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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

pory, (edited ) do games w How Are You Guys Handling This?
@pory@lemmy.world avatar

You trusted your ability to play games to a subscription service that’s now a scam at $20/mo. The thing is, it was also a scam at $10, or $5, or “first three months free with Discord Nitro”. This is because on the day you finally unsub, your $60/$120/240 a year bought you nothing, while buying games would have left you with a library. Your options post-Gamepass are to buy your games or pirate them. Being on a Mac exclusively, with no access to Windows/Linux based hardware complicates things further. This is the consequence that subscription services and proprietary vendor-locked software have on the hobby. It sucks that you’ve been personally enshittified on, but there’s no “answer to your question” other than “mac kinda sucks for native gaming, and cloud gaming is a scam”.

See if you can buy an LCD Steam Deck, I guess? Lotta games run on that. PCs and “cheap” aren’t compatible for the foreseeable future. Otherwise, play what native Mac games exist. Look into Mac compatibility layers or VMs or emulators for Windows software. The PS5’s bootROM keys just leaked, it’s likely that’ll lead to a fully cracked console eventually.

You also didn’t really ask a question. You asked “how do i make games work with my budget” without any information on what your budget is and which games matter to you. Do you need big fancy graphics games? Kernel anti-cheat games? Do you care if you’re playing on low settings and/or 30fps? 1080p? 4k? Your “future of gaming” might be all possible on a used $300 Steam Deck LCD, or might require a minimum buy-in of $3500 with $1000 of it being RAM and $2000 being a GPU. Impossible to know. Your only question was “how do you deal with this” - my answer is “I don’t buy apple products or use subscription services”.

pory, do games w How Are You Guys Handling This?
@pory@lemmy.world avatar

Never paid a subscription in the first place.

pory, do games w PS5 ROM Keys Leaked: Sony’s Unpatchable Security Nightmare (2026) | The CyberSec Guru
@pory@lemmy.world avatar

Ps5 pro, ps5 slim, ps5 digital edition? Nintendo Switch (Erista), Nintendo Switch (Mariko), Nintendo Switch OLED, Nintendo Switch Lite?

pory, (edited ) do games w PS5 ROM Keys Leaked: Sony’s Unpatchable Security Nightmare (2026) | The CyberSec Guru
@pory@lemmy.world avatar

Piracy never ever actually hurts big companies. Game consoles make their entire business on selling “just plug it in and click the prompts and play the game, ezpz” as a lifestyle. It doesn’t matter how fully hacked a console is or how easy it is to hack them, the percentage of users that’ll mod and pirate is always miniscule.

Look at sales numbers for Pokemon X and Y, which released when the 3DS was ironclad. Compare them to Pokémon Omega Ruby and Alpha Sapphire, which released when 3DS piracy required a $100 flashcart and an ancient system firmware with no downgrade route. Compare those to Pokémon Sun and Moon, which released when five minutes with an SD card and a magnet would let you pirate the game directly from Nintendo’s own fucking server, complete with fully functional online play. Notice a pattern? No you don’t, they all sold like hotcakes.

Every first party Nintendo game released after 2016 other than Super Mario Odyssey was available to pirates before legitimate buyers, until the Switch 2 came out. That entire near decade of Nintendo was exclusively releasing games for compromised platforms. Nintendo did pretty well financially during that period, I’d say. Wii piracy was trivial as soon as the Twilight Hack dropped, yet late life Wii games sold gangbusters. And on the Wii, pirates legitimately got a better product because they got to bypass the Wii’s dogshit DVD lens and disc load times. R4s and clones and upgrades existed for nearly the entire Nintendo DS lifespan. GBA games were playable on the PC before the console came out in the United States.

pory, do games w PS5 ROM Keys Leaked: Sony’s Unpatchable Security Nightmare (2026) | The CyberSec Guru
@pory@lemmy.world avatar

Eh. Nintendo’s been bumfucked like this for the majority of the Switch lifespan. detecting and banning modded consoles is a cat and mouse game that favors the cat. Piracy favors the mouse, because piracy happens in your home on your hardware. Online play is you trying to play ball in Sony’s court.

Softmodded consoles probably won’t even be able to play online, let alone cheat online.

pory, do games w PS5 ROM Keys Leaked: Sony’s Unpatchable Security Nightmare (2026) | The CyberSec Guru
@pory@lemmy.world avatar

Sony isn’t even cooked, man. Piracy is a non issue to the bottom line. The Switch had this plus fully functional pirate installers in like, month 2 and Nintendo still sold a morbillion copies of TOTK despite all the hackable consoles on the market (and the maturity of emulators)

pory, do games w Creator of Hit Game Shovel Knight Is at a ‘Make or Break’ Moment
@pory@lemmy.world avatar

Paying a bunch of salaries when your revenue streams are Shovel Knight (good but old game that kept getting free DLC and made a lot of its money before release) and… Shovel Knight Dig. They had to go back to Kickstarter for Mina, after all.

If it was one guy or a tiny team, SK’s success would be enough for them to be “set for life”, but a business is more expensive to run than a team is. They probably don’t expect Mina to be a phenomenal income stream either, since (like SK) it’s already mostly done making them money.

pory, do games w Horses is back on the Humble Store: 'After a full review they determined that while the content is heavy, nothing in the game warrants removal'
@pory@lemmy.world avatar

They got told “no, and never” by Steam 3 years ago. It’s absolutely a marketing move to bring it up now. The Epic and Humble removals were rug pulls, though.

Does it being a marketing move mean that it’s not worth criticizing Steam for having a one-strike-you’re-out system? I don’t think it does. If your game has (something valve considers reject-worthy) and you get rejected, you should probably be allowed to submit it again after removing the thing valve rejected you for.

pory, do games w DAE name their characters by their official name?
@pory@lemmy.world avatar

Well, his name is Crono, but you’ve got the spirit

pory, do games w Last Epoch players turn on the action RPG for announcing a paid DLC class, tanking its Steam reviews: 'go play Path of Exile instead'
@pory@lemmy.world avatar

Hat stores and “buy more space to hoard the loot we design the game to make you need” mtx shouldn’t be given the free pass they get, especially by players that go nuclear over paid character DLC.

pory, do games w Last Epoch players turn on the action RPG for announcing a paid DLC class, tanking its Steam reviews: 'go play Path of Exile instead'
@pory@lemmy.world avatar

F2P with MTX, got it.

pory, do games w Last Epoch players turn on the action RPG for announcing a paid DLC class, tanking its Steam reviews: 'go play Path of Exile instead'
@pory@lemmy.world avatar

I totally agree with ditching a game over MTX, but doesn’t PoE also want to stick its hand in your wallet? Making a game more restrictive to sell “quality of life” is just as bad as selling a character.

pory, do games w A cool feature/mechanic you want to see in games again
@pory@lemmy.world avatar

Ah, in that case you’d definitely want to get the game via Steam or torrents. Both of those options have resumable downloads so if you’re on slow Internet it’ll just be… Slow. It won’t “fail and need to restart”. It’ll just take a day or whatever to download.

pory, do games w A cool feature/mechanic you want to see in games again
@pory@lemmy.world avatar

Star Garden appears to be “Kirby Air Ride with a chao garden” and a deeply Dreamcast art style. Might be worth having on your radar

pory, do games w A cool feature/mechanic you want to see in games again
@pory@lemmy.world avatar

You can always try it out and refund it on Steam if it doesn’t run well (or pirate it, test it, then buy it if it does). The prologue is actually one of the most hardware-taxing parts of the game, so you’ll know in about 20 minutes if your system can play it well.

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