"Valve “forces” game publishers to sign up to conditions which prevents them from selling their titles earlier or for less on rival platforms.
Complete horseshit. If they were preventing publishers from releasing earlier on other platforms, then how did all those timed exclusives on EGS exist.
And the bit about price parity only applies to Steam keys, aka, support and distribution is still being handled by Steam. Keys for GOG or EGS don’t apply
I was the other way around (kinda). I didn’t mind the combat, though it also wasn’t anything special. The story was alright, but the 3-way split ending and how they used to pick which you got was complete horseshit, and it completely ruined the experience.
Add to that, I found the 2 previous games to be very disappointing as well. I don’t understand how the first game wasn’t a complete flop.
So CDPR has screwed me out of 3 games. Well, they owe me and they’re blacklisted until that changes. Unless they send me a free copy of CP2077 out of the blue they won’t see another dime from me ever again
Idk, The Elder Scrolls’ fandom debates a lot too. There’s still people fighting over whether the Stormcloaks or the Empire were right in Skyrim, or whether Morrowind or Oblivion are the best in the series
Before you go in on a Steam Deck I want to give a head’s up:
While I like my Steam Deck, it does have limits. If you primarily want to play 2D indie games, it’s absolutely perfect. You get great framerate, and the battery lasts 3-4 hours or sometimes even more.
But if you want to play 3D games from the last 10-15 years, you’re going to need to compromise. Much of the time you won’t be able to get 60fps, and the battery life drops off quick. And if you want to dock it and run it on your TV you’re still going to have some performance tradeoffs due to the Steam Deck being built for 800p gaming
If you still have a powerful tower PC but want to play newer 3D games from your living room on a TV, you could run an application called Sunshine on it, allowing you to stream to a Steam Deck via Moonlight at high bitrate (4k 60fps with relatively low latency) and the Steam Deck is good for that because it has more power to encode/decode the stream than most alternatives.
Or you could wait for the Steam Machine to release. It won’t be as powerful as a PS5, but I’m expecting it to be a good value compared to most PC’s
On the one hand, i get it. It will be for enthusiasts only if that’s the case.
Note that I haven’t said anything about what the price will be, just that Valve has stated that it won’t be a loss leader.
I’ve seen rumors that the Bill Of Materials plus Valve’s usual overhead would still result in a system valued at $500, though I haven’t seen the source and am very skeptical of it.
On the other side, XBox is allegedly targeting $1200 on their standardized custom gaming PC, which I doubt would be worth the price, especially with it running Windows.
Built-in GPU and VRAM with the CPU, RAM and cooling optional.
I don’t think that’d be a wise idea. After watching Valve interviews, it’s clear that they designed the entire system around a specific max TDP. Apparently they figured out the TDP, picked a fan to move it, then designed the rest of the cooling system based on that.
If you start swapping out different CPU’s that’ll change the TDP and very quickly become a problem. Plus, the CPU is soldered to the board. Having a socket to allow for swapping would require a redesign of the cooling to account for the increased height