For most 25-40€ games I buy, i can get a great experience for the next 30-50 hours.
Indie games absolutely crush the statistics, where some sub-15€ roguelikes have such insane replayability, that i’ve clocked over a thousand hours into a couple. Not to mention how incredibly creative, unique, and story rich some of them are.
Meanwhile, what used to be 60€, and is now 80€+, is some “cinematic” 20fps on console slop, that you can barely get 5 hours of real gameplay out of. I don’t wanna sit there and watch a movie with an occasional A button press. Or even worse, play something like the Assassins Creed reboot, that had 500 hours of gameplay, 490 of which is just useless collectibles around the map.
Unlikely to happen, because the leadership behind the project claimed they are in contact with Bethesda, to make sure no one’s stepping on anyone’s toes. Although obviously they can just pull the rug at any time, which would be catastrophic. Given that they’ve remade basically every single asset in the game, and require the original game to be owned and installed, it should be fine
Genuine question for PoE1 veterans: What is it exactly, that people want from the sequel?
With my little experience in 1, I was excited about the new gem system, and the idea of not having to deal with stacks of 20 prefixes on high-end mobs, and it seems that at least with the latter nothing has changed
I’ve pretty much come to terms that i’ll either never finish it, or will play it again on an emulator eventually. As it is now, it won’t run any better on my Slim console, and i have no intention of upgrading it
This is the only post-DemonSouls game i haven’t finished :/ The frame drops in some areas gave me frequent headaches, so i only made it like a third way in
Rather than labeling lackluster unfinished releases, these studios should stop setting impossible to achieve timelines, and just release a product when it’s ready. How they do it is for them to figure out
In comparison to XC2 or 3, the recent pokemon games look like an insult, and a bad joke. I’m still mindblown by that Nintendo greenlit those releases, given how specific they are with other first-party game designs
I can’t imagine ever working on any project that large. Most of your people will essentially have zero communication with each other, and release a half-assed overbudgeted product as a result
I don’t even know if i’m surprised, or just disappointed. It’s one thing to make a bad game, but it’s another thing to pick up a bad abandoned game, and actually make it even worse
I thought 2 was already a huge downgrade from 1, however i haven’t played the game in quite some time. Didn’t know there’s still an audience for this series