy to kill.

setsneedtofeed, do games w Here's what a random person on the internet thought of The Outer Worlds
@setsneedtofeed@lemmy.world avatar

It’s once again one of the only games where skills like speech or barter actually feel worth it

https://lemmy.world/pictrs/image/e74650e9-bf98-4f1d-ac6e-041e04be7b00.jpeg

setsneedtofeed, do games w The Weekly 'What are you playing?' Discussion
@setsneedtofeed@lemmy.world avatar

Fallout 1 is great, one of my favorite games, but you do have to be ready to accept the 1990s presentation and tech. It can also be very difficult (but never impossible) if you don’t know what you’re doing.

Vanilla playthrough character: Speech, lockpick, small guns. Minimum charisma, high intelligence and agility. Gifted trait.

If you ever meet the used car salesman, don’t leave until you find the Red Ryder BB gun. Not the normal BB gun. Red Ryder.

setsneedtofeed, do games w The Weekly 'What are you playing?' Discussion
@setsneedtofeed@lemmy.world avatar

Wasteland 3 is a very approachable CRPG styled game. It’s not as granular in character build as Underrail because rather than playing as one character, you always have a party. You are encouraged to hyperspecialize each character, as dialog and skill checks will roll from whoever has the highest skill in the party.

I recommend WL3 over WL2 because the presentation is much more polished, a lot of unnecessarily complicated skills from WL2 have been collapsed in WL3, and the story feels more focused and doesn’t drag in the middle as WL2 does.

setsneedtofeed, (edited ) do games w The Weekly 'What are you playing?' Discussion
@setsneedtofeed@lemmy.world avatar

Still playing The Outer Worlds. I feel like I’m closing in on the finale in the next gaming session.

I want to come back and write a full review because the game has been a strange experience for me. It has so many gameplay and quest design choices that are baffling, usually in a negative to mixed way. There is no single issue that is a killer negative, just a death of a thousand papercuts of small issues.

Yet despite what will be laundry list of issues, the setting is so strong that I recommend the game. This is a game I’m happy is getting a sequel because it is exactly something that needs another attempt.

setsneedtofeed, do games w Would you prefer if games had a separate difficulty setting for boss fights?
@setsneedtofeed@lemmy.world avatar

I think there is a wide difference between soulslikes and GTA. The most obvious being that soulslikes are understood to be difficult, while GTA difficulty spikes are almost random and tend to be a result of poor design.

In something like GTA there shouldn’t be a need to skip story critical missions, because those mission should be ironed out. The really frustrating missions either need to be reworked or pushed into optional side missions.

setsneedtofeed, do games w Would you prefer if games had a separate difficulty setting for boss fights?
@setsneedtofeed@lemmy.world avatar

People always complain about this because they blocked out the trauma of the RC plane missions. Those were 1000x worse.

setsneedtofeed, do games w Would you prefer if games had a separate difficulty setting for boss fights?
@setsneedtofeed@lemmy.world avatar

In certain circumstances, I agree. I am currently playing The Outer Worlds RPG. In the game there is a companion quest which culminates in fighting a “Mantinqueen”- a giant monster space bug. There is a ton of build up to it. The monster had previously killed the companion’s entire mercenary group. The lair was spooky and atmospheric.

Problem was, mantiqueens were creatures I’d already fought in the open world. I could demolish one is about a minute with my upgraded weapons. This made the boss fight underwhelming.

I wouldn’t want the solution to be just tacking on more healthpoints, but there are other options to make the boss creature more interesting to fight and the game took none of them.

setsneedtofeed, do games w what does lemmy think of cruelty squad?
@setsneedtofeed@lemmy.world avatar

I learned about it from Civvie11’s video. I have unfortunately not played it yet, although I fully intend to. It’s stuck on a long backlog list. I really admire such an ambitious game that fully commits to a design and aesthetic which the devs surely knew would be obtuse and offputting to a wider audience. Making a game focused on a vision, without compromise is really a great thing.

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