jjjalljs

@jjjalljs@ttrpg.network

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

jjjalljs,

Mergers and acquisitions should be a lot harder than they are. Maybe even prohibited in nearly all cases.

Popular Female Skyrim Modder Has Abandoned Her Work Due to Daily Harrassment (www.gamesradar.com)

I think gamers as a whole, though specifically those in niche communities, need to take a long and hard look at themselves. We should celebrate the volunteers that create wonderful content for us, generally with no financial gain. Instead, commonly, there are communities that criticize and tear down every little thing they can...

jjjalljs,

Some people probably know them in real life. Like, you might have a friend who’s like “Yeah this [slur] wouldn’t update her mod so i posted [hateful thing] on her insta”. You could talk to them. People listen to their in-group more than randoms online.

But then again, the worst sort of people probably mostly have the worst sort of friends, and reinforce their bad behavior.

What type of game do you want to see?

I am a really big fan of base building in RTS games, which is why I never liked Starcraft. Bases in Starcraft feel like they have such little rhyme or reason. They are messy and ugly. I always build a ton of bases in games like Tiberian Sun, that, while gameplay wise, are a waste of time and money, feel fun to build and fun to...

jjjalljs,

A dark souls kind of slow paced combat game, but built for co-op. Except I don’t have any friends who are on the same skill level and schedule.

More broadly, I really want more games that you can play co-op in where the players are vastly different skill levels, but it’s still fun. I don’t know how to solve this.

I can imagine like a game where one person is playing dark souls and the other is playing candy crush, and they interact somehow. Like making matches in one give estus in the other, and killing bosses gives stuff.

Basically I want to play games with my frienda that don’t play the same games, somehow.

jjjalljs,

as an almost maximally privileged person (cis straight etc), i want my whining fellows to shut the fuck up. Just stop. Stop taking up all the god damn space. Just be quiet. It’s okay not to be included in every scene all the time.

Your point about not assuming people are straight by default is valid. But I mostly just want some cis-het folks to stop embarrassing me by being fucking insufferable.

Are you a patient gamer? (kbin.melroy.org) angielski

There's no magazine on any instance that I see of such a community on the topic matter. To anyone not familiar, a patient gamer is someone who is immune to FOMO, doesn't get caught up or tied up with current modern gaming. Someone who doesn't care that they've beaten a game from 1996 and here it is 2024. Someone who doesn't care...

jjjalljs,

I don’t buy a game solely because it’s the zeitgeist or whatever. A friend of mine routinely buys games that are “the new shiny” and then doesn’t finish them, or loses interest quickly. I usually wait for a sale, some patches, and/or the dlc to be bundled into a goty edition.

Some exceptions:

I bought elden ring near launch because I’m a big enjoyer of the genre, and my friend confirmed it was good. No regrets.

I bought bg3 shortly before it’s full access. I’d liked the other games larian did, and a friend told me it was good. No regrets.

Both of those were pretty light on DLC. No season pass or “goty” editions were likely.

I’m going to wait for the dragon age game to go on sale. I don’t really trust Bioware, and I don’t know if they plan to do a bunch of dlc that will get bundled up later.

I’ve been waiting for Lies of P to get cheap. The demo was just ok when I played it, but a friend tells me it’s phenomenal.

Right now I’m playing a MUD (aardwolf). It really distills some online RPG into the essence of “go kill some stuff to level up, get new skills, and kill bigger stuff”. It’s strangely satisfying.

jjjalljs,

If the game has a lot of stuff but only some of it is actually interactive, there should be a way to disambiguate.

jjjalljs,

I played a MUD once that had characters age. When you got older, it affected some of your stats. You wanted your cleric to be older because that benefitted wisdom and mana, but fighter types wanted to be young for the health bonuses.

There were equipment that modified effective age, and you could remort at max level to reset it. It was kind of cool, aside from the first time I was like “why is my HP Regen so low? Ooh my cleric is like 120 years old”

jjjalljs,

I also really liked pillars 2, and am sad they’re not making a third one.

Corporate greed is killing RuneScape. What do people play instead? angielski

RuneScape was my favorite game of all time when I was a kid. I’d play it for at least 8 hours a day every day, and never get bored. Now, RuneScape is RuneScape 3, terribly infested gambling microtransaction mess that looks like a really bad early access game, or Oldschool RuneScape, which is really fun, but is infested with...

jjjalljs,

Guild wars 2 is a very good game, but very different than guild wars 1.

They both avoid the endless gear and level grind, but gw2 is generally easier and less tactical. You can solo most of it. Builds are a little more limited, but it’s also harder to make a useless character.

They addressed the most common problems with early mmos: other players are never a bad thing. there’s no kill stealing. If you’re doing some event to fight off demons that have invaded the town, and other people show up, the game silently scales up a to accommodate more players, and everyone gets credit. it’s great.

