I mean yeah. Game consoles are DRM-riddled computers shackled into being toys. Being able to crack one open and turn it into something that can be used in non-manufacturer-approved ways is a cool scene in its own right.
This is “hacked” in the console modding parlance. It’s not about gaining access to someone else’s Xbox to do something nefarious, it’s about running software that Microsoft doesn’t want you to run on your xbox, including pirated games. “Jailbreak” is a synonym for “hack” or “softmod” in this scene.
Tell that to the Gamecube and Wii U eras. Funny that those are also all-time peaks for game quality, Nintendo is better at making video games when they’re struggling.
There’s also just grammatical stuff that looks better in text. “In the future, it’s player driven” would conversationally flow perfectly well, but as written text the tense of “it’s” doesn’t line up with the statement being about the future. Hence the present tense being corrected to future tense.
Krafton seems to be attempting to diversify with this purchase and also the purchase of Unknown Worlds. We’ll see how many enshittification mandates they force on their studios when Subnautica 2 hits early access this year (it’s already confirmed to have online multiplayer so eyebrows are raised)
Native 4k output instead of a crappy upscaler or a RetroTink which costs more alone than this Analogue product. N64’s native composite is laggy and hideous on a flatscreen TV, you need something like this or a retrotink or a CRT to make the games look good. Even if the Analogue couldn’t play ROMs off an SD card (it can, if Analogue’s previous products are any indication), you could just stick a Summercart in it.
I personally am a ride-or-die CRT player for my retro consoles, but big CRTs are getting rarer and living rooms less accommodating. And N64’s library has a ton of absolutely killer party games that are best experienced on a big TV with your friends, not a dark retro cave on a 20" CRT the way SNES RPGs are. If someone I knew wanted to go a “step past” emulation, I’d absolutely recommended this thing as the second shopping list priority. In order (imo):
Real N64, Real CRT, Summercart/ED64X7 (most authentic, and also cheapest if and only if you can source a CRT that fits your needs)
Analogue 3D, HDTV they already have
Real N64, RetroTink, Summercart/ED64X7 (more expensive than option 2 even if they already have the console and summercart lol)
Real N64, RetroTink or CRT, buying real copies of games at jacked-up collector prices
Balatro Mobile Maker works because the game’s engine (LOVE 2D) is designed from the ground up to be multiplatform. It’s trivial to “port” compared to other engines.
Work required for ROA1 level of “workshop characters” is exponentially higher in the new art style and engine. When/if this game gets Steam Workshop, it’ll probably end up with more “tweaked/cloned” characters than totally new wacky MUGEN stuff like ROA1.
Yeah, waiting on Hades 1’s full release was easy since it was EGS exclusive for the entire early access phase. This one’s gonna be harder to dodge until it’s done.
FighterZ is an actually good fighting game in the style of MvC or Street Fighter though, not the same 3d drivel with copy paste movesets and terrible game balance usually associated with anime tie-ins.
List’s not exhaustive yet. There’s absolutely room for 1-3 pre Z gokus. There’s also no way it won’t have GT Goku, Super Saiyan 4, and all the various Vegito/Gogetas.