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dinckelman, do games w Does anyone else find it suspicious that there wasn't any criticism on here about Stop Killing Games until after it hit 1.4M signatures?

The entire complaint was based on nothing too. They claimed he’s orchestrating some crazy financial scheme, and getting paid 6 digits from it, when he’s not only doing it for free, but can’t even participate in the initiative to begin with

dinckelman, do games w Nintendo touts high employee retention rate after loss of Microsoft jobs rocks Xbox Game Studios

Japanese corporations overwork people to literal death, but at least you’re not going to be laid off 2 months into a new job. Not as big of a flex as they think it is

dinckelman, do games w Has the live-service dream crashed back down to earth? | Opinion

x as a service has always been a net negative for the consumer, and a net positive for the seller.

It strips them away from responsibility, because you can sell incomplete dogshit under a promise of future patches, or push something out for a price, and then continue raising the price, as you pump out more stuff into the system.

In the case of games specifically, we’ve all seen the typical outcomes. Low effort slop, with a flood of “micro” transactions at a later date, or complete abandonment

dinckelman, do games w LIMBO and INSIDE are being delisted from GOG on July 17th

Having played both, the answer is definitely yes. They’re not particularly long, but really solid

dinckelman, do games w Against the Storm - Nightwatchers DLC Trailer

I’ve really enjoyed this game, but haven’t bought the first expansion yet though. This one looks quite cool too!

dinckelman, do gaming w Dragon Age: Veilguard lead level designer Brian J. Audette responds to criticisms on Bluesky: "We couldn't have made a _better_ Dragon Age, only a _different_ one."

This is the exact same kind of late stage denial, that Ubisoft people are going through. They didn’t make a Dragon Age game. They just made generic slop with a Dragon Age branding. All these Assassin’s Creed games after the series reboot have been experiencing the exact same treatment. With 0 doubt in my mind, if the next Mass Effect ever comes out, it’ll be like this too.

Stop supporting these people. Spend your money on something actually good, especially if it’s made by an indie dev

dinckelman, do games w Borderlands 4 Price Has Been Confirmed

It would be yet another spit in the face, if they released a 80$ base game, with the typical 2 season passes, totaling almost 300$ in dlcs of questionable quality. But I wouldn’t hold my breath for anything, because it’s 2K and Gearbox we’re talking about

dinckelman, do games w Xbox Game Pass might be getting a price hike

At some point, it will only be worth it, if you either finish games at an alarming rate, or play so many different games, that buying them separately would make no sense

dinckelman, do games w Steam beta gets native Apple Silicon support — the only public Arm version of Steam

Probably not. Steam for macOS still has no SteamPlay support, so your best bet is installing the regular Steam through a separate Heroic prefix. Works great, but it does still require Rosetta.

That said, Box64 and FEX are both making a lot of progress, so it’d be awesome to see these in action officially soon

dinckelman, do games w Steamdeck or....

A Deck will likely be a better purchase for you. Shared library, more sales too. The Cities Skylines situation you’ve described would have been enough to make that decision for me

dinckelman, do games w Sony blocks Stellar Blade in more than 100 countries

Play Anywhere ™️

Except for countries where we don’t allow you to

dinckelman, do games w On the prospect of an $80-$90 GTA 6, former PlayStation boss says 'it's an impossible equation' for big-budget studios to keep their prices down

Yet again proves that capitalism is a cancer, and they’ll never be happy with anything, except for endless exponential growth

dinckelman, do games w Players Have Too Many Options to Spend $80 on a Video Game

Yes. I didn’t like it nearly as much, if at all. I’ve heard mods make that game infinitely more enjoyable though, so maybe i’ll try it again some day

dinckelman, do games w Players Have Too Many Options to Spend $80 on a Video Game

I fully agree with that. There are some games that are fully worth the price, even if the hours/$ isn’t quite there, but in most cases it’s not anymore

dinckelman, do games w Players Have Too Many Options to Spend $80 on a Video Game

For indie and cheaper stuff specifically? The Binding of Isaac is over 1k hours between my two copies. Rimworld, Factorio, and Terraria are all close to 500h as well. If Minecraft counts as one for you, this is an outlier with roughly 4k hours since 2011.

Otherwise, I am quite into MMOs and story-rich singleplayer RPGs, so there’s a handful of them with well over several thousands of hours played too.

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