@circuitfarmer@lemmy.sdf.org avatar

circuitfarmer

@circuitfarmer@lemmy.sdf.org

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

Or use Hall Effect sticks and have no deadzone at all

circuitfarmer, (edited )
@circuitfarmer@lemmy.sdf.org avatar

It’s BS though. People with TOTL hardware are having issues. Those systems don’t underperform because the game is advanced or anything like that – the game underperforms because it is a new release that is poorly optimized. It’s also expected because it’s on a senior citizen of a game engine that likely needs a few other nudges.

Todd Howard forgets that PC users see this shit all the time, and it’s pretty obvious with this one. Hoping to see talk of optimization in a coming patch instead.

Edit: a good example – not hitting 60fps in New Atlantis, but concurrently, CPU usage in the 50s and GPU usage in the 70s. That’s a sign of poor optimization.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

AMD is the official sponsor. That’s the one thing that wasn’t a surprise.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

In this case, you get Starfield free with the purchase of select AMD CPUs or GPUs.

But it’s weird for Todd Howard to come out with this push now, because it’s in response to those already playing the game.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

Yeah, MS wins either way, so long as people still want to play the game.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

Cyberpunk also has a “HDD mode” in its options.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

I read this Todd like John Conner says it in T2. “She’s not my mother, Todd.”

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

I did a CPU/mobo/RAM upgrade for it – but I was quite overdue.

It looks alright overall.

That’s the thing. It looks alright, but it’s not the next-gen beauty fest that they want people to think it is. Plenty look better and run better. I enjoy the game, but the whole argument that it’s a graphical standout doesn’t really hold water.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

I’m a PC gamer who likes playing with controllers generally (from the couch), but damn, I hate the way they adapted run and walk to the left analog stick. Feels horrible. I wish I just had autorun and could hold a button to walk. The key binding shuts off even if I try and force it with Steam controller config, because the game doesn’t technically support split inputs.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

Yeah, it runs very nicely on ultra on a variety of hardware. It’s been optimized and has even improved since release.

I am hoping they improved the controller interface, though. I use that even though I play the PC version, and it was somewhat broken as of a couple weeks ago.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

I ran it on an i7 4790k initially and definitely felt it. I think you’re right that whatever APU is in the PS4 would scream and run.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

To use the PS5 as an example, it’s based on Zen 2 and RDNA 2, both of which are now deprecated. It would not be surprising for Nintendo to match them at this point in the cycle.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

Did Nintendo announce that Switch 2 is ARM?

circuitfarmer, (edited )
@circuitfarmer@lemmy.sdf.org avatar

As someone playing on Linux desktop, yes. It’s fine*.

*as fine as it can be, because it needs some general optimization

Edit: and yes, I’m on AMD (it’s the obvious choice for Linux gaming; drivers are in the kernel)

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

I’m on a 6600 XT and have had not a single crash. I wonder what the difference is. I’m using Pop! with the Liquorix kernel.

circuitfarmer, (edited )
@circuitfarmer@lemmy.sdf.org avatar

Cyberpunk’s performance was awful for everyone at launch, Windows, Linux and consoles.

But it wasn’t? There were a lot of bugs, to be sure, but PC performance was not among them. Hell, I was on a 970 at the time, and it was still fine.

The console versions specifically were a shit show.

But in regards to running better on Linux, a lot of it tends to come down to shader precaching. Lots of stutters on Windows are the first time a shader loads. That was definitely the case with Elden Ring.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

Sad that the article focused on this particular mod. It’s aimed at textures for low-end systems, yes, but there are 2-3 others that are aimed at systems across the board and use stock textures with simple config file changes. They’re all tweaks with options that are in the game but unavailable on the menu, and they do vastly improve performance without a drop in quality.

A better headline could have been “Modders fix in days what Bethesda didn’t do with years”.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

Yeah, anything with EA on it should raise huge red flags, unfortunately regardless of who is actually on the dev team.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

Yup. That seems to be a part of their business model (doing anything Steam won’t do). The problem is when those calls by Valve are for issues that touch on ethics.

It’s why I won’t even install their launcher. I don’t care how many games are free on Epic. I can’t support that kind thing.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

I mean, cool, but the game in its current state is definitely already worth the price at the 50% discount that is regularly seen, so it seems pretty arbitrary.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

Ok. Witcher 3 is 8 years old.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

So you still haven’t bought it? You said 75.

My point is you picked an arbitrary number. :)

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

Ah, there it is. Boycott. Well yeah, ok.

