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ampersandrew, do games w Steam Is Run By Fewer Than 80 Staff, Lawsuit Docs Reveal
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Valve is not your landlord. They made a good place to buy video games. And come on, now; it’s 30% at most to Valve (which is less than brick and mortar before it) and then some more to the government.

ampersandrew, do games w Splitgate 2 Re-announced With a Much Bigger Team and Bigger Dreams
@ampersandrew@lemmy.world avatar

“Splitgate was much more of an arena shooter, fast-paced, very circular motion,” Proulx adds. “With this next game, it’s much more of a class-based shooter or arcade shooter where it’s still fast-paced. It’s still about shooting people and portaling, but it’s a little bit more thoughtful, it’s a little bit more strategic. The angles are a little bit more intentional and less chaotic.”

Oh, cool. So they’re making it worse. Bad enough that they patched LAN out of the first game, they’re also patching out the gameplay reason I’d want to play it.

ampersandrew, do games w Steam Is Run By Fewer Than 80 Staff, Lawsuit Docs Reveal
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More along the lines of a Coca Cola.

ampersandrew, (edited ) do games w Steam Is Run By Fewer Than 80 Staff, Lawsuit Docs Reveal
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How is anyone going to compete with a platform that most gamers have all of their games on?

They could offer their games DRM-free, guarantee that their multiplayer games have LAN or provide servers and/or at least provide that information clearly to the consumer, write an open source drop-in replacement for Steam Input and Workshop, guarantee more uptime on their matchmaking/friends servers, retain old versions of games that they distribute, and allow for user-customized or open source clients to fit all sorts of UI preferences, off the top of my head.

ampersandrew, do games w Steam Is Run By Fewer Than 80 Staff, Lawsuit Docs Reveal
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That’s total employees at Valve. This is a subset of those that work on Steam.

ampersandrew, do games w Steam Is Run By Fewer Than 80 Staff, Lawsuit Docs Reveal
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Pain tolerance to prices? We’re talking about the platform whose name is frequently coupled with the word “sale”. Given the complete lack of ideas out of Epic in the year 2024, I don’t have much confidence that they’d have risen to be a dominant market leader in the first place.

Linux gaming was stable before Proton. It was never big but mainstream titles were getting released.

Stable, but not many titles. Mainstream titles were getting released because Valve was either greasing the wheels or because those partners thought Steam Machines were going to be a bigger deal. When they weren’t a bigger deal, those mainstream titles dried up fast. The Witcher 3 and Street Fighter V both announced Linux ports and cancelled them when the writing was on the wall for Steam Machines. Both now work in Proton.

I very much doubt that a for profit company does anything because they “like” something like Linux. They’re there to make money, period.

I was told, to my face, by a Valve employee between the launch of Steam Machines and the release of Proton, that a lot of engineers at Valve “are enamored with Linux” before he gave me a look indicating that he couldn’t say more. But also, yes, the pursuit of making money leads to all sorts of wonderful new things, like simultaneously porting more than half of the history of PC gaming to a different operating system.

I’m not saying Valve should port their games to ARM or update them, it’s up to them and they don’t seem to be interested in developing games all that much these days. My point wad that plenty of games run via Rosetta2 fine. Steam doesn’t run fine because essentially it’s a web browser and that’s where you can say that 80 developers might not be enough to support this money printing machine.

But if there aren’t many games ported to ARM, and if the number of games running via Rosetta “fine” isn’t high enough, then the number of customers you’re benefiting by making a native ARM build of Steam is very low, and throwing more developers at the problem only makes that math worse. I think you should have a better Steam on Mac. I also know that Apple is actively hostile to gaming on Mac, so I get it if Valve isn’t super interested.

ampersandrew, do games w Report: Resident Evil 7 on iOS has earned Capcom $28,140 since launch
@ampersandrew@lemmy.world avatar

The numbers aren’t much better for Resident Evil 4 (remake), Resident Evil 8, or Death Stranding. Customers are offered the opportunity to get a worse version of the game for the same price, often without cross-buy like you’d get when buying a game on Steam Deck.

ampersandrew, do games w Steam Is Run By Fewer Than 80 Staff, Lawsuit Docs Reveal
@ampersandrew@lemmy.world avatar

Pain tolerance levels? The biggest pain points I have with Steam are that it’s not universally DRM-free (which is why I shop GOG first) and that their multiplayer servers go down for 15 minutes during maintenance windows once or twice per week. Native Linux ports were not going to become more common prior to Proton; they were on the fast track to becoming less common, especially given how many more games are now released every year, and Proton has the added benefit of adding Linux support to games where it was just never going to feasibly happen otherwise.

While I don’t agree with that approach it kinda works but it’s not that Valve does this because they like Linux. They’re scared of losing their monopoly in case Windows changes too much.

It’s both. That fear of losing their market position is exactly how a functioning market is supposed to work. Competition is supposed to come in and outdo Valve. EA looked like they were interested for a little while back when they launched Origin, but they changed their minds. Epic says they’re interested now, but they only want sellers and not customers. It’s not a monopoly, legally, when they attained their market position by just being better than everyone else.

There are ARM native games on Mac (Disco Elysium for example) and Steam has no issues with them.

And I wonder how many more there are out there. Because if that number is low enough, it may just not be worth it to bother. I’d imagine it’s a nightmare to have to support Apple through all of their standards that they dictate at their business partners. Valve went through the trouble of making a Vulkan->Metal translation layer, since Apple refused to support open standards, and then Apple retired x64 on their machines shortly afterward.

ampersandrew, do games w Steam Is Run By Fewer Than 80 Staff, Lawsuit Docs Reveal
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There’s also such a thing as a blue chip stock.

ampersandrew, do games w Steam Is Run By Fewer Than 80 Staff, Lawsuit Docs Reveal
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At this point, their cut is just about mathematically fair, given how little value customers get from buying games most other places and how much value they get from Steam. Then that money got funneled back into decoupling PC gaming from Microsoft and making probably the only mass produced handheld gaming system that’s open enough to let you opt out of their ecosystem. I’d be really curious as to how many games on Steam even have ARM builds, because I’ll bet it’s a very low number, and that would likely make the juice not worth the squeeze.

ampersandrew, do games w Whiskerwood Announce Trailer
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I’ve only played the base game of RimWorld, and that looks very RimWorld to me.

ampersandrew, do games w Whiskerwood Announce Trailer
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I’d say both that you’re making a lot of assumptions off of not a lot of information, and that it can be inspired by RimWorld without being exactly like RimWorld, perhaps even with different strengths, but it certainly looks like they were inspired by RimWorld.

ampersandrew, do games w Whiskerwood Announce Trailer
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How can you rule out from this trailer the possibility that it shares these qualities with RimWorld? Because I sure can’t.

ampersandrew, do games w Whiskerwood Announce Trailer
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The RimWorld comparisons don’t strike me as bullshit in the least bit. If you asked me to name one game that came to mind from this trailer, it would be RimWorld. For Civ, I guess it’s those screens that look like diplomacy and trade? That one’s harder to pin down, but I don’t doubt that they were inspired by it in some way, even if it doesn’t manifest very visibly in the trailer.

ampersandrew, do games w Embracer Group is Killing Your Favorite Video Games
@ampersandrew@lemmy.world avatar

Then start them with the thing that’s actually killing video games: live service.

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