It’s not a $60 or $70 game, but certainly is better than most of the AAA offerings of late. Maybe think of it like it’s a full priced game that’s always on sale? You do you though. I thought it was well worth the asking price.
Ultimately, these cozy games are so often Indies with a limited scope and budget. The fact that this sort of genre has found the following is a good thing for gaming and Indie devs.
Of course once we reach market saturation and people are fed up with them, they won’t sell as well and new twists on the genre will have to be developed in order to stand out. This is a good thing for gaming and indie devs again.
Yeah it seems like a podcast saying a number like after talking with a staff member of concord. I would have thought that people below executive/finance suite wouldn’t have that information. Not sure if they talked to someone in there but $400 million is just a bit steep.
Not impossible with tech salaries being what they are, maybe it includes the buyout of the entire studio by Sony in that number though.
Financially, I’m not sure if you could say that starfield or fallout 4 was a failure… Look at steamcharts player counts as an indication. All time peak concurrent players:
Skyrim: 90,000
Skyrim SE: 79,000
Fallout 4: 470,000
Fallout 76: 72,000
Starfield: 330,000
Sure skyrim has sold on many platforms and over time likely has sold the best, but you can’t say that starfield and fallout 4 were commercial failures. Starfield being on game pass day 1 means the real concurrent numbers would be enormous.
I’ve not played starfield and agree it looks like shit, but TES VI is likely going to sell gangbusters to mainstream audiences given how much Skyrim broke into the mainstream.
I agree with you that Bethesda isn’t what they used to be with TES Morrowind - Skyrim era and desperately need to get rid of that engine. But for the metric that truly matters, sales, I don’t know what it would take for TES VI to fail.
Bad headline but reasonable argument within. Concord probably failed for the reasons people outlined, sure.
The point is that peoples fingers aren’t quite as on the pulse of what will make something successful as what we give ourselves credit for. We attribute reasons for something’s success or failure after the fact.
Personally, I don’t know what makes a hero shooter successful or not. A game like this could be going gangbusters for some reason in 6 months time and I would probably not understand why. I say that as someone who’s been an avid gamer over the last 30 years.
PSVR2, you cannot buy replacement parts. There are a number of flimsy parts on this device, bits of plastic that can deform. Once that happens you are out of luck if you aren’t within the warranty.