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rigatti

@rigatti@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

rigatti,
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I had been waiting a looooong time to play Stormgate. And it’s pretty fun! Clearly has a long way to go before it’s finished, but it’s very promising.

rigatti,
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I really enjoyed the story. The battle system was fun at first but then didn’t really offer much depth or player expression as the game progressed. Maybe that’s why you got tired of it?

rigatti,
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Hasbro continuing to make shit decisions on behalf of WotC, the only sector of the company keeping it afloat.

rigatti,
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Do you play indie games? They seem to be exactly what you’re describing.

rigatti,
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I had a similar experience, yeah. At a certain point almost nothing mattered, and the final boss was a cakewalk. I guess that’s cult life.

rigatti,
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In the harder difficulties, you have to micromanage everything all the time, and it takes forever.

rigatti,
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Really some of the best pixel art I’ve seen.

rigatti,
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Yeah definitely no one asked for it, but in concept, it sounds really cool. L4D but with vampires. I was excited when this game was announced, but the more I saw of it, the more my excitement faded.

rigatti,
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I always wondered about how he made the music. I don’t think most game designers would be able to just produce music for their own game, so it makes sense that he was a musician prior to getting into making games.

rigatti,
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Triple moves seem like a good addition. I kind of wish there was more new content like new areas and things like that.

rigatti,
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When was the last time Blizzard had legendary teams?

Unity ...It Just Keeps Get Worse (youtu.be) angielski

To say it’s been a bad week for Unity is the understatement of 2023. First they announced a terrible new Pricing scheme, then their customers revolted, as the week goes on though, it gets worse and worse for Unity, from threats from an employee shutting down their offices, to more studios threatening to leave, to scummy secret...

rigatti,
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Wouldn’t the new Unity pricing model be somewhat comparable to the current Unreal pricing model?

rigatti,
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To think it was only announced eight years ago…

rigatti,
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To think it was only announced eight years ago…

New trailer for my personal project. I wish I could quit my job instead of spending nights and weekend days working on it. (www.youtube.com) angielski

Think of the game as Vampire Survivors, but instead of you having to move and all the skills are passively activated, now you just stay in one place, but you must actively use the skills. That makes sense because the game has tower defense theme, as the name suggested. There is another difference though, it’s how players...

rigatti,
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That person was insanely harsh for no reason. I’m sure lots of people thought similar things about VS before it took off. Don’t sweat it, your game looks cool.

rigatti,
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I’ve never played it. Do people like this or not like this?

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