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ryven, do games w Pacific Drive | Drive Your Way Fall 2024 Update
@ryven@lemmy.dbzer0.com avatar

It is part of the main gameplay loop. In order to keep your car in a state where it protects you and is reasonably driveable, you must gather materials to craft repair items and replacement parts, in order to maintain the car’s panels, doors, and bumpers (which together function as armor), its wheels (which are necessary to get anywhere), and the various add-on systems you can craft for it. Tools gradually break with use, so you’ll also craft replacement tools, which are mostly for scavenging materials or interacting with stuff in the Zone.

By collecting a certain resource you gradually unlock upgraded parts and tools for crafting, which is the main way player power progresses during the game.

ryven, do games w Final Fantasy Creator Reveals Which Entry He Thinks Is 'Most Complete', and It's Not Final Fantasy 7
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Don’t you press R1 when your attack hits to pull the trigger for extra damage? You do use the revolver part, just only in close combat.

Or did I hallucinate that? It’s been over 20 years since I played it.

ryven, do gaming w I only ever used it for Pokemon, but I'm sure there were other uses.
@ryven@lemmy.dbzer0.com avatar

Oh thank you! I knew the password existed because I was able to do it with only one system, I did not remember having the other option!

ryven, do gaming w I only ever used it for Pokemon, but I'm sure there were other uses.
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The Oracle games didn’t actually use the link cable, they had a password system.

ryven, do games w Paradox Interactive has completely cancelled "Life By You"
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Oof. Wasn’t this the one that was going to have in-depth object customization? I was looking forward to it from a dollhouse-building perspective. Even if it wasn’t great, having some competition might convince EA to allocate more dev resources to the Sims, which has ruthlessly embraced the “minimum viable product” philosophy for a long time.

ryven, do games w Dragon Age: The Veilguard | Official Gameplay Reveal
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As a Blood Mage sympathizer, I say we let Solas cook!

ryven, do games w Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo
@ryven@lemmy.dbzer0.com avatar

This is Sakurai’s explanation, and it seems reasonable to me:

“I feel very sorry for making the user wait,” he explained. “If you take one second from each user, that means you’ll be taking 10,000 seconds from 10,000 people. The more this repeats over the years, the more time you will cause players to lose."

ryven, do gaming w Microsoft says it needs games like Hi-Fi Rush the day after killing its studio
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Perfect! :D

ryven, do gaming w Microsoft says it needs games like Hi-Fi Rush the day after killing its studio
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If I weren’t lazy I’d make a “I’m literally the guy in the photo” meme about this.

ryven, do games w There is one uncleared level remaining in Super Mario Maker, with 18 days to go before the servers shut down
@ryven@lemmy.dbzer0.com avatar

It’s only in SMM2, which doesn’t allow you to edit other people’s levels. And actually there is now a 3rd party tool to view SMM2 levels so those levels are now exposed as well.

ryven, do games w There is one uncleared level remaining in Super Mario Maker, with 18 days to go before the servers shut down
@ryven@lemmy.dbzer0.com avatar

Sorry, yeah, it is intended that all levels are beatable. To upload a level you must prove that it is beatable by clearing it from the beginning without dying, and then clearing it again from each checkpoint (if there are any) to prove that it can also be cleared from any checkpoints.

Hacked levels have existed that cannot be cleared, but they can be reported and Nintendo takes them down. They should all be taken down by now, but in any case if it’s obviously impossible (the goal is completely blocked by impenetrable walls) Team 0% marks them as hacked on their spreadsheet in addition to reporting them, so they wouldn’t count.

In this game you can download levels and see the full level in the editor, so it isn’t possible to make a level that is “practically” unclearable using hidden information. Any things like hidden keys, “passcode” sections (where you need to hit blocks a certain number of times in order to manipulate things hidden off screen), etc. are trivially defeated by viewing the level in the editor.

ryven, (edited ) do games w There is one uncleared level remaining in Super Mario Maker, with 18 days to go before the servers shut down
@ryven@lemmy.dbzer0.com avatar

The red balls are lit Bob-ombs. While lit, they can be carried, thrown, bounced on (with spin jumps), and kicked (when touched any other way), and obviously after a short time they explode. Thrown, dropped, kicked, or bounced Bob-ombs kill enemies and collect coins.

Yes, in Super Mario World the spin jump allowed you to bounce on dangerous enemies including Piranha Plants, and actually the Super Mario Maker version is nerfed in some ways: in the oringal SMW you could also spin jump on certain things like fireballs and saws that you can’t in SMM.

ryven, do games w Disgaea fans: How does 4 compare to 1 and 2, doods?
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As someone who played 1 and then 5, I was really annoyed by how nice most of the demons in 5 are.

Also that one character whose arc is about coming to terms with the fact that her family is actually broke, when she had built her identity around being rich… but MFer you’re a demon overlord! Your overlord power is mind control! Just take other people’s money!

ryven, do games w Dragon's Dogma 2: Review Thread
@ryven@lemmy.dbzer0.com avatar

I don’t think DD1 and BG3 have very much in common, honestly. DD1 was not a game where you engaged in immersive dialogue or developed interesting relationships (well, there was a relationship mechanic, but if you didn’t know how it worked, it didn’t feel like you had a lot of input.)

It was more a game about walking around surprisingly atmospheric environments and then fighting for your life against surprisingly difficult encounters. (It also had the reverse-difficulty-curve problem, where the beginning of the game was very hard and the enemies felt very tanky because of how damage was calculated, and then once you had some reasonable gear and stats the game got much easier.)

I would definitely watch someone else play an hour or two of DD2 when it comes out before you decide to buy it, especially if the action combat was what you didn’t like about Dark Souls.

ryven, do gaming w New Rimworld DLC: Anomaly
@ryven@lemmy.dbzer0.com avatar

Very cool! I’m looking forward to it, but it also seems like the first expac that I might not want to enable for every playthrough, which is interesting—I wonder if we’ll see more of these themed packs going forward.

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