@Zummy@beehaw.org avatar

Zummy

@Zummy@beehaw.org

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Zummy,
@Zummy@beehaw.org avatar

Dont give up too quickly on SF6!! It’s not as hard as it’s made out to be. You can get away with quite a lot with very little intentional play/very little knowledge, and mashing the rest of the time. The other concepts you can pick up as you go once you’re comfortable!

Zummy,
@Zummy@beehaw.org avatar

Absolutely. Most of the fun end-game game loops don’t even show up until half way through sunbreak. Near the end of sunbreak is when you get the fun armor skills, outlandish weapons, and hard difficulties and end-game monsters that really make monster hunter a joy to experience.

Zummy,
@Zummy@beehaw.org avatar

The joys of learning something complex. :) First its just a hassle to get the moves you want when you want them, but that comes quick enough. Then its recognizing the importance of anti-airs and how to do those and land those. But soon enough you figure that out too.

Just stick to one thing at a time, drill it and enjoy the small W’s. Once you’re comfy you can explore more. There’s always a new thing to explore no sense in trying to do all of them right away.

Zummy,
@Zummy@beehaw.org avatar

Stick with it! The FGC is a great community :) We all know that initial hurdle sucksss but you’ll have a grand time ahead of you if you manage to get ahead of it. Who are you playing as?

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