I really like it. I don’t play it every day, but I go back to it all the time.

I love diablo-likes, but they're also really annoying. angielski

I’ve been playing the things since Diablo I; I love the concept and the gameplay loop, but the game-design issues they run up against, and the mechanics that get implemented to address them… irritate the crap out of me over time, and I want to talk about that....

jjjalljs,

I still remember the thrill when I was a teenager when I clicked a random corpse in Diablo 1’s hell and the unique staff Mindcry popped out.

jjjalljs,

What if leveling up didn’t make number get big, but instead gave you more options in a fight?

Horizontal progression is pretty cool .

Unfortunately, a lot of people don’t want that. They want to feel cool and competent without actually doing anything. That’s not to say like you need to “earn” your fun or whatever. But that the progress quest number go up don’t think too hard is immensely popular with a lot of people. They don’t want to be challenged.

And that’s fine. It’s a game. It’s just not a game I want to play all the time.

jjjalljs,

Have you played Nioh2? It has diablo-like items, but actual combat. It’s very good.

jjjalljs,

Guy I know worked for a pretty big video game studio or two. (You’ve definitely heard of some games he worked on). Then he realized it sucked. Took a job in FinTech, made like double the money for half the work.

jjjalljs,

Fingers crossed for total conversions. Give me some non-5e rule systems. (Unlikely, I know. Double unlikely to get anything other than maybe Pathfinder, but I can hope)

jjjalljs,

My policy is I only buy something if I’m going to play it that day. No more rapidly expanding backlog.

jjjalljs,

Modern fallout games do difficulty badly. Walked up to one of those boomer guys in fo:NV , he gave me some shit, so I shot him in the face with a revolver. He didn’t fall over dead.

I got a bunch of mods to make everyone a lot more of a glass cannon, but made power armor very effective (and other armor somewhat so). Was a lot more fun. But also there was a lot more reloading because, like, sometimes a baddie would get the drop on me and I’d be dead from two shots.

Still more fun than sponges everywhere

jjjalljs,

Chris Metzen

I don’t really know details about who does what at Blizzard, but isn’t he the guy responsible for the utter train wreck of Diablo3’s writing? Whoever wrote and approved “How tastes your fear, Nephalem?” did a bad job.

jjjalljs,

And a programmer friend I talked to couldn’t comprehend why he would want to be in a union.

I also had a programmer friend that was anti-union. He was like “If the place I’m working at sucks, I’ll just find another place.” Very short sighted and optimistic.

jjjalljs,

Review bombs and “boycotts” are frustrating because it seems like the average player has the willpower of a hungry toddler. “Hey, don’t buy this game. They make their developers work 20 hour days.” -> “Oh yeah fuck them! …ooh, but there’s a shiny angel wing skin if I preorder? Well mmmmmmm well sure it’s just $90 what does it hurt”

But I don’t know. I’m kind of in a mood lately where I feel like I’m surrounded by overgrown toddlers.

jjjalljs,

Right?? “Not even death can save you from me” is a little corny but on the whole solid. All the shit he says in the 3 is just bad.

jjjalljs,

Mildly interested. Concerned about monetization. I don’t do subscriptions or microtransactions, and “pay once and you’re good” is pretty rare, probably in part because there’s ongoing costs to running a server and in part because lol most people will charge as much as possible. But that’s why the only MMO I play is guild wars 2. You buy the game and you’re good. They sell expansions every couple of years.

Also you should mention lemmy on your site where you mention discord and reddit.

jjjalljs,

I agree with your ideas on micro transactions here. They create a lot of temptations to make the base game worse. “Your inventory holds 12 items but for a very reasonable price you can hold 6 more!” may seem harmless but it also sucks. The game is objectively and arbitrarily worse without that transaction.

Purely cosmetic skins are a little better, but you end up taking advantage of people who buy more than they should.

jjjalljs,

You can either buy it once to gain access to the offline “ironman” mod

This sounds relevant to my interests. What updates come with this? Just security? Nothing?

jjjalljs,

That sounds pretty similar to how I like Guild Wars 2, except offline. That’s cool. I signed up for the beta thing.

jjjalljs,

Oh my gosh I played that years ago. I even made a world for it that was exactly what you’d expect from a 13 year old.

jjjalljs,

Can you share nerdy technical details about how you made it? Custom engine? Something like unity? Solo project or big team?

When I was a kid I thought a lot about making games, but now that I’ve worked in software and spent hours being like “why the fuck does the font get bigger when I open the date picker?” I have a greater appreciation for how hard it can be.

jjjalljs,

Free cloud backups of save files is really nice.

Free hosting of screenshots, too.

