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ryven, do games w Awesome Games Done Quick starts tomorrow!
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It’s not super clear, but probably for ignoring directions from the organizers who tried to get him to stop impersonating Owen Wilson (for some reason) and stop telling people to tweet @AirCanada.

I think the ban has run out and he can submit runs again by now, but these are the kind of petty grudges I like to hold!

ryven, do games w Awesome Games Done Quick starts tomorrow!
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I haven’t forgiven them for banning Bonesaw577 after his legendary Jak and Daxter run at SGDQ2016.

ryven, do gaming w GTA 6 Hacker Vows to Continue to Commit Crimes After Being Released From Jail - Insider Gaming
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It goes without saying, but don’t commit crime, and certainly learn from your mistakes if you do.

Bootlicker!

ryven, do games w Final Fantasy XVI Is Getting Two DLCs And One Of Them Is Available Now
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I have quit playing games over way less than that, lol. I have so many games I own but haven’t finished, and just as many that I’ve finished but would play again, there is no reason to stick with any particular one if I’m not feeling it.

ryven, do gaming w Armello studio lays off over half its staff and 'indefinitely' pauses development on its ongoing early access game because 'almost all funding and investment has evaporated from the videogame industry
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This is the first I’ve heard of Jumplight Odyssey. It looks potentially cool, but $30 for an early access title is a big ask in a year completely saturated with banger games, and based on the reviews it seems to need a bit more time before it is really ready. I’m not surprised, then, that it didn’t do as well as they hoped: if they hadn’t just announced that they’re stopping development, I would have put it on my wishlist to come back to in a year or two when it’s feature-complete, and when hopefully I’m not in the middle of so many other games already. If that’s a typical response, they probably didn’t get many sales.

ryven, (edited ) do games w The Coffin of Andy and Leyley Developer Sells Title And Leaves The Internet Entirely After Harassment Campaign
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It cannot really be about that, there are tons of incest porn games on Steam that pass largely unremarked upon, and this seems way less explicit than most of them. Surely if someone wanted to punish incest game creators, they’d start with one that’s way more explicitly incesty?

I think they just decided to bully these devs, in particular, and whatever they say it’s about is just a pretext for the bullying.

ryven, do games w Starfield review - a game about exploration, without exploration
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I don’t think fast travel is the problem. The problem is that there is an actual “exploration” part of the game, where you wander around planets scanning things and looking for points of interest, but it is by far the most boring part and I have not had much fun when interacting with it. There is nothing exciting to find, and it primarily rewards materials that I mostly haven’t had a lot of use for, because when I need something specific for research or crafting I can buy it at the store, because materials are nearly worthless in terms of credits.

The mini-dungeons and other points of interest you can find need to be way cooler for the wandering-around-on-planets to be worthwhile, and the actual exploration gameplay needs something more than walking across plains and hills in order to be interesting.

The best parts of the game are when you pretend it’s Fallout In Space and hang out in cities doing quests for randoms.

ryven, do games w Starfield players create famous faces in-game, and a Todd Howard flashlight
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I’m like 90% sure that the character creator has lighting features enabled that are normally disabled for performance reasons, which is why it’s much easier to look good in the character creator than it is in the game.

If I’m right, maybe modders can “fix” it (although it will probably tank performance).

ryven, do games w Bethesda hired a Skyrim modder to create the "lighting and clutter" in Starfield
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Ohhh I knew there was something different about the clutter placement in Starfield! There’s so much of it I catch myself triple checking areas to make sure that I didn’t miss anything worth picking up.

ryven, do games w [MEGATHREAD] Starfield - Your experiences!
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Coming fresh off BG3, the quality of the writing and the amount of character expression in dialog is like night and day. Honestly there was even one moment fairly early on when I said to myself “Fallout 4 would have let me extort this guy” and then I realized how egregious it was that I felt I had less agency in this quest than in FO4.

ryven, (edited ) do games w [MEGATHREAD] Starfield - Your experiences!
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So you can fly in space, and fight space battles there, but you can’t really fly fast enough to fly from one planet to another in real time. To move to a different point of interest in the system, you need to fast travel to it. So the meaningfully interactable part of space is just the immediate area around each fast travel point.

I’m not far enough yet to know if the interior gets more interesting after you add more modules to the ship; the starter ship is basically an RV: bed, galley, cockpit.

ryven, (edited ) do gaming w Switch 2 - launch games?
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It’s worth noting, I think, that the definition of shovelware has slipped somewhat since it was coined like thirty years ago, and I think this is leading to you and niisyth talking past each other. Shovel Knight for Switch was maybe shovelware by the original definition, which was “shovel a bunch of old software onto a CD and resell it,” but by the Wii era people were using it to refer to software that is just bad, but exists to trick people into buying it by promising to be more full-featured than it actually is. The Wii had so many titles like this that it seemed like they were “shoveling” shit directly onto store shelves and calling it games. In this new definition, it refers to titles like My Horse and Me or Imagine Party Babyz. So if they are thinking of the newer usage, it sounds like you’re insulting Shovel Knight’s quality as a game.

ryven, do gaming w Larian says it’s discussing potential Baldur’s Gate 3 DLC | VGC
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The traditional answer to this is to just not let players cast spells that would be costly to implement, in the same way that we can’t currently cast Reincarnate or Magic Jar. There are still high level combat spells to look forward to, like Meteor Swarm.

ryven, (edited ) do gaming w As a long time Armored Core fan, I am disappointed with Armored Core VI.
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I’m mostly just surprised that I’ve seen people say AC6 is more accessible than previous ACs when it’s probably the hardest AC game since Last Raven. The chapter 1 boss is as hard as the final boss of Verdict Day.

Of course, I said the same thing about Elden Ring; my friend was trying to convince our other friends that it was more approachable than Dark Souls, and I was like “The first story boss has higher moveset complexity than Nameless King phase 2!” I think in the end most people still found it more approachable, which I don’t really understand because I think it was way harder than the non-DLC parts of DS3, so maybe I’m just looking at these games wrong/weird.

ryven, do games w Why do modern strategy games hate the grid?
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It’s not the lack of a grid specifically that bothers me in BG3, it’s that there are a lot of scenarios where in tabletop an enemy would be ruled to have cover, but in BG3 the shot is simply obstructed and your character needs to move before they can take it.

Also sometimes the automatic positioning for melee attacks is bad and will tell you that you can’t reach, but if you click to move and then click to attack you actually can.

Also the fact that AoE spells target the ground specifically instead of an arbitrary point in space, which means in some areas you get weird situations where the enemies are close enough together to fireball all of them but you can’t do it from your location because the spot where you need to place the fireball is in a slight depression that you can’t see into from where you are.

Also there is some weirdness about casting AoEs through doorways, where even if you can see someone that doesn’t mean you can fireball them because it’s treating the fireball “projectile” as being wider than I would expect, so that it can only go through at certain angles.

I do think a grid system would be less likely to have these issues, but they could be fixed without it.

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