Not single-player, but snipperclips is good, relaxed puzzle fun.
Goals are visual and easy to understand, each player controls a shape and they can cut each other to try and fit a predefined “hole” together. There are some physics puzzles based on cutting your shape in clever ways too.
Mistakes have no consequence and often lead to funny interactions. You can’t really lose, you just reset your shape and try again.
One of the first VR games I played was No Man’s Sky, on base PS4. Very low res and frame rate, teleport movement possible on foot but obviously not while flying spaceships. And I may have tried spinning a bit (that’s a good trick).
Got very sick, very fast.
Nowadays I’m mostly fine playing continuous movement, even relatively fast-paced one. Tunnel effect helps, when it’s available.
The only problems are on badly designed games (like those with forced, unpredictable “cinematic” camera movement, don’t do that in VR for fuck’s sake).
I play a lot of rhythm games, and I do play a lot of Beat Saber specifically now. Ragnarock and Pistol Whip (well this one is rhythm-adjacent) are two other VR music games I enjoy.
But I’ve never had a worse case of sore arms than back when I played Donkey Konga on the gamecube for the first time. I was hooked and played for hours. I didn’t notice anything while playing, but my arms were killing me for the whole night after that .
Note on Donkey Kong game boy, it starts with the 4 arcade levels then adds about a hundred more levels taking advantage of new moves and turning into more of a platform/puzzle kind of game.
This is really the starting point of what became Mario Vs Donkey Kong (which is another good GBA game to recommend, actually).
I haven’t played that Astrobot game (I don’t have a PS5) but I am not surprised with it being highly praised honestly.
Astrobot Rescue Mission was awesome, even forgetting about it being VR. It’s very fun and well designed, with new ideas all the way through, up there with Super Mario Galaxy to me. That team definitely knows their stuff.
Not that this is very relevant to that wreck of a DMCA takedown, but IMO, yeah, these toys are absolute shit. Their ugly “style” make most of them absolutely unrecognisable without the label on the box. And yet they exist for absolutely anything.
They’re worse LEGO minifigures, without the excuse of being tiny and part of a construction set.