Free forums (though they tend to suck. I guess that’s like they only have basic yellow mustard or something, in this metaphor)

jjjalljs,

If they sold emulators on steam or gog I would probably pay a reasonable amount for them. But they don’t, so I pay nothing.

jjjalljs,

I don’t want to play on a switch though. If I play on my computer, that’s a platform that’s going to be around for ages. And had no subscription fees.

jjjalljs,

They all have kind of bad pacing. Takes too long to get to the good parts, spends too much time walking back and forth or driving around. The core gameplay is meh- it’s more about levels and gear stats than like strategy or execution. It takes too long to get enough skill points to do interesting things.

Unless they address that stuff, I’m going to wait for the game to be in the bargain bin.

jjjalljs,

“looter shooter” is irrelevant to most (arguably all) of the complaints listed.

jjjalljs,

On the one hand, not a big fan of moba or purely PVP games.

On the other, I deeply dislike overwatch specifically and would like to see it dead. Maybe this would make a dent.

jjjalljs,

Sometimes you feel like the shittier game took players from the game you’d rather be playing.

Sometimes you feel like the shittier game is kind of a knockoff, and it feels bad when that succeeds.

Sometimes a game is made by a horrible company with a history of abuse from its high ranking staff.

jjjalljs,

They are… Okay.

Big random factor in the loot so you can go long stretches without any interesting upgrades if you’re unlucky.

There’s a lot of time wasting - go here, now go back there, now go to this place

Leveling is weird and is a big factor in damage. If you’re too low level you can’t do anything except die. If you’re too high level you can’t lose. Sometimes you do too many side quests or not enough

The games typically start slow. You go a long while before you unlock your cool powers, or even the ability to equip four guns.

The writing is meh except for Handsome Jack. He’s a great villain.

There was a mega bundle of all the games before 3 for like $5. Look for that kind of sale.

jjjalljs,

The deciding factor for me on the steam deck is I can plug it into the tv, and now I can kind of do couch co-op for games that don’t do split screen

Like I can be on my desktop and they can be on the docked deck, and we can play path of exile together.

jjjalljs,

Fallout 4 is like 4 different games crammed into a trench coat.

  • high emotion story game. Go rescue your child!
  • high action shooter. Boom! Headshot!
  • stats driven RPG. That naked bandit is level 40 so you can’t kill him even if you shotgun his face
  • settlement management game. Build and decorate a little town! Set up trade routes!

All of these are kind of badly done, and mashing them all together didn’t make something greater than the parts.

jjjalljs,

I kind of feel like anyone who spends $20 on a video game skin shouldn’t be allowed to make any financial decisions for themselves. Like, it was a test and you failed.

jjjalljs,

I mean this is kind of true of all people everywhere. The marshmallow test has flaws but I think it’s still revealing. A lot of people are really bad at self control and delayed gratification.

jjjalljs,

It has a library going back 30+ years.

It is useful for other things.

jjjalljs,

You have discovered sturgeon’s law. 90% of everything is crap. Judging a medium or genre by the crap isn’t useful.

jjjalljs,

You’re not going to play any of your PS5 games in 5-10 years? You’re happy with some of your games aging out of your library?

You do you, but you might be an outlier.

jjjalljs,

Roguelikes.

Roguelites.

Chess.

Deck builders.

More broadly, games with different narrative choices (eg: Witcher 2 has two mutually exclusive middle acts).

And also more broadly, games with different mechanical choices (eg: many RPGs).

There’s also games where the process itself is fun (eg: Tetris).

Also, as many humans have imperfect memory, after enough time has passed a game may feel fresh playing it again. It may also land differently playing it at a new stage in life.

jjjalljs,

I don’t think that’s especially common for roguelikes. I played a lot of crawl: stone soup and it was pretty common for folks to go for a win with every species, god, and class.

jjjalljs,

I guess it’s possible you are correct and like the bulk of people who have ever studied film, literature, and art more generally are wrong. That seems unlikely. More plausible is that it’s common for people to experience a given work multiple times and get different things out of it.

That’s not even accounting for the “Reading Lear as an old man hits differently than reading it when I was a teenager” factor. That is, who you are changes over time and that affects how you experience art.

jjjalljs,

Out of curiosity, what about games that update? Crawl gets a new release like every six months where they often make big changes. New gods, species, other changes (like when they removed food, or added shapeshifting talismans)

jjjalljs,

I’ve never played cs. Does it have different characters?

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • test1
  • Spoleczenstwo
  • lieratura
  • muzyka
  • rowery
  • sport
  • Blogi
  • Technologia
  • Pozytywnie
  • nauka
  • FromSilesiaToPolesia
  • fediversum
  • motoryzacja
  • niusy
  • slask
  • informasi
  • Gaming
  • esport
  • Psychologia
  • tech
  • giereczkowo
  • ERP
  • krakow
  • antywykop
  • Cyfryzacja
  • zebynieucieklo
  • kino
  • warnersteve
  • Wszystkie magazyny