I know. I like online content as well. Some of the games I spent the most hours in (Warframe, Helldivers 2) are these kinds of games. But if a corpo lobbying group is forcing the choice between “Enshittified always online” or “never any online content ever anymore” I’ll choose the latter.
… as the protections we put in place to secure players’ data, remove illegal content, and combat unsafe community content would not exist…
There are third party options for this.
… and would leave rights holders liable.
Liable for what? A service everyone knows they’re no longer providing? Are car manufacturers still liable for 50 year old rusty cars people still drive? Can Apple today be held liable for a software vulnerability in the Lisa or the Mac II?
In addition, many titles are designed from the ground-up to be online-only; in effect, these proposals would curtail developer choice by making these video games prohibitively expensive to create.
Then don’t design games that way. Don’t make games like these. This is good news, actually.
This is bad advice. Don’t throw out the box immediately after opening your product. Rule of thumb; keep the box for as long as the warranty. If it’s a large thing, keep the box always in case you want to move.
Yes, that’s why some over at GBATemp aren’t updating their switch and poking at it. But it’ll still take a while, and “while” is measured in years usually.
There’s a good chance that those with banned switches will be more motivated to find vulnerabilities in the system. Or give their banned switches to those that like finding vulnerabilities.
Also, just because some vulnerabilities are found, doesn’t mean that piracy is a guarantee; there was some drama with the 3DS, and then later with the Switch 1, with the people who found vulnerabilities and built hacks not wanting their work to be used for piracy. Piracy only started becoming a thing, then, when other parties replicated (or surpassed) the original hacks and made it available for piracy. This caused some of the hackers to to leave (I think one of them was RXTools. Luma3D far surpassed RXTools).
8 core ARM processor for the Switch 2, custom-made by nvidia. I played on the Switch 2 on a 4k monitor, pretty sure upscaling was involved, but it’s very smooth.
Pretty sure a Deck 2 would significantly out-perform the Switch 2, but I haven’t heard anything about the Deck 2 yet.
Actually, looking at raw specs… the Switch 2 seems to have almost similar specs to the PS4… except it’s ARM, and the Switch actually has more GPU compute cores. And since the Steam Deck can’t emulate the PS4…
It’s the repairability that concerns me. Valve has been very open about their hardware, even giving support to those with the intention of modifying their Steam Deck. I haven’t seen any other company sell hardware like that.