Both updating the controls, and removing stereotypes, should be optional, at most behind a parental lock.
Some historic material is evil shit, and some people may understandably not want to get exposed to it… but it shouldn’t be some censor’s decision which scholars get access to the historical originals, while everyone else only gets the PC mush of the moment.
Everyone should have the option to see as much evil as they want, no more, no less.
Going back to your Bambi example, I learned a lot about 1942 US by watching the now censored scenes, much more than by just listening to the opinions of those who condemned them.
That’s a possibility. Then again, Steam games are getting stripped of DRM right now (and possibly enhanced with some malware), so the moment the value proposition of just installing Steam and not having to do anything else goes down, it’s likely for generic DRM strippers to appear, at least for older versions.
Yeah, the businessman with followers, indictments, and victim of an unfair witch hunt, who keeps rambling during depositions. Looks like a Trump’s apprentice.
Games using Steam’s DRM, have the benefit that if Steam ever goes down, there would be a massive amount of people interested in breaking it to free all the games at once.
It actually happens all the time, but Steam can roll out new “patched” versions of the DRM as long as it stays in business.
They are also aware of this, and even have promised to release a DRM bypass if they’re ever about to close shop… but in practice it wouldn’t really matter; whatever last version of the DRM they ever release, will get broken in record time.
Yeah, back in chess club at school, we also got a visit from the local (future) GM as a treat on one of the last days. He took us at something like 15 simultaneous games at once… and beat us all.
Go is slightly different; it only has one piece type, the rules are much simpler than chess, the board is much larger but with 8-fold symmetry, so the first 20-30 moves are likely to fall into some “basic” patterns in some of the octants. By comparison, the patterns in chess get hard to manage after just 10 moves, while Go pros may plan even 100 moves ahead. Where Go gets really complex, is when the patterns start meeting, and the complexity tends towards the 10¹⁷⁰ possible moves, way more than the 10⁴⁰ practical ones in chess.
They have an exponential number of valid positions, that happen to surpass human abilities to abstract, memorize, and predict.
Chess is estimated to have 10⁴⁰ valid moves, which means not even everyone playing chess throughout all of history, have explored all of them. Like, a billion people playing 1 distinct move a second for 1400 years, would only reach about 10²⁰ moves.
They still can be trained, meaning one person can be way better than another… but a computer trained even more, can be even better… and yet the games surpass even current computers abilities to explore the full possibility space. Maybe quantum computers will be able to do that.
The best games of all time are: Go, Soccer, Chess, Poker, Tetris… they’ve stood the proof of time over and over again (respectively: 4000, 2300, 1400, 200, 40 years).
A honorable mention should go to Doom, as in the “can it run Doom?” meme, but it’s anyone’s guess whether it will stand for another 30 years.
All the likes of Zelda, Mario, Halo, Pokemon, etc. are going to get forgotten as soon as the last generation playing the last re-release as a kid, grows out of time to play it actively, and as servers for the multiplayer versions get shut down.
Not saying this was a honest mistake, but I do see how that could happen:
Game story gets written
Dialogs are worked on
TTS versions of all dialogs are generated
Once they get approved, talent is cast
Talent is scheduled to record the dialogs and get paid
Final dialogs get included in the game
Knowing how game studios love to push everyone into “rush mode” the months before launch, I can see how, for a minor NPC, someone could have forgotten to cast and/or book a recording of some dialogs… while everyone is getting pressured to release NOW OR ELSE!!1!
Honestly, I wonder how many minor NPCs in games have been TTS all along, and nobody noticed or cared.
“On a scale from 0% to 500%, how much more would you pay for a game where main characters used [insert your favorite actors/people]'s AI cloned voices?”
Shave your legs? If you want to dress in feminine clothes, just do it [if your country allows it].
I’d recommend against shaving your arms, though. Last time I tried that, it messed my sense of proprioception, turns out I’m used to the input of airflow over arm hairs to keep track of where they are, who’d know.
Try Overwatch’s Torb: small hitbox, “the floor is lava” ult, and a rivet gun with both a ballistic trajectory mode that can go from side to side of the map (hard to master, but extremely gratifying when you headshot an enemy at their spawn from your own spawn), and a mele mode that can take down the strongest tanks.
First I didn’t care, just made male characters because I’m male, put about zero thought in it.
Then someone told me “If I’m going to spend hundreds of hours staring at an avatar’s butt, I’d rather it be something I like”. I still made male characters, because I wasn’t staring at their butt.
I got into healing roles over time, and most healers tended to be female, so I picked female characters.
Then I saw how male players would fawn around female characters… and I found it funny to make the most fragile looking female character, with some awesome DPS power, so people would try to PvP duel me and get pummeled into the ground.
Finally, I stopped caring at all. My Overwatch “main” was Mercy, with Torb and Moira as close seconds… but the most fun I’ve ever had, was being a hamster (Hammond).