Fallout 1: If you play it going in blind and don’t look up help, a first playthrough can be stressful early on if you don’t know how much progress you are making on the time limited main quest.
Kenshi: The game doesn’t have quests or main goals, so it is up to the player to figure out what they want and how to get it. Certain game areas are lethally dangerous, factions can be angered if you don’t figure out their customs, and even in less lethal areas being beaten and crippled by bandits is a real problem.
There is a huge amount of loadout progression for each class, and a seemingly infinite amount of cosmetics to acquire. While there are only a limited number of mission types, the randomized nature of the level population and all of the various modifiers and enemy types that have been added keeps the game fresh. The game is entirely co-op with no PVP element, which keeps the tone more focused on helping other players instead of ever seeing them as competition.
“OldSpend” is the amount of external funds applied before Friday, April 17, 2015 18:00:00 UTC.
From Steam support regarding package only:
This row includes the portion of the account’s total funds spent that could not be transferred. For example, a hardware purchase, gifted game, or in-game item does not count toward Package Only Spend, but a game purchase for your own library would.
My goodness, this is some insane mountain out of a molehill reporting. The article is extrapolating a lot based on some vague and not particularly noteworthy qualifications bulletpoints that should be expected for military shooter VFX work.
I know of a great way to get gear early in the first STALKER game, but everyone hates me for it.
All you have to do is goad the military into getting into a firefight with the rookie camp and hide in the shop until the shooting is over and the military loses interest. Lots of dead rookie gear to sell, and at least a few dead soldiers to provide some mid-game rifles early.
Fallout 1, which I’ve probably replayed about ten times more than the second game. It’s concise, with this depressing and dark world that gives a feeling never fully replicated in sequels.
Lords Of The Realm 2, a great little strategy game with an effortlessly charming aesthetic.
Civil War Generals 2, when I feel like really grinding out a strategy game. It has the bright colors and charming graphics which create a clear and readable battlefield that can be brutally difficult as units get ground down into ragged bands.