Cyberpunk was always a shit show on console and fine on PC. I played on the latter from day 1, and it was a great game. But completely understand that the console situation was unacceptable and the need to show the company that by voting with one’s wallet.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

AMD folks are having a good time, but nvidia folks will need to wait. The game is purposefully not optimized for nvidia at the moment due to AMD sponsorship. (Also potentially to point out that many AAA titles tend to be optimized for nvidia but not AMD at launch)

circuitfarmer, (edited )
@circuitfarmer@lemmy.sdf.org avatar

It’s technically sponsored by AMD, which is why you could can get it free with a processor or GPU upgrade.

Edit: could to can, the offer is open until October apparently

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

CPUs though, since with those, AMD is much worse than Intel

Simply untrue with later AMD. Slight advantage to Intel, but not the blowout it used to be. Intel loses entirely if power consumption and cost is taken into account.

But of course, games rely largely on GPU power, and the CPU concern is generally secondary.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

Sauce?

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

And here I thought I was just really good at character creation.

The Weekly 'What are you playing?' Discussion - 04-09-2023 (lemmy.world) angielski

Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!...

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

I was playing BG3, but I randomly jumped into X-Plane 12 and now have the flight sim bug. Once you learn how to do things it’s quite relaxing just picking some random locations and doing some flights in a nice plane model.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

Bethesda’s engine disallows that entirely. Everything has to be chunked into pieces with loading screens between – every previous Bethesda game has done that, so it’s not really a surprise.

Agree it would be neat, but I also already have No Man’s Sky, and I’m looking forward to Bethesda competing on story.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

It’s not going to get better unless companies start making consoles with 1-2 year life cycles (which won’t sell, because at that point, you may as well be swapping parts out of your PC of Theseus).

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

It is not at all sustainable to game on HDDs anymore. They are still good for slow cold storage, though.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar
circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

RDR2 straight up fucked me up. I’ve never had such an emotional response to a game as that one.

And (maybe foolishly), I didn’t expect it. I walked right into the end of that storyline and got my ass handed to me.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

Yeah, I played it day 1 on PC. Game mechanics issues aside (which are consistent between versions), it ran pretty well and I never even encountered anything game breaking. I suspect the PC version was actually the best at launch (probably still is since it’s ported to other systems).

Those last gen versions should never have even been attempted.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

Working public transit would have gone a long way towards this kind of immersion. It’s a damn shame too, because the system technically exists, and there are even placeholders for stations.

I think there were a lot of resources put towards getting the whole damn thing to run on last gen XB and PS4 which just made so many things impossible, and obviously you dont really want to have a couple versions out there without feature parity. They ended up with it anyway, but I think we may have seen a more complete product on launch had those dev resources not been needed for the older consoles.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

game’s size on PC is 139.84 GB

Preload for Steam users will start on August 30 and require 125 GB of free space

…shouldn’t those match?

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

It will be ass at first because it’s a new Bethesda game.

That said, it is possible to get an early key without actually preordering (mine came with another purchase), so I’m excited to explore all them bugs on launch.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

I never, ever preorder. But, the Ryzen 5 CPU I just bought came with a code for Starfield. So I guess I may as well try this one out cold.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

I’ll be playing on Linux also, so I kind of want the challenge (and the bugs) :)

circuitfarmer, (edited )
@circuitfarmer@lemmy.sdf.org avatar

No, I’ll be using Proton. There’s a chance it won’t work day 1, but I find it unlikely given my experience lately.

Especially with shader caching, it’s even possible that it runs better on Proton while bugs get worked out (that was the case with stutter in Elden Ring, which didn’t occur on Linux or Steam Deck with shader precompilation).

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

I would 100% be buying things on GOG whenever possible – if they had a Linux client.

Because they don’t, the convenience of Steam and Proton integration generally offsets concerns I have about losing access to things if Steam ever goes under. It’s a tradeoff.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

It’s a lot of extra steps, though, and for me I’ve got two separate Linux systems I’m generally running things on.

I don’t disagree with the logic, I just wish GOG had a Linux client. It’s not just about Steam Deck (even though that’s driven a lot of recent Proton development) – there are serious issues with continued reliance on Microsoft, and FOSS solutions offer gamers a way to maintain a freedom they are otherwise likely to lose. It seems like GOG would want to support that effort.

Steam Deck VS rivals

I was interested in buying a Steam Deck… Until I discovered all the (apparently) better alternatives. Asus Rog Ally, OneXPlayer, Aya Neo etc… I like the idea of an handheld console and obviously I would like to have a device that can run almost everything, so the Windows based handhelds seem better than the Steam Deck. Is it...

circuitfarmer, (edited )
@circuitfarmer@lemmy.sdf.org avatar

SteamOS (and Linux gaming in general, thanks to Proton) is absolutely great and has been for at least a year or two now. The reduced overhead and lack of update bullshit honestly makes it better than Windows gaming in every way, IMHO. Getting it running on non-Steam Deck mobile hardware is likely a bit of a chore, though. Frankly I don’t even understand why anyone would waste time with the competitors.

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