For gamers who are newcomes to Linux, Ubuntu (or Debian) should be a hard pass. Linux gaming is advancing too fast for the 2-3 year gap between LTS versions to not matter, and trying to work around the stable (outdated) packages is typically what ends up breaking installs.
For gaming, you can’t go wrong with Bazzite. It’s meant for gaming to mostly just work out of the box, so you likely won’t need to tinker with anything.
It’s that tinkering that introduces stability risks. Adding third-party package repositories and trying to install newer software on top of older LTS distros is what tends to end up breaking them.
To prevent future radicalization and violence, the CEOs of Discord, Steam, Twitch, and Reddit must appear before the Oversight Committee and explain what actions they will take to ensure their platforms are not exploited for nefarious purposes
In other words, explain what you’ll be doing to add censorship to your platforms.
They really could not have picked a worse demographic to try that on. Not only do online gamers despise censorship and policing, their vocal minority is known for being extremely toxic and unrelenting. The icing on the cake is that a good number of them are right-wing, too.
Have fun dealing with the shitstorm you’re about to create!
People with high end systems (5090s etc) are apparent having a lot of performance issues, and are unable to run the game at 60fps/4k without AI upscaling or frame generation.
It’s even better when you realize that the performance degrades the longer you’ve been playing that session. It’s unoptimized and leaky.
At least in the US, it’s full of regulatory red tape that was designed to pull up the ladder behind the current large payment processors.
Even Musk and his ample bribe money, under the most corrupt administration in decades, hasn’t managed to get full approval for his “X Twitter Money” payment service.
If discoverability was better, I’m sure Android would get way more ports of good games. With the way it is right now with shovelware and Google pushing microtransaction-riddled crap over one time purchase games, though, it’s treated as a second-class platform because it’s not nearly as profitable as other platforms.
Which part of my comment was denigrating indie devs? Indie games are great. Android gaming is currently not.
If I’m looking for a good non-mobile game, I don’t go looking in the mobile game store. I go looking on PSN or PC, where the focus is on the kind of game that wasn’t designed as a phone-first experience.
The fact that Android has some good traditional games or ports of indie gems isn’t something inherent to Android. The overwhelming majority of those games were on PC or console first.
Oh, there’s no doubt about that. I’m not disagreeing that Android has some good-looking games. The problem is that games like GRID Legends Mobile are the exception, not the rule.
The Switch is crap, yes.
The Play Store is also overwhelmingly crap, though.
If you exclude all of the mobile games from both stores, the Switch simply has a better catalog of games.
The mobile gaming market is leagues larger than every other market combined. That doesn’t mean the games are even remotely comparable to console games.
It’s an entirely different target audience. Mobile games are focused on quick sessions and design patterns designed to encourage spending money on microtransactions. Games made for the traditional gaming market are mostly designed for longer play sessions with more mechanically complex gameplay. I as well as many others prefer the latter.
Nintendo’s store is full of shovelware, but at least you’ll find more traditional games than just ports of indie hits. Or, buy a Steam Deck and enjoy something better than both.
The OP is really blowing smoke up Android’s ass when it comes to the quality of native Android games. Most “top” mobile games are freemium crap riddled with microtransactions.
What it does have, however, is emulators. Including one for the Switch itself. Paying $350 for decade-old hardware and $80 for games is just bad value compared to a $300 used S21 and $0 games.
5.6% of [respondents] users said they wouldn’t pre-order [on Epic] knowing it would influence exclusivity, 2.7% said they would.
They really brought in those big dollars with making Borderlands 3 a timed exclusive on Epic. A whole 9%. Meanwhile, 91.6% of respondents preferred Steam. Bravo, Randy. Bravo.
Disappointingly, 53.9% still would buy it on Steam if it influenced exclusivity going forward. Even if it is Steam—which has a record of providing better service than its competitors—exclusivity helps nobody.
GOG being pushed out of the market. They’re one of the only stores that actually give you ownership of your games, and they don’t have the same indomitable foothold that Steam does.
It would be all too easy for Microsoft to strangle one of their key markets by taking a loss on sales and offering publishers 150% sales price in exchange for exclusive distribution of 90s and 2000s era PC games or console ports.