Clair Obscur. Made from former Ubisoft team members in what sounds like a healthy development culture and it’s a godamnned masterpiece at every level. Visuals, art direction, story, characters, mechanics, music - it’s all stellar.
And you can turn off some of the survival elements that some people find annoying. For instance, having to spend half your time early on hunting a specific type of fish for freshwater.
Like it or not (I do not), the most important determining factor in American elections is people’s feelings about the economy. The horrors being done by our government are easy to turn a blind eye to. But the cost of living is something that can’t be avoided or suppressed.
As I’ve grown older and busier, I now prefer shorter games. Even when I intentionally try to play games, I may get 2-3 hours a week most weeks. A 100-hour campaign takes me a year to play through.
There’s a point in the third game that determines the fate of 2 different species that can play out very differently based upon actions you’ve made across the series. And the “best” version depends on your completing the loyalty quests of multiple characters in ME2 before a certain trigger point.
I mean, if there’s a pistol cartidge it’s easy to shoot with precisely at medium range it’s a 5.7x28. Recoils like a 22 with downright stupid velocity. A good shooter can do a 2-3-inch 5-shot group at 25 yards without an optic on an FN FiveSeven. With a red dot, they can get 1.5 inches pretty easily.
Some would say it’s grossly underpowered, and only really useful tactically in the armor-piercing variety. But there’s no arguing it’s a breeze to shoot.