Bought it and I hope they can fully support the deck‘s res in the future and get rid of the small glitches the deck has. Apart from that, it’s a simple, neat little racer that I do recommend trying.
I‘ve been playing it for like 12 hours so far, runs smooth on Deck, I’ve encountered no bugs so far, and I‘m not even in my first fall. If it didn‘t say early access, I wouldn‘t have been able to tell yet. I haven‘t regreted my purchase and it‘s honestly cheap even without a discount.
The camera scrolls so stupidly smooth it‘s a joy, played a bunch of pixel games lately and it‘s sadly not a given (Potion Permit and its random stutters and sudden CPU load increases).
Are they just cruel for fun? Do they think that out of all the gaming communities out there this community expects deadlines to be kept? If you opted into SC then you surely don‘t mind waiting, no? Or maybe it‘s got nothing to do with customers and it‘s corporate speak and about fucking investors, Idk.
I‘ve had this in my library for many years (Steam sale pile lol) and also started it recently. I‘m really bad with horror games so I don‘t play it much, but I think the ingame atmosphere held up really well while the cutscenes are super uncanny valley territory. I‘m hoping to 100% it eventually.
That sends me back to when people in online discussions regularly claimed anything above 60 fps is pointless because the human eye can‘t see more than that anyway
I’m sure we can be more open-minded and agree that people can enjoy the core gameplay loops of games which we don‘t personally enjoy without having to be addicted.
I love the XBOX Lunar Shift controller, it seems like they added a nice rubber coat around the - what do you call these - wings? so it has a very nice feel to it. Sadly, of course, still no hall sticks.
But I also haven‘t really tried a dozen different controllers so I‘m not sure how helpful my opinion is.