They specifically mentioned multiple questlines breaking and blocking progression in addition to several smaller bugs yet they still gave the game an 8/10. I get that IGN reviews are the softest of balls to hit, but that’s ridiculous for even them
Nintendo’s patent lawyers should be reported to the bar association over this. These most recent patents are atrociously bad and could probably get the lawyers sanctioned
Nintendo is suing Palworld over patents they filed AFTER Palworld released, and said patents are so broad that many other games also technically violate said bullshit patents. Nintendo is the one in the wrong.
No, the fanbase has lost that right. God forbid anyone says anything about Hollow Knight that isn’t calling it a flawless masterpiece.
Any criticism of the game gets immediately flooded with downvotes and inundated with thoughtless comments like ‘git gud’.
And all of this is on top of the constant peer pressure for people to “just buy this masterpiece of a game” no matter what, and if you don’t like it because you don’t care for games that punch your face in a form of toxic masculine dick measuring, that’s your fault for being a weenie and not reading the Steam tags, despite tags being really easy to miss.
You don’t see this behavior from other indie game fandoms. Nobody in Stardew Valley’s community is going to bash your for not being into farming or life sims.
So no, the Hollow Knight fanbase don’t get to have their fun in peace, because it’s filled with massive pricks and they insist on pushing every little detail into its own article that gets shoved into everyone’s feed nonstop.
Now we know you’re a miserable douche. Looking forward to breaking out the popcoen when you throw a temper tantrum over Silksong not living up to the hype
The frustrating part is it only needed 2 changes to not suck: bosses get health bars and ghosts spawn at the start of the room, not halfway through a platforming challenge.
And before anyone mentions mods: devs shouldn’t rely on mods to fix their damn game