It’s kind of interesting that you say elevator music is soulless, not real art, etc. There are some genres of music that are based on elevator music, hold music, weather channel music, “Muzak” in general. It’s just as real as anything else, and people do seek it out.
“Fortunately we have a product for people who aren’t able to stay connected; it’s called Xbox 360” - Don Mattrick, Microsoft’s President of Interactive Entertainment Business
Yep my first thought of this is as a technicality. One day every pixel displayed on your monitor has passed through some sort of upscaling or frame generation.
Don’t forget the mods! You didn’t have to download anything, it was all server side. I forgot which mod I played most but you could set up all sorts of sensors, automated turrets, forcefields, etc using models and textures already in the game but repurposed.
Also, the net code was extremely good, it was very playable even on my 33.6k modem.
It’s way better than any of the prior games were years after release. Granted, I do have a powerful computer (3090/5800X3D) but I haven’t had any significant performance issues nor crashes. A mild bit of jank but nothing that’s totally broken, just some occasional glitching corpses or debris.
Really, really enjoying it so far. Had a classic STALKER experience while exploring, got ambushed, found some really cool mega-anomaly, thought I was safe and got owned. 10/10 would die again
According to Asobo, this issue was caused by a cache that was overloaded and constantly restarting. This was used in part of the authentication process, I believe when they check what content you have. This explains why people had missing content if they were lucky enough to get in. This was my experience - got in after a very long load time and then couldn’t really do anything due to missing content.
This doesn’t seem like it’s a Microsoft cloud issue per se, it seems like Asobo had a single point of failure in the design that didn’t scale well. Today seems like the CDN limits are finally being reached, as it took a while to load up new areas. Getting into the game was no issue, though.