So, they’re still using their own frankenstein monster reanimated from the corpse of Gamebryo I presume?
There are definitely more problems at Bethesda than their engine of choice, but yeah, it certainly still is a big one. It’s been creaking at the seams forever.
I’ve spent €45 for a Mario game yesterday. Last I’ve checked that game costs roughly the same for everyone (except understandable variations in regional pricing). Not €45 once for me and $2,000 per week for some guy with an addiction problem.
Yet that game was made, and thousands more that didn’t rely on gacha, lootboxes or whatever.
So, do you consider paying for more rolls part of the fun?
Because the rest, including the hit of endorphin you get for a stroke of luck, could very well exist without it. But of course on EA’s side getting people addicted has no point if they don’t pay virtually unlimited amounts of money for more.
This stuff is why “it’s optional” and “it’s just cosmetic” are bullshit arguments.
If you can resist the urge, you’re not the intended target. They don’t make record profits from people who can spend somewhat rationally, even though those are the vast majority of users their contribution to profits is a drop in an ocean.
No, the only reason this model works so well is because it’s exploiting the vulnerabilities of a small percent of big spenders.
Probably the least important of all these problems, but really, the publisher issuing a blanket chatGPT-generated apology, in the name of the studio without their knowledge, not even getting the name of the fucking game right.
I don’t think you need to. The series is turning to something else entirely, with a completely different focus. I already think any previous episode is more fun than 4.
The folks who loved the old games probably won’t think 5 is a free replacement for these. They’ll just think, it’s okay, I’m going to spend a dozen hours trying to make the old one kinda run.
And that part of the prize was to play Godus early and they got bored pretty quickly of it.
The guy didn’t even look like he had any interest in that kind of game to begin with. And, really, why would he? He’s just a random bloke who tried playing a brainless clicker game, and won the jackpot. There’s nothing that predestined the prize winner to be into any of this. Even Molyneux’s greatest hits in the god game/management genre are still *very" niche games.
Also yeah, Godus was a disaster on many, many levels and very far from those.
The whole thing was very flawed from the beginning.
New Vegas uses Bethesda’s Fallout 3 engine, but it was made by Obsidian. It’s not the most representative of what Bethesda does (well, except the part where it’s very buggy, I guess. That part mostly comes with the engine).