At this point, their cut is just about mathematically fair, given how little value customers get from buying games most other places and how much value they get from Steam. Then that money got funneled back into decoupling PC gaming from Microsoft and making probably the only mass produced handheld gaming system that’s open enough to let you opt out of their ecosystem. I’d be really curious as to how many games on Steam even have ARM builds, because I’ll bet it’s a very low number, and that would likely make the juice not worth the squeeze.
I’d say both that you’re making a lot of assumptions off of not a lot of information, and that it can be inspired by RimWorld without being exactly like RimWorld, perhaps even with different strengths, but it certainly looks like they were inspired by RimWorld.
The RimWorld comparisons don’t strike me as bullshit in the least bit. If you asked me to name one game that came to mind from this trailer, it would be RimWorld. For Civ, I guess it’s those screens that look like diplomacy and trade? That one’s harder to pin down, but I don’t doubt that they were inspired by it in some way, even if it doesn’t manifest very visibly in the trailer.
Split-screen and LAN in addition to online. You love to see it. Split-screen in racing games is so rare anymore, as are racing games where you’re not driving some semi-realistic approximations of real world cars. It’s nice to see devs stepping up to fill in that gap.
I don’t have numbers on this, but I’ll bet the percentages on mobile studios struggling financially are even worse.
Plus, there may be too many games, but I’ll put an asterisk on there that there are too many long games. When so much of it is designed to keep you coming back to this one particular game over and over again, there’s less room in your life for other games that you otherwise would have been willing to buy. I’ve got a list of 14 games that came out this year or have release dates this year that I’m interested in getting around to still, on top of the 8 games that I’ve already started or finished, plus another 8 that are expected to come out this year but don’t have release dates yet…and I’m still going to spend a few hundred hours across three different fighting games that I’ve been playing for years.
Eh, this is a case of them offering a better deal than actually ever made sense, because they expected the volume of subscribers to make up for it, but that never manifested.
It’s also suspected that Yuzu was not “clean room” reversed engineered and built on code that they shouldn’t have had access to, which will allow Nintendo to pull down any fork of Yuzu but not Ryujinx.
I suspect Australia is responsible for Streets of Rogue changing “cocaine” into “sugar” as well, but I know Japan doesn’t allow things like beheadings in their games, which I thought was part of that DLC.