If anything Firaxis’s take on XCOM has made turn based tactics somewhat mainstream again, and Ubisoft has already tried to surf on this trend once with Mario+Rabbids.
Thinking about those I’ve played, I don’t think remakes have ever detracted from the original to me.
The first time I finally completed Metroid 1 was shortly after Zero Mission (which had the cool effect that the locations of some power ups was still fresh in my mind).
I also enjoyed Samus Returns despite it missing the point of Metroid 2, and that didn’t make Metroid 2 worse in retrospect.
Kind of similar with Majora’s Mask 3D, Mario 64 DS…
I’ve never hold up a first play because of a potential remaster, especially not if it was not announced.
I have hold up a few replays when rumours of a remake are floating around though (like I did with Skyward Sword). I stopped a halfway through replay of Xenoblade Chronicles when they announced Definitive Edition. With how long XC games get if you try to do everything… Yeah.
Still lacking a definitive version in English of the original, Tales of Phantasia, as far as I know. The playstation version with skits and stuff was Japanese only.
The only officially localized version was GBA… and its epic tale of the legendary war :
8 (DX but really my favorite parts of it were already on Wii U). 8’s tracks are incredible (not the booster packs one, those are a mixed bag and none really reach base game/Wii U dlc level).
Wii comes very close though. It’s the first to have good item balance IMO, it gets rid of the left-right bullshit to drift, and circuits are quite fun too. And some bikes are a blast, though to the point of being overpowered.
I just think of 8 as “we took everything good in Wii and made it a bit better”.
You may be familiar with the old management game Theme Hospital. Two Point Hospital was a modern take on that, and they extended the concept to university campus and now museum.
They present Muse as a “generative AI model of a videogame” that you’d train to “learn about older games”. Which seems a very bold claim to begin with.
If this is anything like that, this is not a way to preserve the original game, it’s an attempt at reproducing (parts of?) it. And since generative AI is involved, there is no reason to believe it will be a faithful recreation.
Of course this could all be marketing bullshit, and for all we know their AI is just another coding assistant AI that they might use to create remakes. And then they’ll only be as faithful as the team making it can or will do it, as has always been the case with remakes.
Anyway, remaking is not preserving.
Edit : was a bit slow trying to make my point, seeing now your edit. Yep, that’s exactly what I got from this too.
Guys, it’s okay. Sure, it sounds bad that we somehow let the complete works of William Shakespeare disappear from the planet. But we have a new data center with a billion monkeys on typewriters. Give them some time, and they’re bound to stumble upon that old stuff eventually.
Edit : love that one guy who found a couple people critical of one of the most ridiculous claim about generative AI yet and decided to downvote everyone without a word.
Saw my switch version update out of nowhere yesterday, and I was wondering what it was about.
A bunch of cool QoL, fixes and visual stuff. Doesn’t look like there’s anything revolutionary in there, but it’s great they pushed those improvements on all versions.
All that for a new haircut? Doesn’t even look like that out of place of a style change to me.
I mean, look at what Castlevania Judgment did to its characters back then if you want terrible redesign. Most of them were unrecognizable. Simon, Maria and Death became Death Note cosplayers, others like Grant and Carmilla went full SoulCalibur knock-off.
Along with bad anime trope personality graft for half of them.
It is, randomly happens in the festival plaza after the main plot. Honestly not that interesting despite the premise, there’s barely any plot to be found, just the most basic excuse to have you fight a couple battles with past villains and it’s over very quickly. They’d advertised so much around Rainbow Rocket that I was a bit disappointed.