While Baldur's Gate 3 is being widely celebrated by fans and developers alike, some are panicking that this could set new expectations from fans. Good.
The expectations have been set for a long time. BG3 isn’t the first good game. It’s just the first in a while, after mountains of AAA garbage ultimately driven by shareholders and MBAs.
The sad thing is: those people are so clueless that they dont see they’d make more money by just not getting in the way of a good dev team.
I have enjoyed the last couple (no, I don’t buy anything from mtx, and I’ve only gotten the games on deep discount or used). But there is definitely a point in all of them where you hit that Assassin’s Creed grind – the grind that is intentionally made grindier to try and entice you to speed it up by purchasing an indulgence. When it starts to slow the game down to ridiculous levels, that’s normally when I stop playing.
It’s a shame too, because there is a lot to like otherwise. Not the deepest games by any means, and they’d be leaps and bounds better without the microtransactions and the related adjustments to game balance, but still a lot to like.
I’m on Linux with AMD, but Vulkan is a crashy mess for me. Can’t keep the thing running more than a few minutes. It’s fine on DX11 (a few stutters here and there, but hasn’t crashed).
Yes. It’s not really meant as a visual improvement but as an efficiency improvement. Sadly it does seem (for some, myself included) that the Vulkan build needs a bit of work. For me it crashes all the time, and Larian themselves mentioned that it isn’t quite as stable as the DX11 build.
This gives me a little hope that we can at least emulate the PS4 version (using pcsx4). This can be done already with the PS3 version but the requirements are hefty and it’s pretty clunky.
My thinking was the graphics themselves actually, on the assumption that the Switch version wouldn’t look as good, but wasn’t considering that this is an old title so probably won’t matter
I almost never buy a game on opening day for full price. But fuck microtransaction nonsense – as soon as the devs made an official statement about it, I was on board.
Triple buffering basically means that the GPU can temporarily store frames in three different locations in VRAM. This has implications for smoothness and frame time, so it should in theory always be the best option for v-sync and avoiding tearing.
Vulcan should be more efficient so you should get somewhat better performance, though my understanding is it depends on card (AMD cards are kind of designed for Vulkan, but not so much nvidia cards).
If anyone happens to be playing on Steam Deck (or any Linux desktop), the launch options are slightly different:
DX11 no launcher: –skip-launcher
Vulkan no launcher: bash -c ‘exec “${@/bin/bg3.exe}”’ – %command% --skip-launcher
Though for this particular title, the Vulkan one is really crashy on my system rn, which is ironic since the DX11 shaders are converted to Vulkan on Linux.
At the very least it gives them a way to potentislly contact you with offers. Corporate people probably also think it makes you more likely to get another title from the same publisher, though depending on the launcher I think it’s actually the reverse.
Larian themselves warn that Vulkan should be the least stable of the two options at the moment. That said, I’ve heard tons of conflicting reports, so it may be super dependent on specific hardware.
Yes. We’ve had so many examples of rushed games with great potential that never hit it. It’s actually refreshing to see a delay. It suggests that the dev team is still getting a say and that the game itself and its quality are still primary concerns.
Eh, it’s $50 on Steam. I dropped something like 300 hours into CS1 before any DLC. Even if I got half that out of CS2, I’m fine paying roughly 33¢ an hour for a great experience.
How many people have been playing Weird West? Playing through it right now and I've got to say; this game has so much modding potential. The additional plus of it being a easily modified inmsersive sim adds so much replay value like Doom and gameplay WADs
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