redcalcium

@redcalcium@lemmy.institute

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

redcalcium,

So, what’s the advantage of using windows registry? I’m mainly using linux, so the concept of registry sounds really strange in my head.

redcalcium,

Is It a frontend for dconf? I have to admit I never tinkered with any dconf stuff before as I live mostly in terminal and web browsers. Does dconf share similarities with windows registry?

redcalcium,

The new term seems very… reasonable. They took the lesson to the heart and won’t try to alter the deal again in the future, right? Right?

redcalcium,

At that point I’ll probably too old and have lost interest in gaming anyway, so I’ll just let the next generation of gamers figure it out themselves. Kinda like boomers leaving us to deal with high property price problem because it’s no longer their concern anymore.

redcalcium,

You know, it’s unhealthy to be so negative all the time. Not saying you should only post positive comments all the time, just keep it in check so Lemmy aren’t full of negative vibe.

redcalcium,

The new AI-based denoiser probably uses the tensor cores which is severely underutilized on gaming, thus netting extra performance seemingly out of thin air. One of the main criticism of the new Nvidia cards was how much silicon area they use for those RT and AI cores which could’ve been used to improve performance of traditional rendering had Nvidia used the area for standard GPU cores instead. Now it seems Nvidia finally have more ways to utilize those silicon for gaming, though it’s not clear whether they’re finally fully utilized yet (there were reports about how the tensor cores only have 1% utilization even with DLSS frame generation turned on).

Stadia's death spiral, according to the Google employee in charge of mopping up after its murder (www.pcgamer.com) angielski

A statement from a Google employee, Dov Zimring, has been released as a part of the FTC vs Microsoft court case (via 9to5Google). Only minorly redacted, the statement gives us a run down of Google's position leading up to Stadia's closure and why, ultimately, Stadia was in a death spiral long before its actual demise....

redcalcium, (edited )

Google engineers always choose the hardest route to solve problems. Why wouldn’t they? If your products are going to be shutdown in a few years anyway, might as well have a glowing resume from working on those products (resume-driven development).

Think about it, every time Google made a product with sensible tech stacks, those products were actually started outside Google and later bought by Google (Android, YouTube, etc). If Google made Android from scratch, there is no way they’ll use java and Linux, they’ll invent a new language and made their own kernel instead (just like fuchsia os which might be canned soon).

redcalcium,

The Elder Scrolls VI will skip PS5 and isn’t coming until at least 2026

So, it might be coming to PS6?

Starfield getting DLSS support, FOV slider, HDR calibration, and more (www.eurogamer.net) angielski

With last week's Starfield launch slowly simmering down, Bethesda has started to cast its gaze forward, confirming a number of "community requested" features are on the way, including Nvidia DLSS support on PC, an FOV slider, and more....

redcalcium,

Could’ve been worse. Microsoft actually delayed Starfield for 2 years so Bethesda can supposedly fixed as much bugs they can before release.

So, Unity is charging game developers per video game install now... (blog.unity.com) angielski

So today Unity announced changes in how they are going to monetize their game engine, and it is, rightfully might I add, poorly recievedHere is how much youtuber Dani would have to pay unity if they consider his games to gain over $200k in revenue Dani’s hypothetical unity payments...

redcalcium,

Maybe not for their current games, but for their future games.

redcalcium,

I’m sure this will give a boost to Godot development.

Starfield Is Seemingly Missing Entire Stars (the local 'sun') When Running On AMD Radeon GPUs (wccftech.com) angielski

So a user on Reddit (ed: u/Yoraxx ) posted on the Starfield subreddit that there was a problem in Starfield when running the game on an AMD Radeon GPU. The issue is very simple, the game just won't render a star in any solar system when you are at the dayside of a moon or even any planetary object. The issue only occurs on AMD...

redcalcium,

Creation Engine has always been cpu-bound since gamebryo era.

redcalcium,

Wasn’t dwarf fortress developed for 20 years before seeing steam release? Maybe SC could top it.

redcalcium,

Utilizing glitches to obtain hilariously overpowered items is fun, but for me, actually using said overpowered items to roll through the game is not fun.

redcalcium,

I never read these articles either

OP

🤔 Something is wrong, I can feel it…

redcalcium, (edited )

I actually had this game installed on my steam library and run strings ‘DOOMEternalx64vk.exe’ | grep ‘denuvo’ before I update it. Turns out it did has denuvo_dl and denuvo_atd which is a telltale of the executable having denuvo drm. After installing the update, it no longer have them. Given the performance of the game, I didn’t expect it has denuvo.

