I’m reminded of AlphaDream, which died as a company shortly after releasing a remake of a game where the original was still playable on the same console.
For Epic Games, I’d also recommend Heroic. You can download it from the Discover Software Center in Desktop Mode.
Some quick tips:
If you need to bring up a keyboard for whatever reason, you can hold the STEAM button, and press X.
Expect to tinker and play around with things, I think the software is still a bit new and rough around the edges.
Search the Discover Software Center for software in general; it’s a good place to download things like browsers and applications.
If you want to know if a game runs or not, you can check www.protondb.com , it’s a crowdsourced version of Valve’s “Steam Deck Verified”, where people say how well games work.
Some game recommendations, based on ones I’ve played. Not had a chance to try them all on the Steam deck, but they should work:
Stardew Valley
Baba is You
Celeste
Cuphead
Dicey Dungeons
Slay the Spire (Think you have to use the touch screen though)
I agree with everything in the OP and most of the other comments. But something for me that I don’t think I’ve seen options for in any games.
Eyes and teeth. I’m a bit squimish around things happening to them. If your game shows them being injured in some way, just let me turn that off and skip it or something.
I know it sounds like a small thing, but I know at least four games which have this issue…
In terms of numbers (according to the Steamwide statistics, which may be different than CS:GO), MacOS isn’t that far behind Linux in terms of usage. I get that Valve is pushing Linux and all, but this a bit scummy (saying this as a Linux user)…
Unless there is more Politics involved. My understanding (and I may be wrong) is that developing software for Apple is basically a quagmire of regulations, proprietary lockout and big pits you need to pour money into.
Also, strictly reading help.steampowered.com/en/…/73EF-08A3-0935-6369 they didn’t say that they were discontinuing it BECAUSE of lack of playerbase, but that they didn’t expect it to have much impact due to the small playerbase. Low player count is probably one reason, but I suspect there might be more factors in play.
EDIT: I know the article does mention the API issues, but I’m just a bit annoyed that they decided to title it the way they did for clickbait.
Blizard took a paid for game with fair microtransactions and transformed it into a predatory free to play game with an unfair battlepass.
Reception to OW2 would have been better if they kept the freely dropped lootboxes and gave some more compensation to the people that bought the game. Also if they didn’t leave the game to dry for several years on an empty promise.
Honestly, one thing I’m seeing frequently in comments about this is a bit frustrating. That is, people saying that they vow never to buy any games in Unity ever again on principle.
Vendor lock-in is a real thing, and part of the reason they actually tried this play. Many of these developers likely want to switch to a different engine, but don’t have the time or resources to do so. Honestly of all people hit by this situation, they probably need the help most.
Incidentally, if you are one of those devs reading this and feel you don’t know anything other than Unity, go learn something else. Diversify your portfolio. Learning a new engine isn’t hard if you know the fundamentals.
So I bought the game a while ago, but haven’t really been playing it (I need to get into the right headspace). However, I’ve come to realise something.
This is the first game I’ve bought for over £40 in a while where I haven’t felt scammed or that I’m complicit in something immoral. I feel like they “deserve” the money, which is a strange feeling considering the AAA industry right now.
The game doesn’t even include DRM, not even the “free” one you can enable through steam.
It always felt like it wasn’t that they didn’t know this, its just that they don’t care. I’m sure they’ve done extensive research on exactly how many people they can discourage from the game without harming the income from their whales.
Exploiting vulnerable people with predatory practices in an underregulated market is almost always going to be a gold mine.
The modern model of buying AAA games is that of hostility between buyer and seller. You always feel like you’re either being scammed or complicit in something immoral.
Legit surprised it’s this bad, tbh. I was expecting some amount of people to review bomb it, but thought that at worst it’ll maybe hang around “mixed”. Let’s be honest, besides the monetization model, it’s a fairly solid game, and I assumed many people were willing to overlook it (because it’s a “free game”, blegh).
2023 starting to shape up to be the year where megacorps overreach a bit too much and/or consumers to finally grow a backbone.
I actually went through some of the positive reviews, seems they are only thumbs up because I assume people want their posts to be read - a lot of them are just memes and shitposts.