The only game I’m aware of in my library that has a feature like this is Satisfactory, the “ping” feature to find nodes they tutorialize but you’ll probably quickly stop using because you use an external map for planning/get to know the map.
Team Fortress, I’m assuming you mean TF2, was one of the very first games to have microtransactions. They aren’t required for play but they’re definitely there.
Go for smaller studios and indies. Go for the nerd shit, too. Satisfactory just came out of early access, 1.0 is out, it does have multiplayer components but they do not host servers; you can open your own save file for friends to join or you can run your own dedicated server.
Factorio is launching a HUGE expansion pretty imminently.
Subnautica 2 is in the works (Below Zero is now officially an expansion pack of Subnautica 1).
Go play a game called Perfect Vermin. Do not look up anything about it just go play it.
Is that what that was? I got a grey box with no text in it that popped up over Satisfactory and my mouse control went from the POV to moving a cursor. I was building and it was a brief interruption. I got the actual text via email.
I think Adventure of Link could be fixed. There’s a lot of shit that’s “Nintendo Hard” aka unfairly punishing. I think the bones of the thing are okay, but there’s a lot to repair.
Some of those old games from the NES or even into the SNES era were just outright impossible. IIRC there was a Dennis The Menace game didn’t have the final boss ready for the publishing deadline so they just put an impossible jump just before it so players couldn’t get that far.
I don’t own a Steam Deck. I am a Linux gamer, and I appreciate that it exists.
Internally it’s basically a laptop using its AMD integrated graphics, yeah? No discrete GPU? Which makes it actually pretty impressive at what it does.
I think Sony is trying for bankruptcy. With that whole PSN thing with, which game was it, Helldivers? Just…who would ever buy anything from Sony ever again?
I mean, I’m pretty sure you’d be able to see it from everywhere in Australia, so I bet many of them would be like “WTF?” But they’ll be dead soon. Fuckin’ kangaroos.
Well once upon a time a console was a small fraction of the cost of a PC and the experience was put game in, turn console on, play game. Sure a console had a fraction of the computing power of a contemporary desktop but typically they had hardware specifically for graphics and sound and games were usually coded very efficiently for the specific hardware often directly in assembly.
That hasn’t been the case for a good long while now. Consoles and their games receive updates just like PCs do. Yes the purchase price of a PC and its associated hardware is probably does still cost more than a console…until a few months of paying for those subscriptions go by. Console hardware is now very closely related to PC hardware. So the value proposition is for the price of a low-end gaming PC you get a lower-middle class gaming PC with a 90% less useful operating system, recurring costs and worsened versions of games.
Meanwhile Valve says “Yeah we made using a normal gaming PC on the living room TV work pretty well a WHILE ago. Also, you know the Nintendo Switch? Well we’ve built a full fat gaming laptop into a similar form factor of portable device. It’s an x86 PC, it runs PC games natively. It runs Linux, you can get to a desktop, hook it up to a keyboard and mouse and you can do spreadsheets and run CAD on it for all we care.” And it’s been such a big success that several competing products have been hastily pushed out that run off-the-shelf Windows and none of them are as good.