One of the things that don’t exist anymore in NH but was still a thing in NL is villagers can move in and most importantly out without you noticing, because you can only convince them to stay if you catch them the day they decide to move.
In NH they’re basically stuck with you forever until they tell you they consider moving, and then you can tell them not too. And you can also try to choose a new villager by meeting random ones on desert islands (though you can still just leave it completely to chance too). Depending on who you ask, some prefer the bit of simulated independence, others can’t stand the idea of their “dream villager” leaving if they missed the day.
By the way the same masked rabbit is living in my NH town right now! She’s called Grisette in French.
It is exactly that. I never truly did that for Civ, but had fun with hotseat sessions of Heroes of Might and Magic 3. IIRC the game literally calls it that, must have been the first I encountered the term.
I guess it would depend on the game, but I rarely play games where those are necessary.
I mean, we’ve reached a state where controllers have more or less been standardized as 2 sticks, 4 face buttons, 2 shoulder buttons, 2 triggers, usually 2 small buttons used for menus/map. Plus 4 directions on the D-Pad, if it’s not used for movement. That’s a lot already.
That said, every once in a while I do get a game in which they go absolutely crazy on stick press commands. No man’s sky use them all the time, including a baffling right stick press to sprint.
Personally I don’t like having anything on stick press (at least for game controls, I can tolerate occasional use to open a menu or something). I think it feels terrible and I have no idea why this progressively became a thing on controllers since mid-00s.
Worst use of that I’ve ever found was Fable (at least the 360 version). The game wants you to push the left stick while also using it to move to sneak.
I have a big switch library, and my OG switch is not in the best of shapes. Also, I honestly expected better from Mario Kart.
So yeah, as I said, I’m not exactly advising anyone to get one right now. I’m just saying, it’s more comfortable than the switch, it has one good exclusive game, and it runs some switch 1 games significantly better.
I have one, I like it as a slightly better switch, but, yeah. There’s not a lot of reasons to get one for now.
Mario Kart World and Age of Imprisonment are disappointing, most of the other first party games are just upgrades of Switch games, including Prime 4 that’s… Meh.
Bananza was a lot of fun, but it’s not selling a whole console.
I had an original DS, the big gray brick that’s been nicknamed “panzer” compared to DS Lite and DSi… Amusing when you see how 3DS XL and then the Switches turned out.
After years of service the upper screen broke into a pretty LCD rainbow. At the time it was long into DSi life and 3DS was almost coming, but I still got a new white DS Lite because I wanted the GBA port. I still have that one.
It was a bit awkward because New Horizons (Switch) is not very different from NL except it started very rough and unfinished. It removed a lot of things from NL (especially furniture customization options, which is still a shame), and at launch there was very little to do.
Nowadays though, following several updates, it’s great. There’s still a bit of nostalgia for great stuff in NL (better Isabelle, funnier dialogues, more furniture sets and customization, and a few special villagers and cool mini-games).
But the missing NPCs/events were progressively added, exterior furniture is a huge pro, and especially the big update along the Happy Home Paradise DLC added a ton of new items. And there’s a new update coming soon (probably the last one, and after a very long time wothout anything, but it was a bit unexpected).
the whole thing was basically held together with duct tape at one point, and the shell’s paint is peeling
Yeah, sounds common on 3DS. I have a Majora’s Mask edition n3DS XL, its paint started flaking on edges for normal use only a year or so from getting it.
Got a free new shell (correct golden colour!) from support back then, so there was that at least. After that I encased my 3DS in a clear rubber protection so the paint doesn’t wear off again. But those rubber things don’t age well and start getting an ugly yellow hue after a while.
I consider the best “New” to be Wii by far. Good challenge, good level diversity, the right kind of chaotic fun in multiplayer.
The first NSMB was still very basic, and U was boring and uninspired. New Super Luigi U was the best part of U, at least it tried something, but too little too late.
NSMB2 felt like the worst example of “we need a Mario game now, pile up random shit until we have one”. I mean, they tried to have a gimmick in this one, putting it everywhere in theming and it’s… Collecting more coins than usual? And even then they don’t do anything with it.
By the way, of course everyone is allowed their opinion, but… 30 years later, still team SMB3.
I liked Wonder. It’s a decent attempt at refreshing 2D Mario, and some of the level gimmicks were quite fun. I think they’ve tried to recapture the effect of “every level a new idea” in 3D World, though I’d agree they were not as succesful in this one.
It’s a lot better than NSMB U IMO, that one was incredibly bland (especially after NSMB Wii, that one was great).
I’ve played Penny’s Big Breakaway. It’s well made, and I had a bit of fun with it, but it’s not what I usualy look for in a platformer. It’s a very score-based game in which just going through a level is easy but the real challenge is doing it in style, by chaining moves and racking up combos.
I mean, that setting alone shouldn’t be enough to claim copyright infringement, but the visual identity of the Tencent game looks way too close to Horizon. And since apparently they tried to get the licence and failed, it’s even harder to see it as anything but an attempt to make “I can’t believe it’s not Horizon”.
They could have made it look different enough that it would be considered at most heavily inspired and there would be nothing wrong with it.
I certainly don’t think Sony needs defending, but yeah, I can’t say that result is surprising.