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averyminya, do gaming w How to get good at FPS with a controller, coming from a PC gamer?

There are a lot of good suggestions here, that you can take advantage of, so I’ll come at it from another perspective.

With mouse and keyboard, positioning is a snippet of what we use when playing and is more of a tactical spacing. With controller, it is a necessity. This means that as you are playing first person shooters (or third person with controller), your characters movement will be 75% of what you’re actually aiming with.

On a mouse and keyboard, if you’re slightly off center with a sniper, it’s a simple adjustment to move to the left. Move 1cm.

On a controller, if you’re slightly off center, suddenly it isn’t as simple, because the joystick is overly sensitive and so to move 1cm is a lighting fast action input, meaning that you’re almost guaranteed to overshoot it, unless your joystick sensitivity is super low. Or, on the opposite end of it, if you try and move the control stick very gently (more on this later), it’s not necessarily a consistent input. This is where aim assist would come in, as aiming down your sights would center it on the enemy, but I think it’s a bunch of bullshit and so we’ll ignore that. Instead of moving the joystick a micron of a second to properly position yourself, moving your characters body (WASD/left analog) is almost always much slower and fine tuned.

What this means is that as you’re playing games, instead of holding W and maneuvering with A, S, D for counter balance or strafing or whatever, the joystick instead is 60% of the time holding forward, 20% of the time slowly moving in a direction to position yourself better for aiming, and 10% staying still (letting go).

Another element here is the concept of analog itself. When you’re holding W, it’s always 100%. When you push forward, (game depending) it ramps up from 0% towards 100%, which means that if you turn left or right, chances are that your character might slow down too, because you may be pulling down as you move. What you can take advantage of here is utilizing slow movement to always keep your character moving, which will help prevent being hit and will get you more used to fine-tuning your aim through your movements.

When I play games on controller, I always try and use gyro, I always keep the gameplay focused on the movement first and foremost, and the analog stick at that point almost purely becomes a look/view stick over a “this is my main form of getting headshots”, where your look inputs are based on getting into the center of the general area you want to aim at as quickly as possible, while letting the gyro and the characters body finish it off.

Finally – PLAY. Not the game, PLAY with it. Feeling weird? Move your character in circles while bunny hopping to get the feeling of the mechanics for the game, then be silly with the aiming and wiggle the joystick around to familiarize yourself with aiming with the movement wobble. Whether it’s Max Payne, Smash Bros, Doom, Vanquish, Fortnite, all of these games can be manipulated by playing with the weird quirks of their engine.

Finally finally – I also have a harder time with FPS games on the Steam Deck compared to other methods. Doom 2016 on my Switch was fine to get used to, but on the Steam Deck some did feel odd about it. I don’t have the other modern consoles and their joysticks aren’t super familiar to me, but I think it may be that the Steam Deck’s analog sticks feel like they have a larger travel distance (particularly compared to the Switch of course). Something you might consider trying is the Flick Stick input for the Trackpads, although I personally really, really enjoy low-friction trackball mouse input. Swipe+Tap to aim is just so good and being able to move the view, let go and have it keep moving based on the intertia I input is just perfect.

averyminya, do gaming w Game Recording Steam Beta

Dang this is pretty huge actually! Steam Deck has this capability through a plug-in, I imagine now it may be able to get further community development now that there’s an official method. And Steam Deck aside, this should be a pretty significant benefit to low-spec gamers or anyone who just wants less software to work with.

averyminya, (edited ) do gaming w Is there an app where to mark games that I want to play and have played? Like goodreads but for games?

Commenting so I can come back to this later with the site, I can’t recall the name at the moment

Alrighty, it looks like the list has grown and I can’t remember what site I had used previously, so here are a couple options. It looks like they all roughly have the same format of: create account, fill out games from database, possibly account and app linking options.

In no particular order:

How long to beat: create an account, has a games library for your profile

Keep track of my games: create an account, “pay what you want”-ware (free), can import gaming accounts (Steam PSN etc) to fill out list.

Backloggd: Create an account, can fill out games to your library and has space for reviews and other user profiles

Grouvee: Create an accout - homepage is pretty minimal

Gametracker: Seems more “game team” oriented but it has a spot for filling out a games library

GameTrack: Has an IOS app as well, can link gaming accounts for achievements, can make lists to sort games

Playtracker: Create an account, looks like there is a software download for the computer

Stash: Has both Android and IOS apps,

Of all of these, the feature sets look basically the same, the main differences seem to be UI layouts and more niche options of sorting/filling out. All of them look to need an account (expected). Since I can’t recall which, if any of these, I had used in the past I will just say that the websites for Playtracker, Backloggd, and How Long To Beat looked the “best”.

Hopefully this helped and didn’t just give you more choice anxiety, lol.

averyminya, do gaming w Hidetaka Miyazaki 'knows for a fact' other FromSoftware devs want a Bloodborne PC port: 'If I say I want one, I'll get in trouble, but it's nothing I'm opposed to'

Monkey’s Paw wish granted: The PS6 is a dedicated gaming PC that can only play Sony games.

averyminya, do gaming w NiGHTS Into Dreams (is still available for free)

Nice, thanks. I remember when this game came out, and I only ever got to play it once at a friends house. Will be interested to see it!

averyminya, do gaming w Hello, PC gaming here: Are the consoles OK?

I think the offsetting cost factor basis is that a PC is a computer that can be used for more than gaming and the console is pretty much useless after 3-5 years (considering the PS4 @ 2013, PS4 Pro @ 2016, and the PS5 @ 2020, and how PS4 Pros are beginning to struggle today, and OG PS4’s being obsolete). Are PC’s more expensive upfront now? Sure. But you also don’t have to re-purchase your games each generation at the whim of the publisher, like you’re likely going to end up doing with Sony and Nintendo, with the added benefit of being able to use it for other projects after its contemporary gaming lifespan.