Edit: just finished reading the article you linked. lmao

redcalcium,

Doom Eternal did release two major DLCs though, which might explain why they’re keeping denuvo for so long. I’m going to try the game again later to see if it’s running even smoother without denuvo.

redcalcium, (edited )

Too bad I can’t confirm if it’s actually running faster myself because I just changed my gpu from GTX 1650 to RTX A2000. But even with the highest settings my gpu can handle (if I maxed out everything, the game crash due to running out of vram which is only 6GB), with ray tracing enabled and dlss set to quality, it run on my old hardware with cpu from 2014 (i7-4790) at max fps my monitor can handle (2560×1080 75fps), which is super impressive.

redcalcium,

Lmao I only buy games when they’re discounted too and suddenly I have 186 games in my steam library, most of them are still unplayed . I’m not in a hurry to buy more games with such a long backlog.

redcalcium,

New engine? Do you mean the “Creation Engine 2”, which is still gamebryo at its core? I’m not complaining though because the engine is very mod friendly, it’s just realism is not its strong suit.

redcalcium,

So the space exploration is more like Mass Effect Andromeda instead of No Man’s Sky?

redcalcium,

New Vegas is a blast. I went in blind after playing Fallout 4 and was blown away by how good the story was compared to Fallout 4.

redcalcium,

Just get a secondhand thin client like hp t620 for like $30, which is perfectly capable of running 64bit Linux/Windows with 7 watt of power.

redcalcium,

Which is why I’m sad that cdpr decided to ditch their red engine. So much work turning a buggy mess engine from Witcher 2 into a beautiful (still buggy) engine in cyberpunk. If only they would at least open source it, or sell it to another studio.

redcalcium,

WTF?! The game is not even released on steam yet? Are they cracking the preloaded version?

redcalcium,

What’s the point of locking down the console if games still include DRM?

redcalcium,

Cloudlare has become too big to fail. If the IP addresses belong to a smaller proxy company, no one would even bat an eye.

redcalcium,

They are a good company, but that’s not the problem. The problem is the internet is increasingly got centralized behind them, to the point of blocking their IP addresses (or when they have an outage) broke a significant chunk of the internet. Also, once they control a significant chunk of internet, what’s stopping them from turning shitty like google (which famously started with a “don’t be evil” motto)? At that point it’s probably too late to decentralize the internet again.

redcalcium,

You only see one side of the coin (government broke a huge swath of the internet by blocking cloudlare’s IP addresses). Now consider the other side of the same coin: when cloudlare decided it doesn’t like your IP address, suddenly you’re blocked from accessing a huge swath of the internet. This isn’t hypothetical either. It’s already happening in places with IPv4 scarcities which forced ISP to put their customers behind CGNAT. Cloudlare see this as a single IP address generating huge amount of requests, and when it blocked that IP address, suddenly a huge amount of people are blocked from accessing a huge part of the internet and instead get the dreaded captcha hell. People from US and Europe haven’t seen this issue too often because they have disproportionate amount of IPv4 allocation compared to the rest of the world, but if you want to have a taste of what it’s like running afoul with cloudlare, just use TOR or a cheap/free VPN and see how many sites suddenly become inaccessible due to cloudflare deny rule.

redcalcium,

They just don’t want Nintendo drops a big hammer on them. You can find the keys everywhere on the internet.

redcalcium,

“SportGame (Year-1) is literally unplayable because my favorite player is no longer in Team X.”

– Every sport sim players

redcalcium,

Watching foreign movies is illegal north korea. They might not care about the right holders, but they certainly care about not letting their citizen watch foreign movies.

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