Basically, if you built a PC in 2013 you’re probably still able to use it today as a server or hobby project PC (digital art, music, etc). PC’s were also cheaper back then before NVIDIA made GPU’s cost $1,000. Good luck re-using a console.

I see you don’t replay games, so why even own a console if you only play a game once?

averyminya, do gaming w Microsoft closes Tango Gameworks, Arkane Austin and others

This is also Arkane Austin, not the one that gave us Dishonored.

averyminya, do gaming w Am I the only person that feels that retro games are better?

Hero’s Hour is a pixel art game that’s about building an army. Really solid indie game! Also a fan of Revita, it’s a roguelike but done very well and is mostly unique.

averyminya, do gaming w Interactive Loading Screens - High Hell

I have a couple. For the Playstation 2 (and whatever other console) the game for Treasure Planet had a loading screen where you could manipulate how you flew passed starts.

Surprised to not see the Dragon Ball Z games mentioned.

There was another game I was trying to think of, but I got distracted and lost it.

averyminya, do gaming w OlliOlli, Kerbal Space Program Teams Shut Down by GTA Publisher

2017-2024

averyminya, do gaming w Why do mobile games suck nowadays?

I’ll side with OP from a slightly different perspective here, because you’re not wrong but neither is OP. First and foremost I think the word missing here is innovation – mobile games in their very initial start were exactly what you are describing, but mobile games that OP are talking about took some time to find freedom to innovate. The very first mobile games, almost all of them, were PC ports. Solitare, poker, mahjong, snake, tetris… These were all games that had existed for years and were just now put into a 160x128 res screen and played with a circular slider (first iPod), or whatever the specs of the Blackberry was back then. Few unique games were created for these devices.

By late 2009 the iPod Touch 3g had released. It was this and the following few years where OP is talking about, where not only were old games like Spy Hunter being remade, and funnily enough, I’m pretty sure Rockstar also released a few GTA’s on this device. But there were also entirely new games like Doodle Jump, Canabalt, and to a lesser extent Pocket God. (Well, relatively new and unique, at least.) These of course paved the way for Temple Run and honestly I had so many amazing mobile games back then that remembering them all would be a trip down memory lane far too long for today.

Anyway, my point and I’m assuming OP’s point is that it’s harder to find truly unique and “new” experiences in the mobile game world. The idea of Talking Tom when he first came out was something truly unlike anything else available. Not that it was particularly good, or that being unique makes it good, but rather there were more games willing to take a risk on being different.

And yes, of course back then there were plenty of shovelware games trying to pine off another apps success. I think it’s simply a difference of mindset, for the good games that are available today generally seem to follow the same principles – a good game comes first, and if you accomplish that the expenses pay themselves. For your examples, the only games that didn’t already exist were semi-MH Now (Pokemon Go/Ingress, but I agree they are unique and fun) and the Riot mobile games. I agree that the other games you mentioned are good as well, I’d even include the fact that there are other full PC/console games like Monster Hunter Stories 1 and 2, Final Fantasy, and plenty of others.

But none of these were made specifically with the attributes of mobile gaming in mind. Where are the disjointed IRL vs. on screen games like Panoptic! There’s so much potential for mobile phone games of really wild and unique stuff, but it’s easier to make money by iterating and porting existing things to the platform.

I found a little list that was fun:

  • Jetpack Joyride,
  • Plants vs Zombies
  • Real Steel World Robot Boxing,
  • Real Steel HD,
  • Pacific Rim,
  • Ultimate Robot Fighting,
  • Cut the Rope
  • Fruit Ninja
  • Flappy Bird,
  • Where’s My Water?,
  • Crossy Road,
  • Asphalt 8,
  • Call of Mini Zombies, Call of Mini Infinity,
  • Clash of Clans Real Steel Champions,
  • Transformers Battle Masters,
  • Geometry Dash,
  • Minecraft Pocket Edition,
  • Hungry Shark Evolution,
  • LEGO Hero Factory Invasion from Below, LEGO Hero Factory Brain Attack,
  • Beach Buggy Racing.
  • Hovercraft Takedown,
  • Table Top Racing,
  • Smash Hit,
  • Riptide GP, Riptide GP Renegade,
  • Mechanic Escape,
  • Robo5,
  • BombSquad.
  • Draw a Stickman Epic Free,
  • Zombie Tsunami,
  • Badland,
  • Hill Climb Racing 1,
  • My Singing Monsters,
  • Despicable Me Minion Rush,
  • Bad Piggies HD,
  • Star Warfare Alien Invasion. Star Warfare Payback,
  • Pixel Gun 3D,
  • Block City Wars,
  • Pac-Man 256,
  • The Impossible Game,
  • Gravity Guy.
  • Laser Air Hockey
  • That one game where you’re a 2D spider-man swinging
averyminya, do gaming w Hades II - Sign Up for the HADES II Technical Test - Steam News

It depends on the game really. Some are really cool to see the transformation, it becomes like playing two completely different games.

Other times… yeah it just kind of shows all the flaws at the forefront and then leaves you feeling confused when 1.0 drops and very little has changed lol.

averyminya, do gaming w The Fallout show's been a pleasant surprise

Titans was rough.

Doom Patrol is where it’s at!

averyminya, do gaming w Fallout is available to watch on Amazon Prime

Sounds like what it should be! Glad to hear. I don’t have it at the moment but I’m sure I’ll get my sights on it soon. Thank you! :)

averyminya, do gaming w Frac4D – a 4D Tetris variant from 1990

Also, thank you for sharing this looks really cool.

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